The Riftbreaker

The Riftbreaker

Buildings Templates Tools
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Update: Nov 16, 2024 @ 8:02am

Version 1.16
Updating images. Code optimization.

Update: Sep 28, 2024 @ 12:02pm

Version 1.15

Fifth Tool - Erase Templates
The fifth tool allows the player to clear all patterns or one specific pattern.
The choice of which template to clear (or all templates) is performed by the mouse wheel.

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Six Tool - Swap Templates
The sixth tool allows the player to select two templates and swap them.
Choosing template 1 and template 2 for swapping is done using the mouse wheel.

If the mouse cursor is above the player, the mouse wheel will change template 1.
If the mouse cursor is below the player, the mouse wheel will change template 2.

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The mod adds 24 persistent databases for storing templates.
The default persistent database is database 1.

Persistent databases store templates. Persistent databases are the same for all campaign or survival games.
This allows the player to export templates from one game (campaign or survival) and import these templates into another game (campaign or survival).

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First Tool for Persistent Dababases - Select Persistent Database

The tool allows the player to select one of 24 persistent databases as the current one.
The default persistent database is database 1.

All other persistent database tools work with the current database.

The choice of which persistent database to make current is performed by the mouse wheel.

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Second Tool for Persistent Dababases - Import Templates from Persistent Database
The tool allows the player to import templates from the current persistent database.

Building types remain the same as in the template or are changed to the maximum level available to the player when importing templates.

The choice of which template to import (or all templates) is performed by the mouse wheel.

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Third Tool for Persistent Dababases - Export Templates to Persistent Database

The tool allows the player to export templates to the current persistent database from the current game's database.

Templates will be exported without changes to building levels.

The choice of which template to export (or all templates) is performed by the mouse wheel.

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Fourth Tool for Persistent Dababases - Erase Templates from Persistent Database

The tool allows the player to clear all templates or one specific template from current persistent database.

The choice of which template to clear (or all templates) is performed by the mouse wheel.

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Fifth Tool for Persistent Dababases - Swap Templates in Persistent Database

The tool allows the player to select two templates in current persistent database and swap them.
Choosing template 1 and template 2 for swapping is done using the mouse wheel.

If the mouse cursor is above the player, the mouse wheel will change template 1.
If the mouse cursor is below the player, the mouse wheel will change template 2.

Update: Jul 7, 2024 @ 2:24pm

Version 1.14.1
Using PlayerInitializedEvent and PlayerCreatedEvent events.

Update: Jul 7, 2024 @ 12:38pm

Version 1.14
Using PlayerInitializedEvent event instead of PlayerCreatedEvent event.

Update: Jul 1, 2024 @ 1:14pm

Version 1.13
Updating Chinese localization (Great thanks STAR-KY-XH @ discord).

The Picker Tool has a new function for clearing the template. To clear the template, the player needs to make five quick clicks on an empty point with no buildings selected. After five quick clicks, the player will be prompted to clear the template.

The Picker Tool has a new function to change first building (and center building) in the template.
To change the first building in the template, the player needs to hold down the left mouse button, reduce the area of the Picker Tool so that only one building falls into the area, and for some time point at the required building, which is already in the template.
After some time, the required building will become the first in the template and will change its highlight to blue.

Update: Jun 22, 2024 @ 4:03am

Version 1.12
Adding Chinese description from Steam comments.
Update mod to DLC3 and WE3.

Update: Apr 13, 2024 @ 5:37am

Version 1.11
Adding missing textures.

Update: Feb 10, 2024 @ 12:30pm

Version 1.10
Templates now store information about the center of the action area and towers mods.

Update: Sep 5, 2023 @ 11:56am

Version 1.9.1
Fix null object exception.

Update: Sep 1, 2023 @ 11:53pm

Version 1.9
Two new tools have been added: "Upgrade Templates" Tool and "Mass Build using Template" Tool.
"Upgrade Templates" Tool allows the player to upgrade buildings in all templates or in one specific template.
"Mass Build using Template" Tool allows the player to build many templates by holding down a button.