RimWorld

RimWorld

Big and Small - Framework
Viser 111-120 af 346 forekomster
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Opdatering: 15. sep. 2024 kl. 2:49

[Auto-generated text]: Update on 9/15/2024 11:49:34 AM.

Opdatering: 14. sep. 2024 kl. 0:52

[Auto-generated text]: Update on 9/14/2024 9:52:48 AM.

Opdatering: 13. sep. 2024 kl. 7:47

[Auto-generated text]: Update on 9/13/2024 4:47:01 PM.

Opdatering: 13. sep. 2024 kl. 0:20

[Auto-generated text]: Update on 9/13/2024 9:19:49 AM.

Opdatering: 12. sep. 2024 kl. 1:08

[Auto-generated text]: Update on 9/12/2024 10:07:54 AM.

Opdatering: 12. sep. 2024 kl. 0:46

[Auto-generated text]: Update on 9/12/2024 9:46:23 AM.

Opdatering: 11. sep. 2024 kl. 14:29

Update on 9/11/2024 11:28:52 PM.

Added some null checks and exception catching to the def generation. If you've got some pile of errors during start that stops it from running properly this won't make it work, but it will keep running so you can get into the main menu and stuff.

Not something I've reproduced and the error log I got sent had a lot of errors before even getting to my code, so something was already terribly wrong, but since the exception was unhanded it just stopped that step there.

Opdatering: 10. sep. 2024 kl. 13:15

Update on 9/10/2024 10:15:18 PM.

I tracked 122 changes. Everything tests fine, so let's just hope nothing explodes.

Opdatering: 23. aug. 2024 kl. 14:48

Update on 8/23/2024 11:48:04 PM.

Cached the path lookup from the previous patch. Dunno if it has a noticeable performance impact, but it is 23:48 here, and I don't feel like testing performance, so I'd rather be safe rather than sorry.

Opdatering: 23. aug. 2024 kl. 14:34

Update on 8/23/2024 11:34:46 PM.

Fixed a dumb mistake where I forgot to check if the female-alternate base textures actually existed before trying to load them.