Arma 3
[COOP 1-10] VR Fortress - Build Your Own Fort
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Update: Jul 26, 2014 @ 4:36am

V1.09
1. Bugfence removed because it is a non standart object (it is from @Arma3MapPack and you can spawn it only if you have one). I am looking for standard analogue.
2. Total waves range now from (startingWave) to (startingWave + wavesCount).
3. Minor bugfixes.

Update: Jul 26, 2014 @ 12:51am

V1.08
Fixed: spawning without pistol and map
Fixed: spawning without starting hint

All keys now added in player's journal.

Update: Jul 25, 2014 @ 10:24pm

V1.07
Fixed error when you set your crosshair on someone else's block.

Update: Jul 25, 2014 @ 9:17pm

V1.06
Minor fixes. Enabled debug console.

Update: Jul 25, 2014 @ 8:08pm

V1.05
1. Added bagfence.
2. Set crosshair on block to get info about it (with pistol).
3. Disabled debug console.

Update: Jul 25, 2014 @ 6:49am

V1.04
1. Added: ability to set starttime (Day\Night). Also added Lamps to provide light when you choose night.
2. Added: ability to move objects forward and backward (Yay!)
3. Added: "Beep" when you create an object by "LCTRL + MouseWheel".
4. Added: ability to delete objects (if you are the owner); Due to it Undo feature was removed.
5. Added: All messages are now added to player's journal, so if you forgot something, check your Diary.
6. Buggy teleport sign was replaced by a non-less buggy ladder.
7. Fixed: Red zones of DEATH now works properly (before only the first entered person was killed).
8. Fixed: JIP players now also see starting hint.
9. Massive code cleanup.

Players now spawn with pistols and maps.

Update: Jul 24, 2014 @ 11:41pm

V1.03
Disabled debug console.

Update: Jul 24, 2014 @ 11:38pm

V1.02
"Build fort and run simulation" task now completes correctly.

Update: Jul 24, 2014 @ 8:53pm

V1.01
Changed turret class to "B_HMG_01_high_F"

Update: Jul 23, 2014 @ 2:58am

v1.00
Initial release.