Autonauts

Autonauts

Storage Links 2.0
目前顯示第 1-8 項,共 8 項
更新:2022 年 12 月 10 日 @ 上午 9:35

The group filter did not work immediately after loading.
The switcher was not removed from the group when it was deleted.

更新:2022 年 12 月 10 日 @ 上午 6:51

Rewritten tile control for buildings of the mod - check is distributed over time. Should improve performance.
Implemented automatic construction and updating of buildings through Receivers.

更新:2022 年 12 月 2 日 @ 下午 6:08

Fixed a bug where items were lost when moving.
Thanks KillerBoy for finding the error.

更新:2022 年 11 月 25 日 @ 下午 2:23

Add German translate (thanks thanks Lord_Junes).
Removed extra textures.

更新:2022 年 11 月 20 日 @ 上午 9:06

~Little refactoring.
~The Inspector model has been changed.

更新:2022 年 11 月 19 日 @ 下午 9:20

~Fixed a bug "line 6738 cannot convert nil to clr type System.Int32" with developer mode disabled.
~Fixed a bug model Inspector.
~Fixed a bug with settler houses. They blocked the queue.

更新:2022 年 11 月 18 日 @ 下午 5:17

~ Rewritten all the logic of the mod. Should increase performance.
+ Added Inspector. Keeps track of items in the area. If they are, it disables the group in which it consists of work.
+ Added the ability to specify an area for magnets. In the name add "{L,T;R,B}", where L - left X, T - top Y, R - right X, B - bottom Y corner of the area.
+ Now there can be any number of switches and inspectors.
+ Now group names are specified as "[GroupName]" - everywhere.
+ Added localization.

更新:2022 年 11 月 11 日 @ 上午 6:15