Total War: ATTILA

Total War: ATTILA

Gallic Rome
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Update: Feb 15, 2024 @ 6:01am

Fixed the Gallic swordsmen not beeing recruitable after Researching legionairies

Update: Aug 6, 2023 @ 4:35am

Update: May 25, 2023 @ 11:41pm

Once again made the Gallic Legionaries recruitable

Update: May 21, 2023 @ 8:45am

Update:

Added family tree

Made the starting province 75% graeco-roman.
Changed starting temple to auditorium.

Made confederations possible with other western roman sub-factions, If you confederade you'll be renamed: Roman Empire

Also ported over new unit models from Empire divided. for now this bloats the mod file. I'll see what I can do about that.

Update: May 9, 2023 @ 12:42pm

Fixed the fact that gallic legionaries weren't recruitable.

they are now recruitable from barracks level 1 and the following infantry upgradeable baracks.

Mind you, you will lose the ability to recruit them if you build the cavalry or skirmisher variants of the recruitment field.

Update: May 5, 2023 @ 7:21am

Bugfixes such as:

- Gallic pikemen now actually recruitable in campaign

- Gallic swordsmen now are able to upgrade to Gallic legionaries

- Starter army can be upgraded to Gallic units with the right tech.

- Better main menu Map

Update: May 5, 2023 @ 1:48am

Added foederati horse archers.

Recruitable from tier two military cavalry building.

Update: May 5, 2023 @ 12:15am

Added two general variants to the main campaign.

Added a custom map in the main menu.

Know issues:
- Generals appear to have no porthole/unit card

Update: Apr 27, 2023 @ 12:38pm

Fixed the Limitanei statline

Update: Apr 23, 2023 @ 9:53am

- Added the new units to the campaign.
- Fully functioning garrison and research tree.
- Balanced the new units.

Know issues:
- Faction leader model not the same on campaign map
- Starting army hasn't got the new Gallic units.

Working on a fix for these issues.

Please let me know if you encounter anything!

Thanks!
- Kenneth