RimWorld

RimWorld

Oni of the Rim - Race mod
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Update: Jun 22 @ 3:48pm

v.5.3.6 update

Small update to potentially address specific issues.

- Revenant Talons no longer have halved distribution of bases on world map.
- Removed Awful Shooting gene from the Domesticated and Enslaved xenotype, changing metabolic efficiency from +6 (capped at +5) to +4.

Update: Dec 21, 2024 @ 12:28pm

v.5.3.5 update

Patch notes:
- Added a mote effect on victims of Mark of Death (Shinigami's Blessing ability)
- Starting from roughly age 50, Oni will gradually reduce frequency of shedding feathers and horn fragments.
- Updated patch for Geneva Checklist mod. Pure psyrupt damage types added to the list.
- Temporary defname hot-fixes for Oni Xenotype biotech expansion mod.

Update: Oct 11, 2024 @ 7:41pm

v.5.3.4 update

Patch notes:
- Yokai narcotic debuff have a minimum severity for it to appear and take effect. This is to remove the flickering of this debuff for targets that are meant to be immune.
- Yokai narcotic debuff now decreases in severity at a slower rate, and now shows duration for full recovery.
- Added patch for Geneva Checklist mod. Literally all the poisonous weapons ticks this checklist.
- New XML Extensions options to keep debuffs on death

Update: Sep 28, 2024 @ 10:46pm

v.5.3.3 update

Patch notes:
- Three new xenotypes for the Oni, with two of them adding a little more backstory and history as a race.
- Enslaved Oni xenotype: Genetically chained an Oni to become an obedient slave and livestock, limiting their future growth and encouraged to breed like animals among themselves.
- Domesticated Oni xenotype: Identical to enslaved Oni, but through generations of forced xenogene implantation and mutation, it now became part of their germline and inherited by their children.
- Shinigami Oni: Revenant Talons combat xenotype, only found on their most elite of soldiers that guard their overworked caravans and mismanaged logistic system.
- Cast time of Shinigami's pressure have been reduced from 1 second to 0.25 second.
- Sound volume of abilities Shinigami's pressure and Mark of Death have been increased.
- Revenant Talons has increased stock on genepacks and archite capsules.
- Fixed graphic error for Featherleaf chemical based genes.

For Combat Extended:
- Changed parent category of all psyrupt based ammo to a new independant category.
- Fixed Revenant Talons' "Loot distributor" trader and faction base trader sale of ammo issue.
- Removed the rechargeable ability from Oni assassin kunai, as it is not designed for Combat Extended environment.
- Oni dust: Shinigami's blessing, have a lowered requirement of humanlike kill from 44 to 33 in Combat Extended.

Update: Sep 19, 2024 @ 9:22pm

v.5.3.2 update

- Updated the Oni speciality trader to include a few more items.
- Oni speciality trader no longer accepts dread leather.
- Psyrupt bionic arm material cost increased from 2 advanced components to 4 advanced components.
- Renamed Oni combat drugs for easier grasp of what each one focuses on.
- Fixed a surgery not appearing, to cure Oni combat drug rejection.
- Fixed psyrupt bionic arm not being installable.
- Fixed an issue with the shedding mechanic of Oni prisoners.

Update: Sep 7, 2024 @ 12:51pm

v.5.3.1 update

- New weaponry featured mostly from Black Talons: Oni assassin kunai and talon implant.
- This weapon line is particularly effective against humans, but come with their own downsides as a price for this speciality.
- Psyrupt cannon balance change, reduced weapon cool down by 0.25 second, aiming time by 0.25, range increased by 4.
- Psyrupt explosion damage increased from 4 to 5, damage multiplier adjusted to keep similar bonus damage amount to buildings.
- Base amount of psyrupt oscillation debuff, from psyrupt explosions, is doubled from 0.025 severity to 0.05.
- New games with default Revenant Talons player type scenario now have "Strangers in black" incident disabled.
- Oni and Ancestral Oni are no longer bothered by bad food ideology thoughts from Fungus Eating precepts.
- Ancestral Oni now disregard a lot of ideology thoughts from Cannibalism/Eating Alien precepts. Only "last ate human/alien flesh" thoughts are not affected.
- Ancestral Oni now no longer care eating twisted meat from Anomaly. Normal modern Oni will still be bothered.
- Integration patch for Ancient Urban Ruins mod.
- XML Extensions options added back to the mod.

Update: Sep 1, 2024 @ 4:09pm

v.5.3.0 update

When Oni Xenotype mod is active:
- New faction named Syarin Talons, is where the new humans with Oni xenotypes are mainly found. They will be permanently hostile.
- Humans with Oni xenotype will rarely spawn in outlanders, tribals, Freeborn tribes, and Black Talons faction.
- Oni can have the Oni xenotype, but without the horn genes as they naturally have it, resulting in +2 metabolism.
- Revenant Talons will not have humans with this xenotype as they are not true Oni.
- New scenario for exiled Syarin Talons members, starting out with humans with the Oni xenotype, with small chance having a real Oni.
- Dark flame and cursed flames combo for more damage on those affected by yokai narcotic, shinigami's pressure and mark of death.
- Wisplight mark can also be triggered by dark flames and cursed flames.
- All new content from this biotech expansion mod is automatically patched for Combat Extended.

Update: Aug 30, 2024 @ 7:08pm

v.5.2.0 update

- Slight rewrite of the base for the Oni race to inherit from the Human def, to improve automatic adjustments without needing mod specific patches.
- Psyrupt weapons cost adjustment. Generally reduced plasteel cost by 5, added 4 jade and uranium. SMG and LMG not affected as they have different additional materials.
- Yokai narcotic and wisplight shells damage amount increased significantly to be half that of a high explosive shell. Explosion radius adjusted to be 1 cell higher than that shell.
- Yokai narcotic and wisplight shells now cost chemfuel.
- IED versions follow the same changes.
- Shinigami's Blessing ability: Shinigami's Pressure, added yokai narcotic based attack vulnerability increase of 15% damage to the debuff.
- Psyrupt horn implant advanced component cost reduced from 3 to 1.
- Psyrupt based implants can be removed but will be destroyed and lost.
- Corrected wisplight narcotic bio-turret to also apply wisplight attributes to its projectile.

Update: Aug 9, 2024 @ 3:38pm

v.5.1.4 update

- Wisplight guardian's adaptive chitin buff now reduces melee attack damage based on severity scaling.
- Oni dust: Nature's blessing requirements reduced from 500 plants sowed, to 250.
- Oni dust: Shinigami's blessing requirements reduced from 100 humanlike kills, to 44.
- Oni dust: Wisplight blessing requirements reduced from 20 animals tamed, to 15.

Update: Aug 4, 2024 @ 1:12pm

v.5.1.3 update

- All Psyrupt based weaponry now have -25% psychic sensitivity when equipped.
- Bugfix on wisplight explosions not applying wisplight shock correctly.
- Wisplight shock debuff now work on a custom comp to accurately display the true duration left.
- Wisplight hive buildings have updated descriptions to list the building link ups they need to reach their required wisplight factor to become functional.