RimWorld

RimWorld

Big and Small - Framework
Viser 1-10 af 390 forekomster
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Opdatering: 25. aug. kl. 11:27

[Auto-generated text]: Update on 8/25/2025 8:27:42 PM.

Opdatering: 24. aug. kl. 6:32

Updating, cleaning up refactoring, performance improvements on pawns tagged as requiring more frequent updates. Faster gene prerequisite resolving, etc.

Much thanks to Zera for the various performance improvements. Cutting a method that could sometimes get quite expensive to 1/4 or less.

Opdatering: 24. aug. kl. 5:51

[Auto-generated text]: Update on 8/24/2025 2:51:13 PM.

Opdatering: 19. aug. kl. 1:08

[Auto-generated text]: Update on 8/19/2025 10:08:30 AM.

Opdatering: 18. aug. kl. 13:08

Added Auto-combat toggles to enable undrafting toggling it off automatically.

Needs to be toggled in the setting menu. Off by default.

Opdatering: 18. aug. kl. 12:19

Sapient animals and hybrids are now in their own corpse category to avoid bloating menus. Thanks Zera! :D

Opdatering: 17. aug. kl. 7:26

[Auto-generated text]: Update on 8/17/2025 4:26:22 PM.

Opdatering: 17. aug. kl. 2:30

Health Scale recache can now regenerate if missing.

This should fix issues with large pawns getting too high injury values on load due to something querying health scale before it is setup.

Opdatering: 15. aug. kl. 11:53

If Auto-combat is enabled and then disabled in the mod options it will now disable all saved pawn settings to make sure pawns won't follow their last saved ones.

Opdatering: 14. aug. kl. 4:36

Removed the patch to remove the Research Tab if it was empty. Couldn't reproduce the issues with it, but I don't want to risk it breaking something, nor do I have time to sit around testing it right now.