Total War: WARHAMMER III

Total War: WARHAMMER III

Lustria Rises - Lizardmen Overhaul
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更新: 2024年5月1日 @ 0時22分

Cohort of Sotek (Red Crested Skinks)'s "Refuse to Die" Ability is now a Passive ability that deactivates when the unit reaches below 50% Health, and has been renamed to "Serpentine Fervor".

Feral Troglodon Unit Card icon is now white.

Feral and mounted Troglodons (excluding the Pale Death) textures have been further improved.

Fogwreathed Elementals now have custom VFX, courtesy of Driblex, and now have Unit Card icons.

Ghosts of Pahaux and Tlaxtlan have new loading screens.

Gor-Rok's head has been tweaked and his mace and shield recoloured to better fit his miniature and artwork.

Kroq-Gar now sports an Orc Warboss and a Skaven Warlord's skulls amongst his trophy rack.

Lord Adohi-Tehga's "Stop Mooning About" Defeat trait is once again granted upon defeating him in combat and additionally now grants the "Immune to Psychology" Attribute, but only grants +5% Hero success chance (local region) (down from 10%).

Lord Kroak, Lord Mazdamundi and Slann Mage-Priests' multiplayer-focused health nerfs have been reverted.

Nakai the Wanderer can now recruit Kroxigors from the Restored Ziggurat of Caxuatn building, but their Recruitment cost is increased by +35% until the Reactivated Ziggurat of Caxuatn building is built.

Nakai the Wanderer now captures settlements for the Spirits of the Jungle and the Defenders of the Great Plan have been removed. Settlements are capped at Tier 3. Due to other circumstances I didn't have as much time to extensively playtest this as I had intended, so there may be unforeseen issues. It will be subject to change and improvements in the future.

Nakai the Wanderer's unique skills "Cold-Blooded Reflexes" and "Legendary Warrior" have had their icons adjusted to more accurately reflect the granted effects.

Oxyotl no longer has "access" to Stalk attacks, since it doesn't actually work because of the frankly convoluted way CA sets that up. Hopefully I might be able to actually get it working at some point in the future.

Skink Chiefs, Oracles and Priests now have the "Cold-Blooded" Ability again. 4.2 undocumented changes strikes again.

Skink Oracles now have access to the "Tactician" innate Trait.

Spawn Leaders now have new textures.

Temple Guard (excluding the Blessed Temple Guard and Star Chamber Guardians) now have new textures to help differentiate them from regular Saurus Warriors and Cavalry.

Various icons and similar visual bits have been slightly improved.

更新: 2024年3月19日 @ 4時16分

Coatl Protectors now use Assault Units instead of Assault Unit.

更新: 2024年3月17日 @ 6時07分

Bastiladons (all variants)' base Speed has been increased to 32 (up from 30).

Blessed Saurus Warriors' increased Armour piercing damage is now reduced to +5 (down from +12).

Chakax the Eternity Warden's unique Passive ability "The Helm of the Prime Guardian" no longer grants him +20% Physical resistance and +2000% Forest spotting, but now grants all enemies the "Revealed" Attribute permanently instead.

Chakax the Eternity Warden's unique Armour "The Helm of the Prime Guardian" now additionally grants him +20% Physical resistance.

Ghosts of Pahaux, Hexoatl, Itza, Last Defenders of Xhotl, Lunamancers of Tlaxtlan, Red Host of Tehenhauin, Spirits of the Jungle, Tlaxtlan, Xlanhuapec and Zlatlan now all have access to the first iteration of the Geomantic Reservoir mechanic, where a new resource, "Geomantic Energy", can be spent to Confederate certain factions and utilise Cataclysm spells.

Fixed various replacement events not granting any effects or having any images.

Lord Adohi-Tehga now starts with a point in the "Wind Blast" Spell.

Lord Huinitenuchli's "Pann's Impenetrable Pelt" Spell has been replaced with the "Fog of the Damned" Spell.

Lord Huinitenuchli's "Soul Quench" Spell has been replaced with the "Cloak of Jet" Spell.

Lord Huinitenuchli's "The Curse of Anraheir" Spell has been replaced with the "Okkam's Mindrazor" Spell.

Lord Huinitenuchli's "Wildheart" Passive ability has been replaced with the "Fate of Interlopers" Passive ability.

Lord Huinitenuchli no longer starts with a point in the "Apotheosis" Spell.

Lord Huinitenuchli now has access to a unique Weapon "The Mace of Vapours" which can be obtained from completing a mission unlocked at Rank 15.

Lord Huinitenuchli's unique skill "Hallucinogenic Haze" has been replaced with "Fog of War", and no longer grants the "Hallucinogenic Haze" Contact effect, but now grants the "Fogwreathed Elementals" Ability instead.

Lord Mazdamundi's "Banishment" Bound spell has been replaced with the "Flame Storm" Bound spell.

Saurus Oldblood's "Deadly Onslaught" Skill is now back at the end of their yellow tree.

Spirits of the Jungle Lords can now build the "Hallowed Monument" Horde building to increase recruitment capacity for Coatl Protectors.

The "Dreadful Hunger" Passive ability for Dread Saurians now only comes into effect when the unit is 200m from an enemy unit.

The "Geomantic Pylon", "Geomantic Spire" and "Geomantic Locus" Buildings no longer grant any Diplomacy with Lizardmen, but instead now grant +3, +4 and +5 Geomantic Energy per turn respectively.

The "Reserves of Eldritch Energy" Skill now additionally grants +3 Geomantic Energy per turn.

The "Death Magic for Adepts" Dilemma no longer grants +10% Weapon strength & -5 Winds of Magic power reserve (factionwide) but instead now grants Magical attacks to Saurus and Spawn Champions units (factionwide) but additionally now costs -10 Geomantic Energy.

The "Blood Sacrifice" Dilemma now additionally grants +6 Geomantic Energy for performing the sacrifice, but additionally now reduces Diplomacy further.

Tlaxtlan and Xlanhuapec now have increased faction potential, which should boost their survivability as AI.

Variant Selector mod is now supported, courtesy of Valas.

更新: 2024年3月3日 @ 0時41分

Blessed Carnosaurs, Colossadon Hunters (Ripperdactyl Riders), Feral Carnosaurs, Geltblöm's Terror (Feral Carnosaur), Red Crested Skink Apostle (Ripperdactyl Mount), Ripperdactyl Riders and Tehenhauin (Ripperdactyl Mount) now have the "Primal Instincts" Passive ability.

Colossadon Hunters (Ripperdactyl Riders), Red Crested Skink Apostle (Horned One Mount), Red Crested Skink Apostle (Ripperdactyl Mount), Ripperdactyl Riders, Tehenhauin (Horned One Mount) and Tehenhauin (Ripperdactyl Mount) now have the "Predatory Fighters" Passive ability.

Chameleon Skink Sentinels' unique skill "Eye of Conalxa" now correctly grants the "Eye of Conalxa" Passive ability to Chameleon Skink units, but now also grants it to the Sentinel as well.

Gor-Rok no longer has access to the "Indomitable" skill in his yellow skill tree, which has been replaced by the "Scarred Veteran" instead, and his original "Scarred Veteran" skill has been replaced by the "Reptilian Instincts" skill.

Feral Dread Saurians and Dread Saurians no longer have the "Rampage" Attribute innately, but now have the "Dreadful Hunger" Passive ability that grants the "Rampage" Attribute after 30 seconds.

Kroxigor Elders' unique skills "Primeval Hunger" and "Stalwart Sentinel" no longer locks the other out when choosing one.

Kroxigor Elders' unique skill "Stalwart Sentinel" no longer grants the unique "Stalwart Sentinel" Passive ability but instead now grants the "Guardian" Passive ability.

Sacrifices to the Old Ones now all have their correct effect descriptions.

Saurus Scar-Veterans' unique skill "Into the Fray" now reduces the cooldown to the new "Colossal Strike" Ability they were given in 4.2 instead of the "Deadly Onslaught" Ability they previously had but has been reduced to -33% (down from -50%).

Skink Chiefs now have access to a Ripperdactyl mount unlocked at Rank 10.

The "Blazing Configuration of Chotec" upgrade for Dread Saurians now additionally grants +20 Charge bonus.

The "Golden Shroud of Tlazcotl" Passive ability no longer deals damage over time but now grants -10 Melee attack instead.

The "Golden Shroud of Tlazcotl" upgrade for Dread Saurians no longer grants +15 Melee defence but now grants +10% Ward save instead.

The "Great Culchan Corral-Arena" Landmark building now additionally enables recruitment of Skink Culchan Riders (local province).

The "Sacrificial Snake Pit of Sotek" Landmark building now additionally grants a unit of Altar Braves to the settlement's garrison.

The "Shadow Rebus of Huanchi" upgrade for Dread Saurians now additionally grants the "Vanguard Deployment" Attribute.

The "Spawn Pools of the Labourer", "Temple Guard Barracks", "Temple of the Old Ones" and "Ziggurat of the Old Ones" now grants their Recruit rank bonuses when recruiting through replacing an existing Lord.

The "Star Chamber" and "Eternity Chamber" buildings no longer erroneously grant extra Recruitment Rank for all Lords when replacing recruiting through replacing an existing Lord, they now only grant the effect to Slann Mage-Priests.

The "Quetzl's Flawless Heartstone" upgrade for Dread Saurians now grants +80 Armour (up from +60) and -20% Speed (up from -25%).

Various effects now apply to some dinosaur units that previously did not but should have.

更新: 2024年2月22日 @ 10時12分

Balance changes:

Chameleon Skink Prowler's unique skill "Hit and Run" now only increases Assassination chance by +8% (down from +12%).

Coatl Protectors no longer have the "Cold Blooded" Ability.

Coatl Protectors' unique skills "Jungle Shaper" and "Shield of the Old Ones" have swapped places in the skill tree.

Dread Saurians and Feral Dread Saurians now have their base 15% Missile resistance (down from +30%).

Gor-Rok no longer has access to the skill "Blessings of the Priests" but instead now has access to the skill "Relentless Avenger".

Konquata is now Jungle climate, not Frozen. It's in a jungle on Albion, not an icesheet in Norsca - Be'lakor can shove it.

Kroxigor Elder's Ability "Primeval Hunger" duration has been decreased to 18 seconds (down from 22) but now grants 30% extra Weapon Strength (up from 25%) and -6 Melee Defence (up from -8).

Lord Adohi-Tehga's Ability "Dispell Magic" no longer affects enemy Winds of Magic regeneration but instead now applies the "Silenced" Attribute and the duration has been decreased to 20 seconds (down from 25).

Slann Mage-Priests' unique skill "Sacred Duty" has been renamed to "On Guard" and no longer grants +5 Leadership and the "Immunity to Psychology" attribute to Temple Guard but now additionally replaces the "Sacred Duty" Passive ability with the "Eternal Duty" Passive ability for all Temple Guard units (Lord's army).

The "Chameleon Shrine" Landmark building no longer grants -10% Reload reduction to Chameleon Skink units.

The "Chameleon Shrine" Landmark building can no longer be built in Axlotl but is now available to be built in Pahuax.

The "Emerald Pools" Landmark building can no longer be built in Itza but is now available to be built in the Sacred Pools.

The "Eternity Chamber" building now only grants +3 recruit rank (down from +5) to Slann Mage-Priests (factionwide).

The "Forge of the Old Ones" Landmark now costs 10,000 Gold to build instead of 8,000.

The "Jungle of the Old Ones" and the "Forge of the Old Ones" Landmark buildings now have reduced growth and casualty replenishment to accomodate the fixed climate and settlement buildings of Konquata.

The "Sacrificial Snake Pit of Sotek" Landmark building now only grants -5% Upkeep to Skinks to the Red Host of Tehenhauin.

The "Shrine of Birds" Landmark building can no longer be built in Oyxl but is now available to be built in Tlanxla.

The "Temple of Mists" Landmark building no longer grants +1 recruit rank to Kroxigor Elders (factionwide).


Bug and Oversight Fixes:

Altar Braves, Ancient Razordons, Chameleon Skink Prowlers, Chameleon Skink Sentinels, Eyes of the Canopy (Chameleon Skinks), Feral Great Wyrms, Living Bastions (Bastiladon - Ark of Sotek), Lord Adohi-Tehga, Makers of the Paths (Kroxigors), Skink Cold One Riders, Skink Culchan Riders, Skink Horned One Riders, Spawn Leaders, The Fire Lizards (Salamander Hunting Pack - Firestream Jets), The Red Shields (Red Crested Skinks - Spears), The Wind That Hungers (Ripperdactyl Riders) and the Wing of Sotek (Terradon Riders - Fireleech Bolas) now all have reduced or increased building damage to match their closest vanilla equivalent.

Coatl Protector's unique skill "Raise the Undergrowth" now actually reduces the chance of being spotted while ambushing instead of increasing it. Whoops... It also now does Lizardmen Defender attrition instead of Wood Elf Awakened Forest attrition.

Oxyotl now has the "Cold Blooded" Ability.

Skink Priests (Lore of Death, Fire, Light, Metal and Shadows) now can fire missile Abilities and Spells while mounted on Stegadons, and their Howdah riders will also now fire their own respective missiles.

Slann Mage-Priests (Lore of Beasts, Death, Heavens, Metal and Shadows) now have the correct corresponding textures for their Lore when recruited by Spirits of the Jungle.

Razordon Hunting Pack (Vengeful Shards), Salamander Hunting Pack (Firestream Jets) and Salamander Hunting Pack (The Fire Lizards) now have the "Hiding in the Depths" ability like their base units.


New content:

Ancient Razordons and Razordon Hunting Packs are now capable of Bracing and Skirmishing.

Ancient Salamanders and Salamander Hunting Packs are now capable of Skirmishing.

Chameleon Skink Prowlers, Chameleon Skink Sentinels, Red Crested Skink Apostles, Skink Chiefs, Skink Priests, Oxyotl and Tehenhauin now have the new "Skink" Attribute and the "Spawn-Kin" Passive ability whilst unmounted.

Coatl Protectors now have an additional unique skill in their skill tree, "Wings of Power", which grants them the "Strider" and "Vanguard" Attributes and also grants the "Vanguard" Attribute to all Coatl units in their embedded army.

Dread Saurians and Feral Dread Saurians now additionally have +55% Shield block chance, +5 Melee defence, the "360° Missile block" Attribute, the "Wallbreaker" Attribute... and also the "Rampage" Attribute. Better have someone nearby to keep them under control.

Huatl, Konquata, Tlaxtlan and Zlatlan now all have custom settlement buildings like Hexoatl and Itza.

Skink Priests (Lore of Beasts), Slann Mage-Priests (Lore of Beasts) and Tehenhauin will now summon a Young Coatl instead of a Feral Manticore when casting Transformation of Kadon.

Kroxigor Ancients, Kroxigor Elders and Nakai the Wanderer now have the new "Kroxigor" Attribute and the "Spawn-Kin" Passive ability.

Skink Chiefs now have access to three unique skills, "Fury Toad", "Sky Leader" and "War Party", unlockable at rank 12, 10 and 10 respectively.

Tehenhauin's unique skill "Enlightened" now grants the "Sacred Duty" Passive ability to Altar Braves units (Lord's army).

Tiktaq'to now has access to a new unique skill, "Wingbeat", unlockable at rank 12.

The "Blood Shrines of Sotek" and "Crimson Pyramid of Sotek" buildings now additionally grant +2 and +3 Recruit rank to Red Crested Skink Apostles (factionwide) respectively.

The "Geomantic Pylon" building now grants +3 Diplomatic relations (up from +2) to Lizardmen.

The "Gateway of Tlaxtlan" Landmark building is now available to be built in Tlaxtlan at Tier 4.

The "Great Culchan Corral-Arena" Landmark building is now available to be built in Oyxl at Tier 3.

The "Hermit-Lords of Axlotl" Landmark building is now available to be built in Axlotl at Tier 3.

The "Lost Valley of the Carnosaurs" Landmark building is now available to be built in Dread Rock at Tier 4.

The "Spawn Pools of the Labourer" building now additionally grants +1 Recruit rank to Kroxigor Ancients (factionwide).

The "Star Chamber" building now grants +2 Recruit rank (up from +1) to Slann Mage-Priests (factionwide).

The "Temple Guard Barracks" building now additionally grants +2 Recruit rank to Saurus Oldbloods (factionwide) - (it continues to grant its basegame effect for Last Defenders of Xhotl).

The "Temple of the Old Ones" and "Ziggurat of the Old Ones" buildings now additionally grant +2 and +3 Recruit rank to Chameleon Skink Sentinels (factionwide) respectively.

The "The Bridge of Stars" Landmark building is now available to be built in Itza at Tier 3.


Visual changes:

Bastiladon (Ark of Sotek) unit icon's colours have been slightly tweaked.

Feral Great Wyrms's "Ravager of the Skies" Ability icon has been visually changed to include their crest.

Pale Death (Feral Troglodon) and Skink Oracle's "Primal Scream" Ability icon has been visually changed to reflect the Troglodon's white tones.

Red Crested Skink Apostle's "Warrior's Crest" Ability icon has been visually changed to reflect their red crest.


Update consistency changes:

Feral Great Wyrms no longer have the "Rampage" Attribute but instead now have the new "Feral Rage" Passive ability.

更新: 2024年1月30日 @ 9時56分

The "Stalwart Sentinel" passive ability now actually grants Physical resistance bonus to nearby Lords and Heroes, but the effect's reduced to +20%.

Spawn Leaders now have +2 Weapon Strength, +1 Melee Attack, -1 Melee Defence, -2 Bonus vs Infantry and -2 Armour Piercing damage.

Various Sacrifices to the Old Ones have had their effects and costs tweaked.

Oxyotl's unique skill "Hunter of Nightmares" now aditionally grants Immunity to Chaos Corruption and Chaos Wastes Attrition for his army.

The Sequence of Ferocity technology now aditionally grants the Charge Reflection attribute for Ancient Razordon and Razordon Hunting Pack units.

The Awakening settlement has been renamed to Huatl and for any new campaigns will now have the appearance of a proper Lizardmen temple-city instead of a vampire castle.

The Huatl Landmark building has been renamed to The Reawakening and the description also has been changed to suit.

Some random events that made no sense for Lizardmen have been replaced with ones that fit (the effects are identical).

更新: 2024年1月14日 @ 12時37分

Minor fixes to text-based stuff.

Culchan Riders have new maces and accessories.

Skink Priests now have an additional staff variant based on their tabletop models, and their vanilla staffs are fixed to both show blood and not glow.

Gecko Skinks can now be recruited once again.

Weapons-Crafter Commune now only grants +3 Melee Attack to the region but is also buildable in Minor settlements.

Sequence of Geological Prospecting now additionally grants -35% casualties suffered from Mountain Attrition factionwide.

Sequence of Infiltration now additionally grants +5% casualties inflicted for the Assault Units Hero action factionwide.

Sequence of Martial Excellence now additionally grants the Encourage attribute to Temple Guards.

Sequence of the Global Plan now additionally grants +15 Diplomatic relations with Lizardmen.

The Rite of Awakening now additionally grants +10% Spell Mastery to all Slann Lords for 5 turns.

更新: 2023年11月21日 @ 17時27分

Removed my old Slann and replaced CA's Slann's textures. Their unit cards and portraits are still messed up, proving surprisingly tricky to fix so I'll sort it later.

Removed other extraneous data that's now obsolete.

更新: 2023年11月15日 @ 12時13分

Removed some leftover data that caused a crash on start when Mixu's LLs are not enabled.

更新: 2023年11月15日 @ 11時15分

Tepok's Spawn faction are now able to recruit all the new characters.

The Dinosaurs from Lost Calm Jurassic Normal are now affected by various skills and other effects.