Total War: WARHAMMER III

Total War: WARHAMMER III

Lustria Rises - Lizardmen Overhaul
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Actualizare: 26 mart. @ 4:47

Blessed Spawnings of Kroxigor marked specifically by various Old Ones may now randomly occur.

Blessed Spawnings of Sacred Kroxigor marked specifically by various Old Ones may now randomly occur.

Blessed Spawnings of Saurus Warriors and Spears marked specifically by various Old Ones may now randomly occur.

Blessed Spawnings of Skink Braves marked specifically by various Old Ones may now randomly occur.

Blessed Spawnings of Skink Skirmishers marked specifically by various Old Ones may now randomly occur.

Blessed Spawnings of Temple Guard marked specifically by various Old Ones may now randomly occur.

Blessed Spawning of Chotec trait no longer grants Flaming attacks but now grants +30% Fire resistance (up from +15%) and +20 Charge bonus (Up from +15)

Blessed Spawning of Quetzl trait no longer grants +6 Melee Defence, and the granted Armour has been reduced to +30 (down from +40) but now additionally grants +1000 Barrier.

Blessed Spawning of Tzunki trait now additionally grants the "Hiding in the Depths" Passive ability while unmounted.

Chameleon Skink Prowlers now correctly have the Agent ability Assault Garrisons and not Destroy Walls.

Chameleon Skink Prowlers no longer have the Agent assist Increase Mobility but instead now Scavenge.

Chameleon Skink Prowlers no longer have the Agent passive Boost Income but instead now have Cleanse Corruption.

Chaqua no longer has the Timber resource, but instead now has the Gold resource as befits the "City of Gold".

Coatl Protectors no longer have the Agent ability Assault Units but instead can now Hinder Replenishment.

Coatl Protectors no longer have the Agent passive Cleanse Corruption.

Cohort of Huatl (Sacred Kroxigor) now have an additional 2 head variants that they lacked for no discernible reason, and their textures have been corrected to have golden ornaments instead of silver ones, as they had in WH2.

Generic lords and heroes now have separate name pools like the Slann Mage-Priests. Chameleon Skink Prowlers & Sentinels and Skink Chiefs, Oracles, Priests & Warchiefs share a name pool, Kroxigor Ancients & Elders and Saurus Oldbloods and Scar-Veterans share a name pool and Coatl Protectors have their own name pool. Unfortunately this has had the side effect of breaking some vanilla character's names due to the method used, which I am technically at fault for but also not and it isn't fixable from my end anyway and I can't revert it either - it's all quite complicated.

Geomantic Reservoir's Cataclysmic spells now are a bit more clear on their granted effect and repeatable nature.

Itza (settlement) no longer has the Gold resource, but instead now has the Tusk resource.

Kroxigor Elders no longer have the Agent abilities Assault Garrison or Assault Units but instead can now Damage Walls.

Kroxigor Elders no longer have the Agent assist Scavenge but instead now Increase Mobility.

Kroxigor Elders now have the Agent passive Spread Control.

Lord Adohi-Tehga now starts with a Temple Guard of Tlazcotl unit instead of a Blessed Temple Guard unit.

Lord Adohi-Tehga's Crown of the Cosmos now projects an astral map around his head.

Lord Mazdamundi now starts with a Temple Guard of Chotec unit instead of a Blessed Temple Guard unit.

Nakai's unique skill "Legendary Warrior" no longer grants +10% Hit points but now additionally grants the Strider Attribute.

Nakai's unique skill "Daemon Crusher" no longer grants +12 Bonus versus Large but now additionally grants the "Discouraged" Contact effect.

Nakai's unique skill "Cold-Blooded Reflexes" no longer grants the "Discouraged" Contact effect.

Nakai's unique skill "Primordial Being" no longer grants +15 Armour to Kroxigor and Sacred Kroxigor units (Lord's army) but now additionally grants the "Frenzy" Passive ability to Nakai.

Nakai's unique skill "Adornments" has been renamed to "Plague Breaker" and no longer grants +3 Leadership (Lord's army).

Nakai's unique skill "The Sacred Wanderer" no longer grants the Strider Attribute.

Nakai's unique talisman item "The Ogham Shard" no longer grants the "Frenzy" Passive ability when fighting against Chaos (Lord's army), but now additionally grants +5% Ward save when fighting against armies that spread Corruption (Lord's army).

Red Host of Tehenhauin can no longer perform the Rite of Awakening until Stage 1 of the Prophecy of Sotek has been completed.

Red Host of Tehenhauin's Sacrifice to Sotek "Sacrifice of Axlotl" now grants a Temple Guard of Sotek unit instead of a Blessed Temple Guard unit.

Red Host of Tehenhauin's Sacrifice to Sotek "Sacrifice of Chaqua" now grants a Saurus Spears of Sotek unit instead of a Blessed Saurus Spears (Shielded) unit.

Red Host of Tehenhauin's Sacrifice to Sotek "Sacrifice of Oyxl" now grants a Kroxigor of Sotek unit instead of a Blessed Kroxigor unit.

Skink Cohort (Javelins) now have 5 ammunition (up from 3).

Skink Oracles no longer have the agent ability to Assault Garrisons but instead can now Steal Technology.

Skink Oracles have had their textures slightly improved.

Skink Warchiefs with the Blessed Spawning of Sotek have had their textures improved.

Slann Palanquins have had a vanilla bug affecting their vines fixed.

Spawn Leaders have had their textures somewhat improved.

Spirits of the Jungle's Temple of the Old Ones Itzl Tier 2 unlock "Blessed Saurus Spears (Shields)" now grants a Saurus Spears of Quetzl unit instead of a Blessed Saurus Spears (Shields) unit and has been renamed accordingly.

Spirits of the Jungle's Temple of the Old Ones Quetzl Tier 2 unlock "Blessed Saurus Warriors (Shields)" now grants a Saurus Warriors of Quetzl unit instead of a Blessed Saurus Warriors (Shields) unit and has been renamed accordingly.

Spirits of the Jungle's Temple of the Old Ones Quetzl Tier 4 unlock "Blessed Kroxigors" now grants a Kroxigor of Quetzl unit instead of a Blessed Kroxigor unit and has been renamed accordingly.

Spirits of the Jungle's Temple of the Old Ones Xholanka Tier 4 unlock "Blessed Temple Guards" now grants a Temple Guard of Quetzl unit instead of a Blessed Temple Guard unit and has been renamed accordingly.

Tehenhauin's unique skill "Disciples of Sotek" no longer grants +3 Recruitment rank for Skink Warchiefs (factionwide).

Tehenhauin's unique skill "Fanatic" has been renamed to "Prophecy of Eradication" and now locks the unique skill "Promises of Reconstruction" and vice-versa.

Tehenhauin's unique skill "Promises of Reconstruction" now additionally grants +20 Growth (local province).

Tehenhauin's unique skill "Prophecy of Eradication" has been renamed to "Fanatic" and now additionally grants him the Unbreakable Attribute, but has also been moved to the end of the skill tree and now requires 2 of the preceding skills.

Tehenhauin's unique skill "Reverence" now additionally grants -15% Recruitment cost for Skink units (factionwide) and +3 Recruitment rank for Skink Warchiefs (factionwide), but has also been moved to the end of the skill tree and now requires 2 of the preceding skills.

Tehenhauin's unique skill "Sotek's Gifted" now additionally +1 Hero capacity for Skink Priests.

Tehenhauin now has access to the unique skill "Build the Altars", available after unlocking the "Promises of Reconstruction" skill.

Tehenhauin now has access to the unique skill "Power of the Ancients", available after unlocking the "Prophecy of Eradication" skill.

The Red Shields now have access to the "Spawn-kin" Passive ability like all other Skinks.

Actualizare: 9 mart. @ 14:20

Skink Warchiefs no longer have an unbelievably high chance of having the Blessed Spawning of Sotek trait due an unintended leftover test data issue, thematic though it was.

Actualizare: 7 mart. @ 5:34

Cohort of Sotek (Skink Braves) unique ability "Serpentine Fervour" has been reverted to its original configuration of a temporary activatable ability instead of a passive ability that deactivates when under 50% hit points.

Kroxigor Ancients with the Blessed Spawn of Sotek innate trait are no longer treading in Huanchi's territory by being invisible.

Actualizare: 1 mart. @ 21:27

Chameleon Skinks now wield the same clubs as Chameleon Skink Stalkers.

Eyes of the Canopy (Chameleon Skinks) have had a texture issue with their heads fixed.

Grymloq's trophy rack has had its final skull affixed to it, that of a Vampire Lord.

Saurus Oldbloods have had a visual issue with their heads fixed.

Skink Culchan Riders no longer have invisible heads and their clubs face the correct way now, and the club heads are now golden.

Sequence of the Air Technology has been renamed to Sequence of the Sky.

Actualizare: 27 febr. @ 13:36

A new Landmark building is now available to be constructed in Zlatlan at Tier 4.

Altar Braves recruitment is now disabled, and the Red Host of Tehenhauin no longer starts with one. They may return in the future.

Chakax the Eternity Warden's innate trait "The Eternity Warden" has been renamed to "Prime Guardian of Xlanhuapec".

Chakax the Eternity Warden's "Star-Stone Mace" Ability's imbued Contact effect now also removes Magical attacks from opponents affected by it and additionally now has an icon.

Coatl Protectors unique skill "Raise the Undergrowth" now reduces campaign line of sight for enemy armies (local province) but no longer causes Lizardmen Defender Attrition to enemy armies (local province).

Determining the Great Plan Technology Rite cost reduction has been changed to to -15% (down from -20%) but now additionally grants -3 cooldown reduction to Rituals.

Forge of the Old Ones Landmark building no longer grants +1 use for the "Burning Alignment" Ability (factionwide) but instead now additionally grants a permanent +10% weapon & missile damage to units recruited (local province).

Gecko Skinks are now disabled from recruitment, and the Lunamancers of Tlaxtlan no longer start with one. They may return in the future.

Geomantic Energy resource has a new icon.

Geomantic Reservoir button has a new icon and the panel has a new stone aesthetic.

Ghosts of Pauhaux now start with the Tablet of the Exalted Technology unlocked.

Gor-Rok's innate trait "Protector of Itza" has been renamed to "The Great White Lizard".

Gor-Rok's unique skill "The Great White Lizard" has been renamed to "The Scarred One".

Grymloq's saddle now sports a nicer Beastman skull than the previous one.

Hexoatl now starts with the Tablet of Monuments Technology unlocked.

Impenetrable Jungle building now additionally causes Lizardmen Defender Attrition to enemy armies (local province), but longer reduces ambush detection chance for enemy armies (local province).

Itza's faction trait "The Great White Lizard" has been renamed to "Protector of Itza".

Itza now starts with the Tablet of Saurus Technology unlocked.

Kroq-Gar's innate trait "Last Defender" has been renamed to "Ancient Scar-Leader".

Kroq-Gar's unique skill "Ancient Scar-Leader" has been renamed to "Battle-Hardened".

Kroxigor Elders now have access to the skill "Agility of the Lizard".

Last Defenders of Xhotl now start with the Tablet of the Pack Technology unlocked.

Lord Kroak's Itza-specific "Séance It Ain't So!" debuff now increases his cooldowns for the "Deliverance of Itza" Spells by +33% (up from +25%) and the Winds of Magic costs by +25% (up from +20%).

Lotl-Botl's trait "Deliverer of the Ruby Sanctum" now additionally grants the Causes Fear Attribute.

Lunamancers of Tlaxtlan now start with the Tablet of Order Technology unlocked.

Ogham Shard now correctly grants the "Frenzy" Passive ability when fighting against Chaos, and not the Empire.

Red Crested Skink Apostles have been renamed to Skink Warchiefs and no longer bear Red Crests, no longer have the "Frenzy" Passive ability and no longer have the Immune to Contact Effects Attribute. The Skink Warchiefs recruited via Tehenhauin's Sacrifice mechanic will still retain these elements, and any Skink Warchiefs recruited with the now-available Mark of Sotek will also have them.

Red Crested Skinks have been renamed to Skink Braves, are now considered Hammer Infantry instead of Great Axe Infantry, and have gained +3 Melee Attack and +10 Mass in addition to being cheaper to recruit and maintain. They also no longer bear Red Crests, no longer have the "Frenzy" Passive ability and no longer have the Immune to Contact Effects Attribute (excluding the Cohort of Sotek). Rest assured that Sotek's chosen will return in a more suitable form before long.

Red Host of Tehenhauin now starts with the Tablet of Skinks Technology unlocked.

Red Host of Tehenhauin's faction trait "The Prophet of Sotek" has been renamed to "Harbinger of the Serpent-God".

Sacrifice to Quetzl no longer grants +5% Physical resistance, and +30 Armour (when defending) but instead now grants +15 Armour, and +8% Physical resistance (when defending).

Sacrifices to the Old Ones now cost an additional 100 Sacrificial Offerings each.

Sequence of Annihiliation no longer grants +8 Melee Attack when attacking or +5% Casualty replenishment but instead now additionally grants +6 Melee Attack when in foreign territory and +10% Campaign movement range.

Sequence of Awakening Technology has been renamed to Sequence of Roused Fury.

Sequence of Marching Technology no longer grants +10% Campaign movement range, but has had the Vigour loss reduction for melee Infantry units increased to +25% (up from +20%).

Sequence of Natural Defences now actually grants the "Salamander Rejuvenation" Passive ability to Ancient Salamanders.

Sequence of Strengthening Technology has been renamed to Sequence of the Offence and no longer grants +5% Weapon strength but instead now grants +5% Weapon strength when attacking.

Skink Culchan Riders now have Great Crests.

Skink Cold One Riders now have Great Crests and new textures, but have lost their helmets and previous accoutrements.

Skink Horned One Riders now have an additional head variant and new textures.

Sky Cohort of Hexoatl's faction trait "Master of Skies" has been renamed to "The Eye in the Heavens".

Tablet of the Pack Technology now requires the Cold One Caves building to have been built, instead of the the Horned One Hollow.

Tablet of the Warrior Technology no longer grants +5% Casualty replenishment rate, but instead now grants +5 Leadership.

Tehenhauin's innate trait "Chosen of the Serpent-God" has been renamed to "The Prophet of Sotek".

Tehenhauin's unique skill "Enlighten" no longer grants the "Sacred Duty" Passive ability to Altar Braves units (as they have been disabled) but instead now additionally grants +5 Research points.

Tiktaq'to's innate trait "The Eye in the Heavens" has been renamed to "Master of Skies".

Their Will Be Done Technology now only grants Ward save when fighting armies that spread corruption instead of when fighting literally anyone (since CA apparently forgot to add that aspect to the effect), but now additionally grants +10% Casualty replenishment rate.

The Dye Resource building now grants -15% Construction cost for Cult of the Old Ones and Cult of Sotek buildings (local province) at Tier 3.

The Fur Resource building now reduces Leadership by -5 for Enemy armies (local province) at Tier 3.

The Timber Resource building now grants +5% Ammunition for Skink Infantry units (factionwide) at Tier 3.

The Tusk Resource building now grants +1 Control (local province) at Tier 1, +2 at Tier 2 and +4 at Tier 3.

The Hermit-Lords of Axlotl Landmark building now grants +8 Research points (down from +12).

The Tower of Lightning Landmark building can now only be constructed by Lizardmen factions.

The Priest of the Star Chambers follower ancillary has been renamed to Executioner.

The Spawning Pool Cleaner follower ancillary is now actually obtainable, now requiring the Tablet of Order Technology.

The Star-Metallurgist follower ancillary is now actually obtainable, now requiring the Sequence of Meditation Technology, but has been renamed to Priest of the Star Chambers.

The Temple Architect follower ancillary is now actually obtainable, now requiring the Sequence of Rebuilding Technology.

The Wind That Hungers (Ripperdactyl Riders) now have the Immune to Contact Effects Attribute and are Immune to Disease Attrition.

The Umbral Tide (Salamander Hunting Pack) have been renamed to Torches of the Umbral Tide (Salamander Hunting Pack).

Troglodon textures slightly improved.

Various building names and descriptions have been altered or replaced.

Actualizare: 4 ian. @ 0:02

The "Shrine of Chameleons" Landmark is now once again available to be built in Pahuax.

The "Sequence of Natural Defences" technology no longer grants the "Stalk" Attribute to Ancient Salamander units but instead now grants them the "Salamander Rejuvenation" Passive ability.

The "Tablet of Beasts" technology now additionally grants +5 Melee attack to Bastiladon and Stegadon units.

The "Tablet of Going Rampant" technology now additionally grants +15 Charge bonus to Stegadon units.

Actualizare: 26 dec. 2024 @ 15:29

Dreadful Hunger now has a description.

Oxyotl's Stalking stance now consumes 25 movement range upon selection.

The "Sequence of Arcane Control" Technology now actually removes the "Dreadful Hunger" Passive ability from Dread Saurian units.

The "Sequence of Awakening" Technology now actually grants the "Flying" Attribute to Slann on Palanquins and additionally grants the new Paths of the Old Ones stance to all Slann.

The "Sequence of the Air" Technology now actually grants +10% Physical resistance to Feral Great Wyrms.

The "Sequence of Scrying" Technology now shows the Enemy Hero action success chance effect it grants.

The "Tablet of the Predator" Technology no longer erroneously grants the -10% Upkeep bonus to Feral Cold Ones.

Actualizare: 13 dec. 2024 @ 11:23

A new Landmark building, the Tower of Lightning, is now available to be built at Tier 2 in the Thrice-Curse Peak. It provides -2 Winds of Magic cost for Chain Lightning (factionwide) and 33% chance for Winds of Magic to increase in strength & the Rod of the Storm Bound Spell (local region).

Bastiladons no longer have the 360 Missile Block Attribute innately, they now are granted access to it via the Sequence of Resilience technology.

Dread Saurians no longer have the Wallbreaker Attribute innately, they now are granted access to it via the Sequence of Arcane Control technology.

Lunamancers of Tlaxtlan now additionally require the Chamber of Visions Landmark to be built to achieve their Short Campaign Victory. And can actually achieve their Campaign Victories.

Southern Sentinels now have access to the Sacrifices of the Old Ones and the Geomantic Reservoir.

Tzara'riador the Shimmering has been banished back to Tzeentch's Realm (for now...) and a High Beastmaster has stepped up to take his place.

The base technology tree (not Nakai's) has been overhauled for a more compact version with 2 distinct focuses, with some effects removed and others added. Make sure to scroll to see the second area. I have not had time to test this, so do let me know if anything is too much or too little or just doesn't work. It should, but who knows?

Actualizare: 31 oct. 2024 @ 9:27

All added and edited units now correctly have an autoresolve category.

Altar Braves now have +1 Melee Defence and +1 Base Weapon Damage.

Ancient Razordon has lost 8 health, to match the Ancient Salamander.

Ancient Salamander was erroneously losing 1000 health, this has been reverted to his expected vanilla health value.

Blade of Revered Tzunki is now a Unique item that gives +10 Melee attack, +225 Armour Piercing Damage and Magical attacks in exchange for -100% Base Weapon Damage.

Coatl Young now have collision attacks.

Gor-Rok's facial structure further adjusted.

Gor-Rok's unique skill "The Great White Lizard" no longer grants the "Dazed" Contact effect, as it is now applied by his Mace of Ulamak, but now additionally grants him +25% Unit Mass.

Grymloq's textures have been adjusted to better match his concept art and tabletop model.

Lord Kroak was erroneously being granted 400 extra health, this has been reverted to his expected vanilla health value.

Lord Mazdamundi was erroneously being granted 200 extra health, this has been reverted to his expected vanilla health value.

Lunamancers of Tlaxtlan now have actual victory conditions finally, hooray.

Nakai's unique skill "Legendary Warrior" no longer grants the Terror Attribute, as it is now innate to him.

Nakai's unique skill "The Sacred Wanderer" no longer grants the Vanguard Deployment Attribute, as it is now innate to him.

Skink Cohort (Javelins) have had their 35% Missile block chance removed, have had their base Melee defence reduced to 20 (down from 24) and no longer carry shields. They're also a bit cheaper to recruit and field to compensate.

Slann Mage-Priests were erroneously being granted 1000 extra health, this has been reverted to their expected vanilla health value. CA and their damn stealth updates. Why bother having patch notes if you're going to leave this stuff out.

The Red Shields are now Altar Braves instead of Red Crested Skinks. They also now have +18 Bonus vs Large (up from +10), +55% Missile Block chance (up from 45%) and the Immune to Psychology Attribute.

Wing of Sotek's "Drop Rocks of Sotek" Ability no longer grants the now-removed "Jungle Swarm" Contact effect, but instead spawns miniature Jungle Swarm vortexes.

Actualizare: 29 sept. 2024 @ 12:18

Added a bit of data relating to Mazdamundi's new item I appear to have accidentally deleted literally just before uploading without noticing, whoops.