Space Engineers

Space Engineers

Smarty
Viser 1-6 af 6 forekomster
Opdatering: 22. jan. 2023 kl. 23:12

Fixed a bug showing Out Of Range at near max range.

Opdatering: 22. jan. 2023 kl. 1:23

The Multi update
Now supports multiple guns per grid. Each is targeted independently.
Watch the CPU usage, it's not smart enough to divide the calculations across frames yet. Anything less than 100 guns is probably ok, but no guarantees. If you're getting "script too complex" errors, remove some guns and make another ship.

Rotor and Hinge names are now determined automatically by scanning the grid, no need to specify in config. Only the name of the gun(s) is needed. That can either be a group, or a "contains" on each block.

Opdatering: 7. jan. 2023 kl. 21:35

Remove rotor limits when moving

Opdatering: 7. jan. 2023 kl. 21:14

Added a config option for stow position.

Opdatering: 16. nov. 2022 kl. 4:24

Opdatering: 16. nov. 2022 kl. 4:19