Crusader Kings II

Crusader Kings II

Faerun - Forgotten Realms Total Conversion
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Update: Dec 30, 2024 @ 6:29am

Happy holidays everyone! We're back with another update: here is experimental release 106. This time, we're bringing you a whole new religion, lots of brand new graphics, a lot of big history improvements, and much, much more. Please note that this release will break existing saves, so finish your run before installing. Here's the full change log:

Religion
- New Turm religion, replacing the Calishite faith in and around Turmish, and in the history of Chondath and Tathtar

History
- Complete history overhaul in Moonshae - new characters, new dynasties, new title setup, including closer canon compliance both during the rise of Tristan Kendrick and during the arrival of the LeShay.
- Major rework of the Reghed Glacier and Icewind Dale, including lots of new historical figures and new playable rulers
- Overhaul of 15th century Neverwinter and the Sword Coast, including new holders
- New mercenary companies and holy orders
- Minor rework in the Silver Marches
- New historical holders of Sureggol
- More canonical holder history in Melvaunt
- More family members for several characters from early TSR novels
- Several new formable titles

Graphics
- New Mulhorandi interface
- New portraits for erinyes, glabrezu, balors, mariliths
- Infernal CoA frames and patterns
- Improved portraits for incubi and succbui
- Graphical support for Turm faith
- New static portraits

Map
- A few holy sites moved and added

Decisions
- Decision to found Rhymanthiin, the Hidden City of Hope
- Decision to create the Mage Hunters, the Entropic holy order

Events
- Vampires will occasionally be harassed by vampire hunters

Flavour
- More nicknames, and improved triggers for existing ones
- A new death type, retrospectively applied to some existing historical characters

Optimisation
- Health events brought into line with CleanSlate
- Holy War conditions rationalised
- Great conflict events restructured

Gameplay
- Creation of new vampires and lycanthropes is now limited to a sensible range
- More summoned units now disband on peace
- Courtiers of incarnate patrons will now be very likely to worship those patrons if they can
- Species that are strictly female-only will now not have males
- Cupbearers must be at least 12 years old
- Species that lack certain body parts will not lose them in battle

Bugfixes
- Great conflict invaders should retain the correct religions
- Lots of loc tidied up

That's it for 2024 - we'll see you in the new year. Until then, enjoy, and let us know how you get on!

Update: Nov 13, 2024 @ 11:43am

Hi there! It's been a while, as several of the devs have been taking time to deal with issues away from the mod. Development has not stopped, though - we're making progress on several fronts. We've recently hit several small milestones, and we're pleased to present Experimental Version 105:

- Character and title history
- Complete rework of 15th century Sembia
- New early history for Wizard's Reach
- New early history for Chondath
- New early history for Turmish and Hlondeth
- Small history changes in Zakhara, the Chultan peninsula, Semphar, Shou Lung, Shao Shan, Cormyr, the Moonsea, and Damara
- More history detail for mercenary companies

Optimisation
- All birth events reviewed and updated for CleanSlate

Titles
- New formable titles of Galadorna, Maurmurra, and Chu Yuan

Graphics
- New aasimar portrait details
- New eye graphics for celestials

Nicknames
- Many new nicknames
- Adjusted chances for some existing nicknames

Events
- A courtier may initiate a romance with their liege

Gameplay
- Western Shou Provinces regain Open Elective succession
- Courtier romance events will no longer assume human ranges of fertility
- 'Recently conquered' modifier will not apply for certain liberation CBs
- Events relating to concubinage will check character orientation correctly
- Siege events relating to raiding will check permissions correctly
- Better distance checks for great conflicts
- Better creature type assignment for cambions

Localisation
- Commonwealth and Celestial government types now have their own title localisation, including some culturally-specific ones
- Child of Destiny custom titles will have much more variety

Bugfixes
- Crash from maintenance event corrected
- Character encoding fixed

...and an Easter Egg!

As ever, have a great time exploring Toril, and let us know about your adventures, ideas, suggestions, and any other feedback.

Update: Aug 12, 2024 @ 6:11am

Hi everyone - we are back and pleased to announce the latest experimental version! This is mostly a functional update rather than a big content one - featuring:

General
- Existing CleanSlate material brought up to date with latest updates

Character history
- Longer title histories in Semphar and Zakhara
- Alustriel has a new spouse
- When Drizzt's parentage is revealed, he's still treated as legitimised
- High Reader Janussi's gender corrected
- The Storm Maiden now enjoys the favour of Umberlee
- The Beast Lord takes Dekanter much earlier
- Halfling Huntinghorn dynasty tree connected correctly

Gameplay
- Conditions for Open Elective Succession tightened up
- Many events relating to bastardy cleaned up
- More adjustments to events for polyamory - a work in progress
- Nomadic tribal government conditions relaxed slightly
- No more dummy religious revolts
- Female characters will retain their sex appeal later in life
- Asexual characters can be lustful again (although they're unlikely to act on it)
- Members of Kara-Turan faiths can join the Empty Hand society regardless of culture
- To form the Nogari priestly cults, you may now be Reformed, but you must worship the appropriate deity
- Restoration spells now correctly heal a full range of diseases
- Certain artefacts can no longer be stolen

Localisation
- More casus belli names now include the target title
- No more overlaps in Elvish names for regions of Cormyr
- Old Zakharan cultures get the same religious localisations as the regular Zakharan ones
- More clarifying epithets when choosing obscure deities in Zakhara
- Missing tooltip replaced for sending a physician to Shou Lung
- Raid failure messages will only appear once
- Dynasty-titled Shou realms corrected

Graphics
- Static portrait files compressed
- New GFX for the ambition to reject negative traits

Bug fixes
- Reduced risk of children inheriting undead graphics sets from their parents
- Impregnation effects include checks for genetic compatibility
- Maligor's civil war in Thay should now work properly and feature spawned troops
- Stoneblade bloodline now has active conditions
- Players can no longer make the Jaziri faith doubly sacrificial
- The correct duchies are now cited in the potential for the Land of the Lions
- Fighters can now lose the Frail trait under the right conditions
- Troop summoning should now have the correct timeouts
- Limbless creatures can't lose limbs
- Independence faction conditions fixed
- Lots of small code tweaks

Enjoy!

PS: We haven't been able to reproduce the reported issues with sacrifices, but we'll keep an eye on it.

Update: Jul 13, 2024 @ 12:57pm

Hi folks - it's time for a new release. It's been a bit longer than we intended, because our search for bugfixes in the wake of the last release led us to make quite a lot of back-end changes. But now it's time, so without further ado, here's experimental 103! (You didn't miss 102 - we found a bug in it just before publishing it.) Today's update includes:

History
- History rework in the Northdark and Glimmerwood
- Several new or massively expanded drow houses, most of them with at least one playable member
- New moon elf and arctic dwarf realms
- Sundry other changes
- History rework in Raurin and Semphar
- Lots of new historical characters, a few of whom hang on into playable start dates
- Missing vassals added to 15th century Semphar
- Later Muhjari Caliphs are actually Muhjari
- Deeper title history in parts of the Shining South
- New historical bloodline
- New affairs and rivalries
- United Kingdom of Moonshae removed
- More monstrous humanoids in the early history of the Moonsea

Decisions
- Decision to refound the kingdom of Muluk
- Decision to refound Athalantar

Map
- De jure rework of the Moonshae Isles

Lore
- Forest Gnome dynasty names
- Character biographies

Gameplay
- Improved mass sacrifice support
- Magic apprentices will eventually graduate and drop the title; they stick around a bit longer if they're loyal
- Duergar and derro can take the ambition to level up as psions, as they should
- Some minor titles (like apprentice) grant regular XP
- Further adjustments to legitimation for polyamorous couples, with more options being considered depending on how these ones go
- Opinion penalties for mixed-species characters reduced and adjusted
- Better aging procedures
- Tightened requirements for title adjacency in several casus belli
- Court priests are easier to appoint
- Some decisions will be available to human players more often
- Adjustments to pregnancy for long-lived characters
- Fewer characters' dark secrets will be given away by things like their combat stats
- It's now easier to convert to your liege's religion
- Nomads are less likely to pillage
- It's now much easier to create the Land of the Lions
- Guardian of the Deep can be chosen from a much wider candidate pool
- The Harp of Healing is no longer indestructible
- Revoke title plot should now be able to be chosen at appropriate times

Graphics
- New static portraits
- Elves can now get grey hair with age
- Less Christian-looking heraldry in Moonshae

Optimisation
- Species compatibility trigger is now modular
- More casus belli brought into line with CleanSlate
- Wonders brought into line with CleanSlate
- Wonder upgrades brought into line with CleanSlate
- More wonder and wonder upgrade flags added for future feature compatibility
- New and hopefully better approach to fixing the overspill bug with the ages of immortal characters
- Some diseases brought into line with CleanSlate
- Temporary artifacts get cleaned up more promptly
- Lots of small CleanSlate fixes

Bugfixes
- AI will not send adventurers against host leaders who are already in prison
- Dryad and centaur seduction now makes sense in context
- Lots of historical wars fixed
- Patron deity traits cleaned up to not have unwanted legacy modifiers
- Gendered pronoun fixes and related issues in several events
- Broken event window frames replaced
- Corrected several tooltips
- Same-gender marriage should now be available at appropriate times
- Several broken historical wars fixed
- Venetian customs will no longer trouble the patricians of Toril
- Cormyrian royal bloodline restored

Enjoy, and as always we look forward to your feedback!

Update: Jul 13, 2024 @ 12:53pm

Update: Jul 13, 2024 @ 11:51am

Update: Jun 9, 2024 @ 3:58am

It's been a little while, but we're here with our latest experimental release. Experimental Release 101 brings lots of improvements to existing systems:

Gameplay
- New tiered acquired traits for intelligence, strength, and attractiveness
- When you go through gender transition, you will be prompted to choose a new name
- Courtiers and heirs for enatic mercenaries should now be much better
- Monster duels during adventures and raids now use simulated duels instead of vanilla ones
- Species fertility system overhauled
- Abyssal piety gain for evil actions should now work better
- Membership in the Heralds is now restricted based on religion
- Characters who are immune to religious conversion are now properly protected from it
- Better logic for assigning children to polyamorous parents
- Sekolah's devotees now have better access to sacrifice
- Certain classes will affect your physique
- Adventurer warbands are unlikely to be led by pacifists
- Clones of characters with biographies and portraits will inherit them
- The Stygian religions now have access to the Cathedral wonder instead of the Pagan Temple
- More nicknames

History
- House Mizzrym now hold the barony of West Wall in Menzoberranzan
- House Morueme now wreak havoc in the eastern Nether Mountains
- Loviatans hold Silverwood just after the Time of Troubles
- Rethmar no longer falls to the gnolls
- Many vampires of Baldur's Gate, past and present
- Ancient history in Raurin

Map
- The Leewai has been separated from de jure Vaasa, and forms its own de jure kingdom with Aefarn and White Peaks (both moved from the empire of Pelvuria)
- Damara now has its canon duchies, both de jure and where appropriate de facto
- Formable duchy of Bloodstone and kingdom of Bakar

Events
- Polyamory events overhauled
- Freelance adventuring tweaked

Graphics
- Lots of new static portraits, especially for Menzoberranyr drow
- Giant troops will be appropriately armed

Optimisation
- All remaining buildings brought into line with CleanSlate
- The XP and level system now runs on the yearly pulse
- Sorcerers' spell points also run on the yearly pulse
- Lots of events now only run for landed rulers
- Artifacts brought into line with CleanSlate
- Many vanilla events brought into line with CleanSlate
- Spell Resistance now uses scripted scores
- Aging system now runs through on_actions
- More casus belli brought into line with CleanSlate
- Improved decluttering of minor characters
- Various events assigned to better action triggers
- MTTH events moved to on_actions instead
- on_actions tided and cleaned
- AI use of the 'clone' spell will be less excessive
- Fewer courtiers for AI rulers
- Recent changes to the CleanSlate base applied to appropriate places
- Wider range of wonder flags
- A new internal flag for quickly checking if a character has a patron deity
- And many other optimisations

Bugfixes
- Various events, especially in warrior lodges, will now correctly say why specific responses are available
- Some casus belli triggers have been fixed
- Society definitions and initial populations tidied up
- Trade route scripted triggers corrected
- Some broken localisation fixed
- Many scripted triggers adjusted
- Reincarnation trait now has an icon
- Astarion no longer has a distant orcish relative
- Robin and Marion will have convincing aliases
- Lake Weng always has sensible culture and religion
- Yikarian succession will work better in certain cases
- Forbidding vassal wars will no longer make you universally unpopular
- Patrician government will be checked more closely
- Healing spells should work more tidily
- You can no longer inherit an undead ethnicity from a grandparent
- Bards, not barbarians, get the opportunity to restory the magistracy
- Dynamic localisation for wonders now works properly
- The Tower event chain from Way of Life now has some sensible checks on it
- A new fix for long-lived adults with child portraits
- Many other bugs fixed

Enjoy!

Update: May 6, 2024 @ 12:53pm

It's been a busy few weeks! We have welcomed new recruit Elest to the dev team, who has been helping us push forward in areas where progress had previously been slow. And veteran member Teneb has returned to help us with events development as well.

Without further ado, let me introduce our 100th experimental release! It's a big one, including:

Events:
- Idle courtiers may go adventuring or raiding
- Physician-missionary removed
- Eladrin may sometimes switch to follow the Seldarine

Decisions:
- Decision to turn a commonwealth vassal into a merchant republic
- Mass sacrifice option introduced

Councillors:
- Default chaplain activity is now encouraging vocations, not hunting heretics. Hopefully an end to inappropriate burning at the stake!

Titles:
- Scarlet Scourge orcish holy order added

History:
- Vassal rework in Mulhorand
- Namshita now becomes landed as the only non-dragonborn Thymari leader
- Eltab and Soneillon both have bloodlines
- Ugewood changes to Uzbeg when appropriate

Wonders:
- Menzoberranzan and Airspur now have wonder-cities

Graphics:
- Several new event pictures

Optimisation:
- Combat tactics tidied up
- More casus belli brought into line with CleanSlate
- New scripted trigger for flying
- More scripted triggers for character classes
- Several complex sections refactored
- Old Gods adventurers reworked
- More recursive events use 'repeat event'
- Some buildings brought into line with CleanSlate
- Definitions of 'True Outsider' and 'Native Outsider' adjusted

Gameplay:
- Raiding will give XP more consistently
- Newly spawned commanders are likely to have relevant character classes
- Heads of faith will no longer demand you dismiss heathen councillors
- Elven liches will not retreat unless they are baelnorns
- Non-mammals will not suffer most negative effects of pregnancy
- Mercenaries may only employ engineers if landed
- Enatic mercenary companies should get female courtiers

Bugfixes:
- Granular congential traits included properly in lots of places that used to skip them
- Ziss'thiss will not mysteriously vanish
- Booga's children are of her dynasty
- Imbrar Heltharn will remain young forever (but as he's undead, he's not a pretty sight)
- Zealot voting corrected
- Viking invasions adjusted to correct pathfinding bug
- Scopes tightened up in a few places
- Kraken Society malenti invaders won't pretend to be aboleths
- Missing loc added
- Many others

As ever, have fun with it. I'm especially keen to hear feedback about the adventuring courtiers and the new chaplain job - do they work, are they too much?

Update: Apr 14, 2024 @ 6:25pm

It's time for Experimental Release 99! Highlights include new provinces on the map, new playable dragons and demon lords, lots of new history, and loads of new optimisations and bugfixes for smoother play. Please note that this release BREAKS SAVES due to the new provinces and new traits. Here's the full rundown:

Map:
- New provinces of Dun-Orthass, Dun-Tharos, Fields of Nun, Mussum, Giant Gap, Mount Sar, Sar'Rukoth, Vaults of Record, Shandaular, Southern Shandaular, Star Mounts, and Xûl-Jarak
- New de jure duchies of Dunwood, Council Hills, Okoth, Shandaular, and Giantspires
- New titular kingdoms of Eltabranar, Giantspires, Naratyr, Ashanath, and Thentur
- New barony names in Chondath
- The Duchy of Impiltur is now called Uplands
- The Duchy of Uplands in Turmish is now called Halondar
- The Duchy of Imphras is now called Dunthelar (after the original name of the river)
- New Giantspire Mountains region
- More accurate topography for The Rift

Graphics:
- New flags
- New static portraits
- Manshoon will only mask up when appropriate
- Dead characters will still get historic graphics changes

History:
- History overhaul in Chondath, Thar, Impiltur, the Vast, the Sword Mountains, Great Dale, Giantspire Mountains, Eastern Shaar, Shadowdale, and Delimbiyr Vale
- Small history tweaks in Cormyr, Unther, Treacherous Isles, Moonrise

Lore:
- New biography traits to support the new static portraits

Optimisation:
- Diseases brought into line with CleanSlate
- Most Casus Belli brought into line with CleanSlate
- Council voting patterns brought into line with CleanSlate
- Tactics brought into line with CleanSlate

Gameplay:
- Merchant republics allow matrilineal marriage
- Martial Faith can now use haruspicy as intended
- Gender conditions on council posts and minor titles updated
- AI characters whose creature type makes them immune to disease will not shut the gates
- Better event to spawn new concillors on startup, which should especially help enatic realms
- Long-lived species will now have older elders
- The Furious faith now uses county conquests
- Sharess now grants gender alteration, as she should
- Abyssal Army and Animate Dead now use different timers, which are visible and correctly described in tool-tips

Bugfixes:
- Lots of localisation fixes
- Decadence events no longer have unnecessary effects
- The Kuo-Tan Society decision to become a vassal of the Western Shou Provinces can now only target the Governor-General, as intended
- The Old Gods adventure event will now fire properly
- AI should now plunder dragon hoards more appropriately

Thanks and credit are once more due to our wonderful team who have done so much to make this happen, and to all of our playtesters who have stuck with us and given us helpful feedback. Please enjoy this latest release, and let us know how you get on!

Update: Mar 11, 2024 @ 6:20am

We've been busy over the past three weeks. Here is Experimental Release 98, with all of this:

Characters
- More characters' secret society membership has been approved
- Some more baatezu are creeping around
- Vangerdahast has been hard at work concealing the Obarskyrs' extra-marital indiscretions
- Mirandor, Wyvernspur, Winter, Kendrick, Sarifal, and other dynasties corrected and updated
- Lots of small fixes to character history

Culture
- LeShay culture added

Graphics
- Elves can no longer have beards
- Smoother hobgoblins
- Lots of adjustments to portraits, especially religious garb
- Characters without sexual dimorphism now have small gender badges below their portraits

Lore
- New character names
- New nicknames
- Small history adjustments

Optimisation
- Succession gender laws cleaned
- Status of women laws updated
- Job actions cleaned
- Holding types cleaned
- Death and heir text updated
- Settling a tribe is more consistent
- Government flavour updated
- Execution methods sorted out and made more lore-compliant
- New scripted triggers for various elements

Localisation
- The character screen will now say 'spouse' instead of 'husband' or 'wife'. Isobel is very relieved.

Gameplay
- Immortal characters are less likely to seek experimental medical treatment
- AI characters will raid less often
- Special courtiers will not be affected by unusual conditions in the courts they join
- Raiding Shou Lung is now controlled by the same conditions as other raiding
- The Bhaalspawn trait is now occasionally heritable
- Lots of new text for when a ruler dies
- The Black Altar can be landless
- Employees of titles with religious connotations should now make sensible patron choices
- The longevity decision for arcane spellcasters now requires journeyman level in any class that has it
- You can only form a special court type (eg undead) if you are independent or your liege already has that type
- Excommunication chances now get worked out properly
- Naturally long-lived characters should be less bothered about having long lives

Bug fixes
- Lots of localisation errors fixed
- Graz'zt now always has his portrait and biography
- Historical wars of the Tuigans should work correctly
- The outsider purges should now work as intended
- Religious disqualification for certain titles now works better

As always, have fun and let us know how you get on!