RimWorld
Biosculpter Pod and Neural Supercharger Variations
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Mis à jour le : 17 avr. 2024 à 12h06

[Auto-generated text]: Update on 4/17/2024 9:06:52 PM.

Version 1.5.2
Internal code change to check for "assignable from" instead of exact class match when looking for comps

Mis à jour le : 13 avr. 2024 à 9h34

[Auto-generated text]: Update on 4/13/2024 6:34:19 PM.

Version 1.5.1
Added patch for "This Is Mine (Continued)"

Mis à jour le : 12 avr. 2024 à 15h58

[Auto-generated text]: Update on 4/13/2024 12:58:32 AM.

Version 1.5.0
Small code fix for 1.5.0

Mis à jour le : 25 mars 2024 à 13h21

[Auto-generated text]: Update on 3/25/2024 9:21:45 PM.

Version 1.4.7
Fixed Biotuned Duration not being set to modified value when a pawn reentered a Biosculpter while it is biotuned
(not quite sure what happened to Version 1.4.6, it was just the removal of a debug line though)

Mis à jour le : 20 janv. 2024 à 14h19

[Auto-generated text]: Update on 1/20/2024 11:19:30 PM.

Version 1.4.5
Fixed effects not being shown correctly due to patch not being applied
Added error outputs when patches are not applied

Mis à jour le : 7 janv. 2024 à 13h53

[Auto-generated text]: Update on 1/7/2024 10:53:28 PM.

Version 1.4.4
Reduced mod size by removing git-, obj-, & .vs-files

Mis à jour le : 23 avr. 2023 à 9h18

[Auto-generated text]: Update on 4/23/2023 6:18:08 PM.

(removed HugsLib from About.xml)

Mis à jour le : 23 avr. 2023 à 9h05

[Auto-generated text]: Update on 4/23/2023 6:05:17 PM.

Version 1.4.3
Added settings. Lots of settings.

Mis à jour le : 8 janv. 2023 à 6h45

[Auto-generated text]: Update on 1/8/2023 3:45:14 PM.

Version 1.4.2
Reverted back to how it was before pretty much, as I feared the potential sideeffects too much.

Mis à jour le : 8 janv. 2023 à 6h02

[Auto-generated text]: Update on 1/8/2023 3:02:45 PM.

Version 1.4.1
Copies statBases, costList, building & comps from parents for better compatibility (hopefully this does not have unforeseen sideeffects)