Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Southern Realms (TEB)
Showing 111-120 of 149 entries
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Update: Apr 17, 2023 @ 8:15am

- Updated animations. Gashnag can now climb ladders, thanks to the OVN team for hu8 climbing anims!
However, mounted blunderbuss and crossbow anims are slightly borked because vanilla Outriders also are. TBD.
In particular, I couldn’t fix the Merchant+bear anim. So they’ll just proudly stand on top of it for the time being. After two days around this, I have no idea what’s going on.

Update: Apr 17, 2023 @ 8:13am

Update: Apr 15, 2023 @ 2:21pm

- Gallopers: fixed the outdated tooltip on the limber-up ability.
- Fixed Gashnag’s arm by changing shader to one that wasn’t dead. RIP.
- Added a factionless title for Gashnag’s landmarks in Morgheim so the tooltip doesn’t cry about it when you don’t own the settlement.
- Removed landmark ‘resource’ markers since the new tooltips do the trick.

Update: Apr 13, 2023 @ 11:18am

- Updated a bunch of table schemas. Noticeably added vehicle articulation stuff.
- ISSUE: custom anims will have problems until they are updated. Don’t bother reporting that pikemen climb imaginary ladders.
- Hidden a couple ability groups from the spellbook wiki.
- Fixed captain officer on the paymaster wagon not showing up.
- Lorenzo Lupo has a new passive that lets him start battles with a random buff of three.
- Knights of Montecastello temporarily use Ulrika’s animation.
- Gausser vs Belegar diplomacy starts with a “shut up about vanilla BP” compensation package.
- Dwarfen Allies tech: added a dmg buff for artillery and others. The tech had remained behind after I removed some other things.
- Replaced borked replenishment effects for myrmidian units. Greater Rites tech now adds shield block instead, and Eustaquio has to pay more for Righteous Spear/Fury units.
- Cleaned up some effect texts to remove redundant “for all X”.
- Fixed name for Ranger buildings.
- Fixed name for Eustaquio when spawned by Bilbali.
- Buffed Retractable Wristblade item’s ap damage from 15 to 35.
- Added a couple of ancillary set bonuses.
- Moved Lucrezzia’s starting position slightly so she’s on the road instead of hanging for dear life on the Irranan Mnts.
- Death or Riches bullet point for Pirazzos is now marked as superplusgood so people can hopefully notice it since it’s very important.
- Internal: played with the tech effect to unlock Tortoise tanks to make them show up in the tooltip. Used new set exclusion table to hide some big unit sets from effect previews. Also removed commander class from a couple chevroned unit sets.
- Internal: both galloper gun units changed their class to field artillery instead of command (???).
- Internal: removed some unused lines in battle_personalities.
- Internal: removed custom battle permissions for individual factions (unused until I decide to make a split submod).
- Internal: removed some unused VMDs.

Update: Mar 25, 2023 @ 2:01am

- fixed a dumb with Lupo's effect about the leopard company

Update: Mar 24, 2023 @ 7:36am

- Lucrezzia’s Potion: actually updated the self-damage bit.
- “remains in play” moved from her Potion to the Kiss since it’s bugged and doesn’t show the infinite duration. Changed self-damage tooltip for the Potion.
- Internal: removed a couple of obsolete ability tooltips.

Update: Mar 23, 2023 @ 11:22am

- Changed battle entity for Borgio and the High Eagles so they’re more resistant to knockbacks.
- Taken the kvas away from the Merchant Prince if mounted on bear, so he doesn’t believe he’s Katarin.

Update: Mar 22, 2023 @ 9:32am

- Resolved two leftover placeholder texts for Lorenzo.
- Fixed Lorenzo’s exclusive skills. Derp.
- Fixed colour of red line skills for Borgio.
- Improved AI skill selection for Master Duellists.

Update: Mar 21, 2023 @ 8:06am

- Removed one jade xbow from Catrazza’s first enemy.
- The new shopped mounts have a swap cooldown of 10 turns to limit bug abusing.
- Merc’s Mercy captive option: upkeep bonus reduced from 10 to 5%, duration increased from 1 to 3 turns. This buffs it by 50% and makes the cut-off with the instant income option less important.
- Strategy: Only the Best, removed debuffs to recruitment slots because WH3 has fewer of them by baseline. Increased recruitment cost from 25 to 30%.
- Strategy: Lease Merc Contracts, for similar reasons lowered the debuff to recruitment slots from -2 to -1. Just in case you have to rush some units back in.
- Embassy landmark in Shangyang now adds attrition benefits for TEB factions.
- ROR tonk: projectiles can’t roll or bounce anymore which should prevent some redundant audio.
- new contact effects can’t do friendly fire anymore.

Update: Mar 18, 2023 @ 9:51am

- better tooltips for the shop mount (also moved to a hidden bundle rather than permanently stuck the mount itself)
- removed merchant's bear from skirmish as not intended