The Riftbreaker

The Riftbreaker

Buildings Templates Tools
Showing 11-20 of 21 entries
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Update: Jul 6, 2023 @ 11:43am

Version 1.8.1
Increase the number of templates to 24.

Update: Jul 2, 2023 @ 1:07am

Version 1.8
Removed the check to build a building in a specific biome.
This check is now in base game.
Now the first building in the template will always be the central building in the template, even if it cannot be built.
Updating tools icons. New images of better quality.

Update: Jun 10, 2023 @ 6:23am

Version 1.7
Fixed a bug when the central building in the template cannot be built in the current biome.

Update: Jun 5, 2023 @ 11:36am

Version 1.6
Ghost energy lines are displayed only for the central building in the template.
The available biomes are checked during the construction of buildings.
Fixed bug with the possibility of building artillery towers in the caverns biome.

Update: May 30, 2023 @ 1:43pm

Update: May 30, 2023 @ 12:43pm

Version 1.5
Fixed mass construction of limited buildings.
Exiting the construction tool does not interrupt the construction of limited buildings.
Ruins of a building can be selected to create a template.
Ruins of buildings are highlighted in gray with Picker Tool.
Update mod to DLC2.

Update: Apr 23, 2023 @ 7:06am

Version 1.4
Optimization.
The radius of action is displayed only at the central building in the template.

Update: Apr 18, 2023 @ 8:04am

Version 1.3
Chinese localization (Great thanks STAR-KY-XH @ discord).

Update: Mar 18, 2023 @ 5:43am

Version 1.2

Fixed non-square building foundation bug.

If the template has already been created, then when using the Picker, the composition of the template will be shown in the tooltip.

Update: Mar 6, 2023 @ 11:34pm

Version 1.1

Fixed bug: Turrets can be added to the template. Buildings with zero construction cost can be added to the template.
Added building availability check before spawning building's ghost in builder tool.
If the template has already been created, a warning is shown at the start of using the picker.