Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Southern Realms (TEB)
Showing 71-80 of 149 entries
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Update: May 14, 2024 @ 9:24am

- Lucy: unlocks the new lore passive with the Intrigue and Discombobulation skill.
- Some skills reduced to need fewer points (e.g., blue skill Connoisseur is now a 1-pointer). Buffed some blue skill effects.
- Internal: updated some more schemas (personalities, rituals etc)


updated keys for 5.0.3

Update: Apr 30, 2024 @ 10:49am

- Colombo: fixed obsolete model for his uber crossbow.
- Borgio: Borgio’s Pick skill also buffs artillery.
- Pathfinder lord with repeater: updated missile weapon.
- Carabiniers: KNOWN ISSUE they currently fire in x6 volleys, need to make a new animset.
- Lucrezzia: removed obsolete warhorse mount in skirmish, and duplicates of some abilities in skirmish as well.
- Lucrezzia: fixed phial of poison (now needs to target at least one enemy commander) and potion (from wasting the shot when used on herself). Also changed the potion from having a first damage phase to causing a premature death at 10% HP.
- Lucrezzia again: two new passive abilities because I felt like it. One is a pseudo-lore attribute, and one is a magic boost. Both are designed around debuffing enemies.
- Merc General and Captains: removed unbarded horses from skirmish.
- Lords and lords on griffon: follow-up with empire changes, buffed shield block.
- Gausser: -50 MP cost.
- Moved Regiments of Community (and the floating tonk) to the Extended Roster tab to streamline the combined roster in skirmish.
- Plugged in gold wizards.
- Gave up on trying ways to remove unwanted wizards/mounts from skirmish selection.
- Internal: new battle entities for Royal Guard and Strygos for muzzle flashes.
- Internal: updated some unit grouping keys.
- Internal: removed a dead witch hunter node from TOW placeholders.
- Internal: updated coordinates for some wizard skill nodes.
- KNOWN ISSUE: with 5.0, campaign effects will show units you don’t have access to (e.g., Black Watch as Border Princes). I can’t fix this.

Update: Apr 1, 2024 @ 12:07pm

- TOW: recruitment caps for Sisters of Fury should be fixed.
- TOW: Lorenzo Lupo has a loading screen text.

Update: Apr 1, 2024 @ 2:48am

- TOW: Colombo’s faction flags use the correct colonies pattern (horizontal stripes), courtesy of Partypus!
- TOW: improved faction potential for most TEB factions.
- TOW: El Daddio missions are available (probably only new campaigns? dunno).
- Made How They Play message, FWIW.
- Captain: replaced Extra Powder with Flashbang, since barely anything has explosives in the roster. This does mean a wasted skill point if you had one there.
- Tech Mercenary Hosts buffed.
- Internal: mission teb_eldaddio_req_01, GEN_CND_REGION dual drifting between IME and TOW.

Update: Mar 22, 2024 @ 11:50am

- TOW: Lorenzo Lupo is playable for a Luccini start. His thing in Plutocracy is disabled in TOW.
- Lorenzo Lupo: improved description of his passive athlete ability.
- Lorenzo Lupo: made (up) a defeat trait.
- Lupo’s Knights of Morr benefit from lance buffs.
- TOW: Marco Colombo is playable in an adventurous Norscan start with unique buildings.
- TOW: for what it’s worth, Reinos Pobres have mountain suitability.
- TOW: Gashnag shows his position on the map in campaign selection.

Update: Mar 15, 2024 @ 6:33am

- TOW: Gashnag is more or less playable.
- TOW: made new major version of Luccini’s Acropolis landmark.
- TOW: made new landmark for Montecastello, removed temporary art workshop.
- Gashnag: Ushoran’s Benevolence skill merged to 1-pointer for +2 order.
- Gashnag: tweaked attrition resistances from his faction trait and his Ward skill, added swamp attrition stuff to help with TOW start.
- Gashnag: Extreme Measures skill reduces more public order regardless of owner, and reduces enemy replenishment.
- Spirit Drain: doubled duration, nerfed vigour drain, negates healing.
- Priestess: Myrmidian Drills skill also adds +1 recr rank for units.

Update: Mar 6, 2024 @ 4:00am

- The tonk is now immune to flanking.
- Asarnil: +5 charge and buffed substantially in MA and MD closer to what he should be as a ROR hero on a star dragon.

Update: Feb 22, 2024 @ 8:21am

- 4.2, updated some DB keys and stuff.

Update: Feb 17, 2024 @ 1:56am

fixed merchant legs

Update: Feb 7, 2024 @ 12:33am

- Lupio’s mysterious second general has a unique trait since he can’t spawn with a random innate.
- TEB heroes use a hero version of Mentor.
- Gausser: upkeep discount for dwarfs on his skill upped from 10 to 20%. Dwarf effects now apply to all Dwarf units as claimed, including Kraka Drak dwarfs.