RimWorld

RimWorld

Toddlers
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Opdatering: 17. juni 2023 kl. 2:48

[Auto-generated text]: Update on 6/17/2023 10:47:52 AM.

Added "Reset Toddler Hediffs" Debug Action to allow toddler learning hediffs to be added to toddlers that lack them due to eg installing the mod mid save

Opdatering: 16. juni 2023 kl. 7:07

[Auto-generated text]: Update on 6/16/2023 3:06:53 PM.

Updated:
- toddlers starting to giggle/cry no longer causes them to become undrafted
- adults no longer put babies/toddlers who are downed for medical reasons on the floor to play with them
- babies/toddlers who require medical rest can be played with in their cribs
- adults will no longer stand on babies/toddlers while playing with them
- toddlers should no longer wander off while an adult is playing with them

Opdatering: 13. juni 2023 kl. 11:36

[Auto-generated text]: Update on 6/13/2023 7:36:34 PM.

Overhaul of code relating to where to put toddlers. Should result in the following beneficial changes:
- adults now preferentially put babies back in their allowed zones when putting them down
- adults now return babies to their allowed zones if they find them out of it
- adults prioritise saving babies from life-threatening temperatures more highly
- adults should no longer remove toddlers from ceremonies on the basis that it's a bit chilly

Opdatering: 23. maj 2023 kl. 15:55

[Auto-generated text]: Update on 5/23/2023 11:55:25 PM.

- Added toggle setting to allow tribals to make baby clothes. (This is likely a short term fix until I get round to a more complex approach.)
- Added toggle for whether toddlers use "baby talk" thoughts
- Default values are now included in the tooltips for settings

Opdatering: 22. maj 2023 kl. 14:32

[Auto-generated text]: Update on 5/22/2023 10:32:26 PM.

- "No expectations" mood boost is now 20 by default rather than 25, so that babies and toddlers have a resting mood of 50
- "No expectations" mood boost now adjustable in settings
- Added compatibility with Nals Facial Animations (babies and toddlers still have tiny heads, this is just how FA chooses to draw babies, take it up with them)
- Fixed: toddlers rendering at incorrect angles when the camera is zoomed out
- Partial fix: certain genes rendering in incorrect places on toddler's heads (there are still issues when facing East/West, but I believe these are due to a vanilla bug)

Opdatering: 18. maj 2023 kl. 12:20

[Auto-generated text]: Update on 5/18/2023 8:20:29 PM.

- Fixed: baby shadecones rendering too small
- Toddlers can no longer carry pawns
- Toddlers who aren't old enough to dress themselves can't strip other pawns
- Toddlers should be carried on caravans where possible (won't yet be carried _to_ caravans, sorry)
- Toddlers generated as starting colonists or world pawns now gain age-appropriate debuffs
- Raiders no longer attack toddlers, but may just pick them up and kidnap them
--- may conflict slightly with other mods that alter kidnapping behaviour, please let me know
--- not sure yet whether they'll phone home for rescue, etc, may need adjustment

Opdatering: 17. maj 2023 kl. 6:43

[Auto-generated text]: Update on 5/17/2023 2:43:18 PM.

Fixed:
- generated toddlers not receiving age-appropriate debuffs

Opdatering: 8. feb. 2023 kl. 11:31

[Auto-generated text]: Update on 2/8/2023 7:31:21 PM.

Fixes:

  • NullReferenceException at Toddlers.GetRest_Patch.Postfix
  • added more checks to bugwatching
  • added an additional temperature check to floordrawing
  • fix for crying/giggling toddlers ignoring zoning
  • adults should now be more tolerant of toddlers playing in safe-but-not-comfortable temperatures
  • fixed play gain rate too low by a factor of ten

Opdatering: 26. dec. 2022 kl. 9:03

[Auto-generated text]: Update on 12/26/2022 5:03:15 PM.

Quick-and-dirty compatibility patch for Dub's Bad Hygiene: disabled hygiene, bladder and thirst needs for toddlers.

Opdatering: 23. dec. 2022 kl. 10:41

[Auto-generated text]: Update on 12/23/2022 6:41:38 PM.

- fixed: one more reason toddlers might interrupt medical rest