Conan Exiles

Conan Exiles

Ashborn Foundation
Showing 61-70 of 98 entries
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Update: Jul 25, 2023 @ 9:26pm

Rolling Thrust was adjusted: Instead of giving +20% damage, you now gain +20% stamina regeneration for 3 seconds.
Adjusted the values of certain overperforming arrows, reduced the chance they break when impacting something (65% > 20%), and increased their stack size (100 > 1000)
Mandibles of Atlach-Nacha: (Renamed to Widow's Arrow) (23 > 27 Damage) (50% > 0% Armor Penetration) (.1 > .015 Carry Weight)
Huntress Arrow: (31 > 21 Damage) (18% > 12% Armor Penetration) (.1 > .015 Carry Weight
Hollowbone Arrow: (15 > 8 Damage) (54% > 32% Armor Penetration) (.1 > .015 Carry Weight)
Added recipes to the Essence Altar for crafting these arrows in batches of 50 with 1 Arcane Essence
Daggers of Nameless Days now consume the correct amount of stamina compared to other daggers in class (13 / 19 > 18 / 27)
Adjusted the stats of Legendary weapons within the mod to match basegame legendary counterparts. Weapons affected:
Dwarven Greataxe, Shalakh's Shortsword, Nihon Katana, Ulypeus Greatsword, Antarsya Sword, Elven Axe, Mace of Sol, Bestial Daggers, Khemet Spear, Lycan's Claws, Nocturnim Hammer, Grond Sword, Destroyer Hammer, Carnage Greatsword
Cripple effects from weapons will no longer cause healing effects to be cancelled when the buff expires
Added new items to Recipe Scrolls
Removed Beards from this mod, and ported them to Highmane's
Dark Resistance potion should no longer decay

Update: Jul 12, 2023 @ 11:09pm

Fixed an issue with the Fury buff from Furystone not correctly being counted as an Elixir buff
Magic Throwing Knives / Magic Throwing Axe now uses 10 durability per throw, and has a max of 300 durability, and can now also be repaired with repair kits
Reduced the duration of Cripple from Weapon Procs to 2 seconds (down from 5)
Added a new encounter to the Unnamed City
Reworked Rolling Thrust: After dodging, your next damaging attack has 25% increased penetration and deals an additional 20% damage.

Update: Jul 1, 2023 @ 2:08pm

Updated recipe scroll contents

Update: Jun 26, 2023 @ 2:41am

Fixed an issue with the Infused Fury Gem that caused a permanent strength debuff when the buff expired, and a failure to remove the agility buff
Updated Processing Token description
Fixed missing nails for Satyr

Update: Jun 24, 2023 @ 9:05pm

Updated mesh and icon for Ashen Shortspear
Updated icon for Dwarven Greataxe
Updated damage for Magic Throwing Axe / Knife
Fixed incorrect stamina costs on Lycan's Claws
Fixed incorrect stamina costs on Bastard's Bottle
Fixed an issue where certain coin piles could be eaten
Sand Elf Ki renamed to Dune Elf Ki
Resistance Potions can now be dropped and no longer perish
Added Panther Tail to Kong Kit
Repositioned some chests in the Unnamed City near the snake pit
Added a small amount of Unnamed City loot chests to the Telith & Warmaker Dungeons - Unnamed City remains by far the best place to farm these

Update: Jun 22, 2023 @ 2:08pm

Added Entwined UGS to Rotflesh weapons
Added Funcom's Legendary Weapons into the loot pool for Skeleton Key chests, in addition to the other drops already present in them
Added a 5% chance for Unnamed City chests to drop a Funcom Legendary Weapon
Unmerged incomplete hints table
Increased stamina costs of weapons to match vanilla counterparts
Updated Racial Kits: Aviehn, Cambion, Elemental, Elf, Giant, Goblin, Lycan, Orc, Satyr, Saurian, Shifter, Siren, Vampire
Added Soul of a Kong, Soul of a Returned, Sand Elf Ki, Returned Racial Kit, Kong Racial Kit
Added Infused Fury Gem to Skeleton Key Chest loot pool
Infused Fury Gem grants +30% damage to strength and agility damage for 5 minutes, using elixir/food buff slots, but is not consumed on use, and instead uses a cooldown system. Fury Gem's cooldown is 300 seconds, or reset on death / relog.
Pendant was given a new use - removed the old one from the map
Reduced Arcane Essence output of Scourgestone from 6 to 4, and reduced crafting cost from 6 to 4
Removed Bestial Magic Tomes, Conduits, Focuses, & Dwarven Magic Focus
Removed novice/expert/master variants of Tomes, there is now only one tier of magic. Master has been removed completely, Expert was converted into special Marked variants, Novice was converted into standard variants
Replaced Novice Magic Focus with Magic Focus
Added Resistance Potions for all magic classes
Added slave trader location to new admin-town area
Redid visuals for Slave Trader and Essence Bench Thrall

Update: Jun 1, 2023 @ 9:47pm

Increased health of Ancient Loot Chests dramatically to make sure they aren't destroyed on accident
Fixed Elder Mace being in strength weapons, replaced with Bald Mace
Added Azoth GS/UGS to relic weapon feat
Added Tempest & Dark Iron Greataxe weapons to associated feat
Reduced item 1001960 's weight

Update: May 17, 2023 @ 11:17am

Restored ConanSandbox layer
Modified Demon kit
Modified 2 EE items within demon kit to remove weight & stats
Overhauled Unnamed City Gameplay Flow:
"Snake Room" now has many more snakes, and much more loot at the end for those daring
Many new loot chests have been added around boss & Relic Hunter spawns, containing gear to help with typical grind
Fragment Boxes have been moved around, and are typically much easier to find as well as having platforms to denote that one of them will spawn here (stone slab table or red cloth tables)
Fragment Boxes now have a 70% chance to spawn in on a restart, as opposed to the typical 30%
Fragment Boxes now respawn once every hour, down from 4-12 hours

Update: May 12, 2023 @ 4:59pm

Changed lighting properties
Updated racial kit

Update: May 12, 2023 @ 4:44pm

Changed lighting properties
Updated racial kit