RimWorld

RimWorld

Spawn Mod Content
Showing 1-10 of 11 entries
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Update: Jul 4 @ 2:31pm

1.6.1 - Added logging of items being spawned

Update: Jun 12 @ 3:16am

1.6.0 - Mod updated for 1.6 and passed autotests

Update: May 7, 2024 @ 2:24pm

1.5.3 - Added support for spawning Vehicles from the Vehicle Framework. Also fixed spawning of Anomaly stuff.

Update: Apr 1, 2024 @ 2:00pm

1.5.2 - Should now always be able to spawn dead variants of pawns

Update: Mar 15, 2024 @ 2:46pm

1.5.1 - Should now spawn pawns correctly, as well as spawn all terraindefs

Update: Mar 13, 2024 @ 1:21pm

1.5.0 - Mod updated for 1.5

Update: Jan 22, 2024 @ 10:24am

1.4.4 - Fix for the vanilla bug when removing all current pawns on the map and there are pawns like mechanoids present that has no relations

Update: Dec 19, 2023 @ 7:28am

1.4.3 - Plants should now spawn in correctly

Update: Sep 6, 2023 @ 11:58pm

1.4.2 - Added some logging and fixed spawning of pawns that has no dead-state

Update: Feb 24, 2023 @ 12:21pm

1.4.1 - Fixed issue when a race-def did not have any corresponding pawnkind defined