RimWorld

RimWorld

Growth Vats: Overclocked
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Update: Aug 13 @ 3:46am

Compatibility fix for Vanilla Social Interactions Extended. Due to a harmony patch conflict, Vat ownership would sometimes go haywire with both mods installed. If you have this issue in a current save the update should fix it - just remove all pawns from vats and re-enter them and the problem should be solved. Thanks Hucket Bat for working through the issue with me!

Update: Aug 10 @ 9:48pm

Changed timers so that they ignore newborns. Timers will restart when Newborn becomes a child. Thanks again Hucket Bat :)

Update: Aug 9 @ 7:32pm

Fixed a timer copy-paste bug reported by Hucket Bat. Cheers :)

Update: Jul 19 @ 9:07pm

Updated for 1.6

Update: Dec 29, 2024 @ 11:54pm

[Auto-generated text]: Update on 12/30/2024 6:54:01 PM.

Fixed missing treatment options for Vatjuice growing pains

Update: Dec 24, 2024 @ 10:33pm

[Auto-generated text]: Update on 12/25/2024 5:33:44 PM.

Fixed that bloody lag issue. It just works :D

Update: Nov 29, 2024 @ 2:03am

[Auto-generated text]: Update on 11/29/2024 9:03:14 PM.

Reverted mod ID in About.xml to ensure compatibility with other 'Enhanced Vat Learning' mod.
Also got rid of the (previously named ....) bit

Update: Nov 18, 2024 @ 4:49am

[Auto-generated text]: Update on 11/18/2024 11:49:10 PM.

Vatshock - a new consequence of over-use of the vats+fast growth drugs. Can effect pawns throughout their entire life. Enjoy :P

Vat Timers and vat ownership - Vats are now owned, like beds, and timers can be set to kick pawns out and return them to their owned pods. Good for overcoming the negative effects of vatshock, cuz time spent in the real world really helps em keep their sanity.

Update: Jan 7, 2023 @ 12:43am

[Auto-generated text]: Update on 1/7/2023 7:43:41 PM.

- Hotfix: tiny change to skill XP selection that should prevent errors with other mods that add new skills

Update: Jan 2, 2023 @ 2:03am

[Auto-generated text]: Update on 1/2/2023 9:03:30 PM.

- Hotfix: changed the way my learning hediff works to better interact with other mods.
- Also fixed another bug relating to babies and the learning hediff.
- Bonus - switching from normal to enhanced learning carries over %. Only works one-way so it's not gameable for the XPs.

NOTE: The other vat mod's patch was unfortunately rendered broken by this change. It's a simple fix and I've already been in communication with them so expect an update on their end as soon as they can get to it. All fixed.