Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Southern Realms (TEB)
1,528 Comments
Cataph  [author] 12 hours ago 
that building is a mod conflict or botched submod

you can't get all units with any of these factions. see the faq and the list of units.
LE22081988 14 hours ago 
Hey, I can't build certain units.

For example, the Carlsson Milita or the Blackwatch.

The game says I need a Blacksmith for that, but I can't find such a building.

There is a building with the anvil symbol, but it has a different name and doesn't unlock these units.
vinterkrigare May 18 @ 1:04am 
@Cataph, Righty, installed Belegar and the rangers surfaced.

THX for your attn. and a great mod.
zxnith May 17 @ 6:56pm 
are there submods that expand the technology tree?
マンコドリップ May 16 @ 5:51pm 
Such a great mod, really enjoying myself. Thank you!
Cataph  [author] May 16 @ 11:30am 
oh nah, it would be Belegar's
vinterkrigare May 16 @ 1:10am 
@Cataph Righty, I have playable Dwarfs but withoout Malakai being playable. Are ALL Dwarf DLC:s necessary for Dwarven Rangers?`
THX for your attn.
HTG May 15 @ 6:08am 
@i stole his bigmac

Enjoy fellow gamer! :)
Cataph  [author] May 15 @ 12:47am 
they're in the ranger chain. if you can't see them, you don't have their dlc.

any other dwarf unit you can get as usual from alliances.
vinterkrigare May 10 @ 2:44am 
BUMP!

What requirements must Valmir Gaussner comply with in order to hire Dwarf Rangers?

I see no direct info on skill, gear , reiations or place necessary for that ability. And have I looked...

Please help, I`d really like to play him, seems an inteesting faction to play.
i stole his bigmac May 7 @ 12:13pm 
@HTG I did not thank you for telling me
HTG May 7 @ 1:26am 
@I stole his bigmac:

Did you remember to have the mod "MIXER - Mixu's Unlocker" installed as the top aswell?
Becouse thats the mod thats makes it posible to see all of the TEB factions and choice them.
i stole his bigmac May 3 @ 6:00pm 
How do you find the campaign all I see are the 3 normal ones
Alecthelm Apr 30 @ 5:30pm 
just put an peaky litte foot into wIII again, and playing your Gashnag, marvelous:) I cant say if it changed till 2 years before, but it felt both like coming Home and WTF. just Thx for your efforts!
Ceres Clouds Apr 29 @ 6:53pm 
Possibly an odd inquiry but I don't suppose you'd know of any guides on how to get extra ammo types to work in TW3 ala spread shot/grapeshot? I've been working on a submod to add extra shot types to the light cannons/galloper guns but having made additions to missile weapon/projectile tables I've since hit a wall getting the option to swap ammo type actually show up on the unit UI
vinterkrigare Apr 28 @ 3:45am 
Hi all,

how do I recruit dwarf units as Valmir Gaussner? No dwarfs show up in ordinary recruitment panel. I have a Dwarven outpost but it`s greyed out atm(not ready?).
DBG Apr 27 @ 5:30pm 
No problem, I will try to be more helpful than giving you more trouble, I will make sure you and another mod’s creator get credit for hard work. Thank you for the permission.
Cataph  [author] Apr 27 @ 10:33am 
I'm perfectly fine with submods, as long as you don't cause me more trouble than I have already :P
DBG Apr 27 @ 10:24am 
@Cataph

I'm asking for your permission for me to ask someone to make a submod between this mod and Radious in workshop forum discussion. I hope you are okay with this since I would love to play both your mod and Radious. I'm asking for Radious' permission to ensure that both mods' creators are okay with me asking somone.
Guts The Black Swordsman Apr 20 @ 9:38pm 
Ok the rest of the them for some reason show in the toggle minor factions option, but why is that?
Guts The Black Swordsman Apr 20 @ 9:33pm 
Some LL are showing up , expect gashnag and new world colonies LL , all the rest are not showing up, is this mod not compatible with immortal empires expanded?
Doge Apr 19 @ 12:23pm 
How does one recruit carabiners(skirmisher cav)?
Silvřík Apr 18 @ 11:05am 
Hey again.
It is the Heroes of Legend mod, sadly. Thanks for the reply!
Cataph  [author] Apr 17 @ 11:15am 
sounds like a submod problem, yeah. I kept checking on the tank all the time I worked on piggolo.
Silvřík Apr 17 @ 6:05am 
Hi Cataph!
Tortoise tanks refuse to fire for some reason. They'll be spinning etc. but nothing fires in the end. Also the soldier inside the tank seems to be glitching & his textures stretching.
I suppose that it is a mod conflict on my side, no? Any ideas, please?
Cataph  [author] Apr 14 @ 6:01am 
if it's not some super specific and obscure primary chain somewhere, it's just some other mod mucking with it. I can't really help you.
Herr Matom Apr 14 @ 4:52am 
I have the same no-garrison problem. I do not usw Radious, like most people in this comment section do.

I just dont get why. I have a bunch of Factions, OVN etc.

I guess i just dont get which types of Mods do cause this. Before the latest Patch i played normally, garrisons and all.

And Sorry to bother. Garrison here, garrison there, i know.
Cataph  [author] Apr 14 @ 12:26am 
@six
vanilla bug, they're aware.

@blazindragon
who?
Blazindragon Apr 13 @ 11:48pm 
Are you going to be adding the new Estalia factions from The Old World map updates?
SIX Apr 13 @ 6:41pm 
Mercenary camp seems to be broken. Estalia as 8 camps next to magrita and is the number 1 power 38 turns in. Maybe i have mod conflict and the limit on camps as been remove ?
DBG Apr 13 @ 6:40pm 
@Etxxu
No, that's not normal. I can do it in my game, if you have multiple mods, double check them by turn one off and on with gameplay to see if you can use diplomacy.
Etxxu Apr 13 @ 1:24pm 
I can't enter diplomacy with this factions, is that normal?
DBG Apr 13 @ 8:26am 
Yeah. garrison being empty is a nightmare with Radious mod, anyone know who is the best person to ask to make sub mod? I don't know anyone willing to at least hear me out. Still played with the Radious mod and this is amazing, it's what Southern Realms need, Love the pikemen formation and others, looking forward to future updates on this mod.
Dragon32 Apr 12 @ 6:41pm 
@Keksnar
You need a sub-mod, I don't know if one exists
Keksnar Apr 12 @ 2:25pm 
The mod is cool, but please add a working garrison compatible with the radiuos mod. Please. Please. Please
DingoEatingBaby Apr 10 @ 11:56pm 
Could be an interaction with another mod(IE: Restrict invite to war to same race, restrict settlement trading with allies), seems like the TEB factions are available for vassalage(according to quick deal tabs) for races where they probably shouldn't. Skaven for vanilla. Araby and Curse of Nongcheng modded. Might be more, i just picked the game back up recently.
Pablets Apr 10 @ 11:28am 
When will there be unique victory conditions for each faction?
Cataph  [author] Apr 8 @ 8:41am 
yeah not my problem, talk to the submodders
StutterZz_ Apr 8 @ 8:28am 
Lacks of garrison when using Radious mods
Ocelot Apr 8 @ 8:27am 
big boss in lustria is an insane experience, named my first merchant prince farquaad because that's the skin i had, 10/10
Cataph  [author] Apr 5 @ 11:15pm 
thanks!
like I said before the vanilla concept of "in line" is waaaaaaaay all over the place so that's a bit meaningless by itself.

Though the idea drawer is big, I've already done a pretty big pass recently that is visible in the change notes. If there's specific points with constructive feedback I'll hear that BUT PLEASE ON DISCORD I HATE STEAM COMMENTS.:WH3_horror_Blegh:


(actually pinned some recent design posts on top of description, which are relevant)
will1066 Apr 5 @ 6:06pm 
I ADORE this mod and find that it makes the base game so much better. My only request would be to add more techs that we can research to keep in line with all the updates for the base factions. Otherwise, Borgio starts to look a little outdated, and that makes him super angry! ;)

Thank you for the incredible mod and for bringing my favorite Faction to life. CA should pay you for your work!
Commander Vex Apr 2 @ 5:02pm 
I believe that they are asking for a submod that works with the Better Garrisons mod which increases garrisons and adds extra units depending on what buildings you build in the providence
Darla Mar 31 @ 9:02am 
luich Mar 31 @ 8:45am 
Better --> MORE / STRONGER / BIGGER
Cataph  [author] Mar 31 @ 4:02am 
very descriptive
luich Mar 30 @ 4:20pm 
better garrison armies please!
Pora Mar 27 @ 1:34pm 
Thank you:steamhappy:
Cataph  [author] Mar 27 @ 1:39am 
yeah it was the same issue again, just under slight disguise.



thanks 6.1, my modding energies are gone for the foreseeable future.
Cataph  [author] Mar 26 @ 11:35pm 
it's not a vanilla/new item thing.
I'll rummage, but it's probably related to the uppercase bollocks.