Total War: WARHAMMER III

Total War: WARHAMMER III

Hecleas AI Overhaul
Viser 31-40 af 74 forekomster
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Opdatering: 4. sep. 2024 kl. 16:26

-Attempt to slightly reduce suicide attacks from the vanilla bug.
-Attempt to fix the AI ​​which sometimes no longer recruits when it is in last_stand (probably a vanilla bug as well, if the problem occurs try deactivating my mod if the problem is resolved, if this is not the case, the problem comes from vanilla)

Opdatering: 20. aug. 2024 kl. 14:24

Opdatering: 3. aug. 2024 kl. 14:15

-Resolved problem with the AI ​​not colonizing abandoned colonies, from now on they will colonize them.
-Reduction of the penalty for great powers.
-Improvement of small elements which will always be a plus on the behavior of the AI.

(Still waiting for CA to fix AI WH3, sorry for the issues still present.)

Opdatering: 3. juni 2024 kl. 13:21

The AI ​​was too easy in the late game, because it spreads itself too thin.
So I made sure that she could move in groups of several armies if possible.

Opdatering: 1. juni 2024 kl. 15:55

Opdatering: 4. maj 2024 kl. 16:49

Opdatering: 2. maj 2024 kl. 16:45

Opdatering: 7. apr. 2024 kl. 20:47

Opdatering: 7. apr. 2024 kl. 6:27

Opdatering: 5. apr. 2024 kl. 8:45

-Always there is still an improvement in the behavior of the AI
-Fixed passive AI on colonies (problem similar to the previous one but this time due to the fact that the priority was not high enough when there are too many armies with mods with income bonuses for AI )
-Another slight increase in declarations of war. I can't do better, because CA blocked an element in the hardcoding, whereas we didn't have this problem in the past. (this same problem is now present on Pharaoh).
-Increase in the great empire penalty.