Transport Fever 2

Transport Fever 2

Timetables 1.3
Showing 1-10 of 11 entries
< 1  2 >
Update: Nov 13, 2024 @ 8:56am

Revert to v1.3.6

Update: Nov 12, 2024 @ 11:35am

Release v1.3.7

- Stability fix, courtesy of MarkMcWire

Update: Oct 19, 2024 @ 3:10pm

Release v1.3.6

- Fixes AutoUnbunch for multiple platforms

Update: Mar 3, 2024 @ 7:16am

Release v1.3.5

- Fixes a rare crash when using timetable GUI window
- Fixes an issue where vehicles wouldn't depart if there were only 2 timetable slots and 2 vehicles
- Fixes a rare crash when vehicles have overlapping timetable slots
- Fixes an issue where a line with only one vehicle on departs at the wrong time
- Fixes a rare crash when deleting a timetable slot during timetable calculation

Update: Nov 18, 2023 @ 1:41am

Hot-fix v1.3.4.1

- "Force departure" is disabled by default

Update: Nov 17, 2023 @ 10:30am

Release v1.3.4

- Fixes a crash when using AutoUnbunch on a line with no vehicles
- Added feedback messages to user when incorrectly generating a timetable



Includes Release v1.3.3

- Fixed an issue with vehicles keeping there reserved timetable slots when after the timetable had been disabled
- Updated to pre-calculate departure time once when the vehicle arrives
- Updated min and max wait enabled locations, as they are only saved per line
- Fixed a rare crash on 1.3.2
- Fixed an issue with timetable slots staying assigned even after a full cycle
- Refactored architecture and added tests

Update: Mar 20, 2023 @ 9:19am

Release v1.3.2

- Fixed issue with generate function creating incorrect timetable slots
- Fixed issue with late vehicles missing their scheduled departure time

Update: Mar 18, 2023 @ 2:15pm

Release v1.3.1

- Refactored GUI
- Add 'quality of life' updates for inserting and deleting timetable slots
- Fixed crash when regenerating timetable slots using 'generate' function
- Added pop up to help prevent accidental deletion of timetables

Update: Mar 15, 2023 @ 10:30am

Release v1.3

- Fixed scrollbar crash

Update: Jan 15, 2023 @ 9:31am