Dwarf Fortress

Dwarf Fortress

(HUGE UPDATE) The Long Night 6.1- A Sci-Fi Total Conversion (ASCII GRAPHICS ONLY, PREMIUM GRAPHICS NOT SUPPORTED)
Showing 21-30 of 79 entries
< 1  2  3  4  5 ... 8 >
Update: Jan 23 @ 8:06pm

-Fix to adventure mode crafting not yielding items in some cases

Update: Jan 22 @ 11:14am

-Fix to being unable to create power packs in adventure mode

Update: Dec 17, 2024 @ 7:13pm

-Fix to refinery reactions in adventure mode -fix to mobility system naming error -fix to deviant organisms lacking N-matter -Some other small fixes -you can now craft cores for Transcendence in adventure mode

Update: Dec 14, 2024 @ 8:21pm

-Quick fix to bug with crafting tech materials and some clothing stuff in adventure mode.

Update: Dec 13, 2024 @ 10:50pm

-Fix to some adventure mode crafting issues -Dungeons set up. If you're willing to brave the skulking hordes of nanomechanical horrors, you can get Hypertech relics of the Myriad, exceptionally valuable artifacts. -Worldgen parameters updated. To get the dungeons working right, replace your old ones.

Update: Dec 7, 2024 @ 11:48pm

-Fix to ascii glyph error. -Adventure mode now has functional armor and power crafting! NOTE

Update: Nov 10, 2024 @ 2:45pm

-Fixed issues getting digital programs. Check the Transcendence Chamber.

Update: Nov 1, 2024 @ 7:06pm

-Added "organic fiber" you can make in the manufacturing block with biomass. It's just yarn, but should help in some edge cases with strange moods.

Update: Oct 21, 2024 @ 2:20am

-In order to allow for a uniform that fully covers the body without reliance on cloth, lower body armor, in the form of "combat belts" have been added. Please consult the google document on "belts" and "legs", as relevant info is available there.

Update: Oct 14, 2024 @ 4:11pm

-Demands and mandates have been removed for the time being, for two reasons. One, materials in this mod can get weird, and lead to issues where meeting the quota is basically impossible. Two, rulers in the Long Night are smarter than the vanilla nobles who demand 10 steel buckets during wartime and wouldn't be making such demands in the first place. If demands can be made more specific such as x amount of N-matter to be tithed to them for their evolution it will be re-introduced.