Transport Fever 2

Transport Fever 2

206 ratings
Timetables 1.3
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Misc: Script Mod
File Size
Posted
Updated
413.927 KB
Jan 15, 2023 @ 9:27am
Nov 13, 2024 @ 8:56am
11 Change Notes ( view )

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Timetables 1.3

Description
Timetables (1.3)
I can proudly present an update to TF2s most popular mod: Timetables!
This mod adds timetables to the game.
Timetables can be configured for each line and each station individually. There are three types of timetable constraints that can be added to a station:
  • Arrival/Departure: You can add arrival/departure timeslots. The train chooses the closest arrival time slot when entering the station, and then wait until the departure time.
  • Unbunch: You can set the frequency and the mod will enforce that the trains will depart this station with the given frequency.
  • Auto Unbunch: You can set the line to automatically unbunch each vehicle by the frequency of the line.
Trains will depart right away when they are late without interference from the mod. The timetable mod uses the game the stop command and can therefore only enforce longer waiting times. It won't make trains drive faster or load/unload quicker.

Timetables are only working when the checkbox on the line overview is ticked.
Tutorials
English
Link
German
Link
Advanced Timetabling for Local/Express
Link

Updates from the original mod
You can view the original mod here
This mod is a fork of the original and adds the following features:
  • Supports multiple vehicles at the same station
  • Remembers the timetable slot of vehicles after a load-save cycle
  • Adds Auto Unbunch to automatically unbunch vehicles regardless of how many are on the line
  • Updated colours to support the Spring Update line colours
  • Minimum waiting time is supported
  • Maximum waiting time is supported

Things to beware of
  • Saves can be transferred from the original mod to this mod
  • Saves cannot be transferred from this mod back to the original mod
  • Therefore, I would recommend making backups of saves before migrating to this mod
  • The behaviour for picking timetable slots has changed. Vehicles now pick the nearest slot, regardless of whether it is in the past or the future.
  • To support multiple vehicles at the same station, vehicles will pick the next consecutive available arrival time when the nearest is taken.

Contribute
The source code of this timetable mod is available on GitHub. Any contributions are very welcome!
[github.com]

The source code of the original timetable mod is also available on GitHub.
[github.com]

If you want to actively collaborate on the future development of this mod, join the TF2-Timetabeles Discord server:
Link[discord.gg]


Reporting bugs/Submitting feature requests
My prefered method and therefore the most likely method to get my attention will be through GitHub issues[github.com]
The discussions tab can also be used


If you like this mod, a donation would be greatly appreciated:
This Mod Author
[www.paypal.com]
Original Mod Author
[www.paypal.com]
Popular Discussions View All (9)
16
Jul 26, 2024 @ 2:14am
Trains leaving before departure time.
couzens1989
13
Jul 25, 2023 @ 1:00pm
Vehicles sometimes wait too long
Gregory365
3
Jan 20 @ 6:24pm
Timetable mod causing massive lag spikes
inter tres unum
122 Comments
xoqlsl00 Mar 25 @ 4:53am 
When I try to write the time in this mode, the moment I click on it, the game crashes. How do I fix this?
mongolteiko Mar 7 @ 1:36pm 
Nice mod but there are some serious problems with it:
1] Does not always accept unbunch and reverts to auto unbunch.
2] Sometimes does not accept the minutes and seconds allocated.
3] When going through the settings, the numbers have changed again - either the minutes have gone to 0 or the seconds or both.
Very annoying when this happens.
Overall, when it's doing it's job properly, it is a good mod.
RustyBucket Mar 6 @ 12:46pm 
Is there a way to set a default (Auto unbunch at every station)?
Eddi Feb 22 @ 2:45am 
Also, two wishlist items:
- when viewing a train, display the current slot's arrival and departure times (to easily assess whether a train is on time)
- when editing a timetable, allow shifting an entire row by an amount, instead of regenerating a fixed frequency. (helps when setting up odd frequency like a 10/20 minute alternating frequency slot instead of every 15 minutes)
Eddi Feb 22 @ 12:31am 
UI frequently desyncs.

I haven't seen this mentioned anywhere, but very frequently, especially if the timetableUI is open for a while, things start to go wonky. edits get undone, clicking one line opens the timetable of another line, and sporadically even crashes.

I'm playing on linux, in case that matters.
一只小阳 Jan 8 @ 4:31am 
Hello, author. There is a problem with the MOD of this train timetable. I got in less than ten minutes before the error flashed out. I hope you can help me deal with it. I can't play this game without a timetable MOD. I like the module of the timetable best. But it keeps flashing back.
lord_denny00 Jan 5 @ 5:05pm 
Diese Mod wird von Update zu Update schlimmer und schlimmer. Dank dieser Mod heisst dieses Spiel jetzt "Fahrdienstleiter-Fever" weil ich die ganze Zeit schauen muss ob ein Zug irgendwo am Bahnhof fest sitzt. z.B eine Linie in 30 Minutentakt. Zug A hat 5 Minuten Verspätung. Vorher fuhr der einfach weiter, bis er die Zeit aufgeholt hat. Jetzt wartet der Zug 25 Minuten bis zur nächsten Abfahrt. Bei einigen Strecken warten die Züge bis zu 30 Minuten am Bahnhof obwohl der Zug pünktlich war. Es ist echt mühsam weil jetzt muss ich alle Fahrpläne wieder abschreiben/Fotografieren und die V1.2 wieder Aktivieren. Manchmal frag ich mir echt für was es Beta Tester gibt
(F.S).Moriarty Dec 12, 2024 @ 12:18am 
Schade, ich probiere schon seit Ewigkeiten die mod sinnvoll einzusetzen, aber bisher ohne Erfolg. Entweder fahren die Züge einfach irgendwann ab oder sie stehen ewig im Bahnhof herum und fahren überhaupt nicht mehr.
nihikitora Dec 3, 2024 @ 10:45am 
for some reason sometimes when i open timetables the game just crashes
AlwaysRM Nov 15, 2024 @ 2:23am 
@Norfolk_Chris yea there was a small problem, but currently the mod is reverted back to the old version, if you still have the problem i would sugest unsubbing and resubbing to the mod to force it to be up to date.