Total War: ATTILA

Total War: ATTILA

Gallic Rome
Viser 1-10 af 14 forekomster
< 1  2 >
Opdatering: 15. feb. 2024 kl. 6:01

Fixed the Gallic swordsmen not beeing recruitable after Researching legionairies

Opdatering: 6. aug. 2023 kl. 4:35

Opdatering: 25. maj 2023 kl. 23:41

Once again made the Gallic Legionaries recruitable

Opdatering: 21. maj 2023 kl. 8:45

Update:

Added family tree

Made the starting province 75% graeco-roman.
Changed starting temple to auditorium.

Made confederations possible with other western roman sub-factions, If you confederade you'll be renamed: Roman Empire

Also ported over new unit models from Empire divided. for now this bloats the mod file. I'll see what I can do about that.

Opdatering: 9. maj 2023 kl. 12:42

Fixed the fact that gallic legionaries weren't recruitable.

they are now recruitable from barracks level 1 and the following infantry upgradeable baracks.

Mind you, you will lose the ability to recruit them if you build the cavalry or skirmisher variants of the recruitment field.

Opdatering: 5. maj 2023 kl. 7:21

Bugfixes such as:

- Gallic pikemen now actually recruitable in campaign

- Gallic swordsmen now are able to upgrade to Gallic legionaries

- Starter army can be upgraded to Gallic units with the right tech.

- Better main menu Map

Opdatering: 5. maj 2023 kl. 1:48

Added foederati horse archers.

Recruitable from tier two military cavalry building.

Opdatering: 5. maj 2023 kl. 0:15

Added two general variants to the main campaign.

Added a custom map in the main menu.

Know issues:
- Generals appear to have no porthole/unit card

Opdatering: 27. apr. 2023 kl. 12:38

Fixed the Limitanei statline

Opdatering: 23. apr. 2023 kl. 9:53

- Added the new units to the campaign.
- Fully functioning garrison and research tree.
- Balanced the new units.

Know issues:
- Faction leader model not the same on campaign map
- Starting army hasn't got the new Gallic units.

Working on a fix for these issues.

Please let me know if you encounter anything!

Thanks!
- Kenneth