Squad
SquidBots_Zeus
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Update: Feb 28, 2023 @ 9:36pm

- Added Hotkey Groups. You can now select multiple units and bind them to a hotkey with Ctrl 1 - 6. You can then select them by pressing 1 - 6. By default, selecting a hotkey group will deselect anything you already have selected. Shift 1 - 6 will not deselect anything, and add the group to your current selection.
- Added Folders. These are used to group objects together for easy selection. Selecting multiple units will show an 'add to folder' button to the viewer (also hotkeyed to Q). When units are in a folder, clicking on one unit will select all other units in the folder.
- Added unit Duplication. Hotkeyed to Z, duplication is very similar to the existing teleport function, however it spawns new units. Note that any move orders will keep their existing position, and not be relative to the new unit's position.
- Added 'Everyone Has Admin Cam' plugin. This optional plugin is very useful for public Zeus servers, as it allows anyone to hop in admin cam and use Zeus, without them needing admin permissions. This can be activated in the plugin menu

Update: Feb 25, 2023 @ 8:33pm

Fixes:
- Fixed Squad Leads not being able to place radios
- Fixed radios being selected from far away with sphere select tool
- Fixed slow medic reviving
- Fixed medics not seeing other players' health
- Fixed USMC not showing in the faction lists
- Selecting pilot roles now lets you fly helis, without needing to change roles on the heli
- Selecting crewman roles now lets you drive vehicles, without needing to change roles on the vehicle
- Selecting squad lead roles now lets you access SL menus, without needing to respawn as an SL

Quality of Life:
- Players now show as their selected role on the map if they're a special role (medic, pilot, crewman, SL)
- Supplies are now only added to radios on spawn if they were spawned by the Zeus

Backend:
- To fix the logi radio bug, the vehicle spawning system had to be changed. Rather than directly spawning a vehicle, a vehicle spawner is now spawned and spawns a single vehicle. Unfortunately, this means that any existing saves will lose any of their saved vehicles, so they'll have to be replaced with new vehicles.
- Updated to Save Version 10
- All Zeus layers now use generic USA for team 1, RUS for team 2

Update: Feb 22, 2023 @ 10:16pm

Changelog:

Features:
- New UE4.27 day/night cycle lighting https://www.youtube.com/watch?v=Z4gZGW_RX0E
- Volumetric Clouds
- Bot Dormancy System:
* Bots will enter a dormant state when no players are within a certain distance of them (defaults to 1000m)
* Dormant bots have negligible performance impact on the server or client
* Dormant bots will be frozen in place and won't render

Fixes:
- Fixed broken materials as OWI has provided a fix a major v4.2 issues
- Bots outside of replication range can now be edited and teleported to

Quality of Life:
- Tweaked bot distant visibility curve, reducing their ability to spot targets past 50m

Update: Feb 19, 2023 @ 1:48pm

Zeus UI is now 0.7x scale

Update: Feb 19, 2023 @ 9:53am

fixed E spawning a sphere select when not in Zeus

Update: Feb 18, 2023 @ 10:53pm

Features:
- Added existing move order UI
- Added sphere select (hotkey = E)

Quality of Life:
- Can now view and edit existing orders of multiple units
- Changed bot spawner mesh

Fixes:
- Fixed X keybind being blocked when out of Zeus
- Fixed teleporting bot spawners

Update: Feb 17, 2023 @ 5:53pm

fixed day/night cycle replication

Update: Feb 17, 2023 @ 1:27pm

Features:
- Added vehicle reset orientation button
- Added players can change kits toggle to Zeus. When disabled, players can only change kits if their current kits is unavailable.
- Added prompt to player screen in top right corner indicating if they can change kits
- Added Zeus teleport to mouse location (hotkey = C)
- Added Zeus select all similar (hotkey = Ctrl A). This will select any other units of the same class (vehicle, bot, player, deployable) and the same team
- Added dynamic hotkey overlay for Zeus
- Added raise and lower to placement ghosts (hotkeys: R = raise, F = lower)

Quality of Life:
- When leaving admin cam, the player will now teleport to their admin cam's last known position
- Added delete and destroy hotkeys. delete key = delete, end key = destroy
- Added UI to move order ghost showing if it's a repeating order or clears existing orders
- New order clears list is now saved when unselecting a unit
- Added move order hotkey: r = new repeating order, f = new order
- Increased night brightness

Fixes:
- Fixed players not having 1p shadows of their soldier
- Fixed vehicles left out in the open exploding after 20 minutes
- Fixed saved helis spawning inside the ground

Backend:
- Zeus is no longer hard referenced on any layers. Instead, it is now a plugin that is loaded on any Squad Plugin Framework supported map. This allows for very easy integration of Zeus into any Squad map, including other modded maps.

Update: Feb 11, 2023 @ 6:38pm

- Fixed bots not having movement animations on server
- Added team based outlines

Update: Feb 9, 2023 @ 7:34pm

- Fixed bot spawners not having an outline
- Fixed bot spawners not teleporting