Arma 3
Chameleon Trenches
Viser 1-10 af 12 forekomster
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Opdatering: 23. feb. kl. 15:56

Update 1.1.0
- Change Material to Improve blending in to the Terrain ( thanks to [W] Pyro )

Opdatering: 12. maj 2024 kl. 5:57

Update 1.0.1.
- Remove ACE and CBA Dependency
- Remove Trenches from Zeus, because its broken.

Opdatering: 7. maj 2024 kl. 8:23

Update 1.0.0
- Fix Local Only

Opdatering: 27. apr. 2023 kl. 15:47

Update 0.6.4:
Fix:
- Fix Local Only Making Trenches Invisible on dedicated server
- Fix Walkway LOD too high on Trench Bent

Change:
- Trench Objects now have simulation disabled and localonly activated by default

Opdatering: 3. mar. 2023 kl. 7:50

Hotfix 0.6.3.
- fixed potential network perfomance issue

Opdatering: 19. feb. 2023 kl. 3:28

Version 0.6.2 Hotfix

Opdatering: 18. feb. 2023 kl. 9:39

Fix for a Texturing Bug on dedicated servers

Opdatering: 5. feb. 2023 kl. 9:19

Update 0.6.1

Fix:
Wrong model was used for trench top small

Opdatering: 5. feb. 2023 kl. 9:04

Update 0.6.0

Added:
- smaller Trench version
- Trench Cap in 3 versions

improved:
- UV mapping ( zoomed in textures fixed)
- Floor Object now has lower face to be used as a ceiling.

Opdatering: 25. jan. 2023 kl. 5:17

0.5.1 Add Manual Texture Overwrite