RimWorld

RimWorld

Big and Small - Framework
Viser 401-410 af 446 forekomster
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Opdatering: 20. juni 2023 kl. 9:07

[Auto-generated text]: Update on 6/20/2023 6:07:02 PM.

Opdatering: 19. juni 2023 kl. 8:53

Update on 6/19/2023 5:53:04 PM.

Fixed the bug where disabling a gene did not disable abilities tied to it.

Opdatering: 17. juni 2023 kl. 11:36

Update on 6/17/2023 8:36:48 PM.

Now disables Texture Caching from VFE by default to avoid cropped pawns. This override can be disabled in this mod's settings.

This was needed because, well, most people don't read the mod description and end up going to the comments asking why their larger pawns are cropped.

Opdatering: 17. juni 2023 kl. 2:20

[Auto-generated text]: Update on 6/17/2023 11:20:07 AM.

Opdatering: 14. juni 2023 kl. 7:49

Update on 6/14/2023 4:49:16 PM.

Fixed the issue once and for all. I was being a dum-dum and forgot about a rogue return statement that affected the result of a function just after loading a file.

Opdatering: 14. juni 2023 kl. 7:28

Update on 6/14/2023 4:28:36 PM.

Removed the fix for small pawns because somehow it could cause issues when loading game with very big injured pawns. refix it in some other way later.

Opdatering: 14. juni 2023 kl. 6:25

Update on 6/14/2023 3:25:31 PM.

Code for the werewolves infect-willing.

Opdatering: 13. juni 2023 kl. 3:29

[Auto-generated text]: Update on 6/13/2023 12:29:41 PM.

Opdatering: 12. juni 2023 kl. 2:15

Update on 6/12/2023 11:15:44 AM.

Fixed small pawns sometimes dying just after spawning due to injury severity.

Opdatering: 5. juni 2023 kl. 10:33

Update on 6/5/2023 7:33:03 PM.

Made Incorporate a bit smarter with how it picks genes. It will now also avoid duplicates.