RimWorld
[RH2] Faction: V.O.I.D.
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更新:2023 年 10 月 15 日 @ 下午 5:59

[Auto-generated text]: Update on 10/16/2023 1:59:36 AM.

October fixes:
- Rimhammer Skaven faction incompatibility has been fixed (The cause was our mods sharing the "RH" prefix for animal base in coding.)
- Camera+ incompatibility caused by fixing the Skaven incompatibility has been fixed
- Stalker causing continuous SFX to play when tamed around the colony has been fixed
- New protocol code. Clues yet to be created. Stay tuned.
- Destroying planetary killer sites in dev mode will no longer cause a game over
- Jecstools and HAR related incompatibilities fixed
- Bug with STALKER starving inside an abandoned colony leading to a console log spam that crashes the game has been fixed
- Bug with planetary killer weapon spawning in impassable mountains has been fixed


Features:
- Nerotonin-8b has the chance to heal more than one infliction/injury (1-3 of the worst injury)
- Nerotonin-8b patched for creatures using AnimalThingBase (in patch notes above, changes have not been pushed yet as of this patchnote.)
- The Nerotonin-4 monsters now have their own category for corpses
- Meat for the Nerotonin-4 creatures now have a custom texture (to better indicate its negative effects).. The texture is currently silver (a placeholder) because I forgot to change it to human meat. Will fix in patch notes above.

更新:2023 年 5 月 7 日 @ 下午 3:30

[Auto-generated text]: Update on 5/7/2023 11:29:43 PM.

- Last update's .dll changes was not pushed, now has been pushed

更新:2023 年 4 月 23 日 @ 下午 5:51

[Auto-generated text]: Update on 4/24/2023 1:51:29 AM.

- Voidtech liver when removed no spawns liver not kidney

更新:2023 年 4 月 23 日 @ 下午 5:45

[Auto-generated text]: Update on 4/24/2023 1:45:29 AM.

- Faction description and certain creature descriptions improved
- Fixed Nerotonin-4b typo in description (FINALLY)
- VOID implant buff
- Fixes to prisoner demand incident causing a wild lag spike by temporarily disabling psychic drone alongside this event. Bug was vanilla sided.
- Various fixes to reported issues
- Mutant meat recolored, mutant meat eaten debuff nerf

更新:2023 年 3 月 4 日 @ 下午 6:58

[Auto-generated text]: Update on 3/5/2023 2:57:47 AM.

- RH2 projectile rebalancing .xml:
All projectiles have been nerfed and re-balanced in order to better replicate vanilla stats.

Projectile coding done by Samael Gray

Note: legacy pre-nerf stats have been added in a folder within the mod, the files have been disabled.

更新:2023 年 2 月 12 日 @ 下午 1:53

[Auto-generated text]: Update on 2/12/2023 9:52:38 PM.

更新:2023 年 1 月 14 日 @ 上午 11:14

[Auto-generated text]: Update on 1/14/2023 7:14:33 PM.

- VOID contact now in dev mode
- VOID contact now in mod settings
- VOID contact fixes

更新:2023 年 1 月 10 日 @ 下午 5:36

[Auto-generated text]: Update on 1/11/2023 1:36:09 AM.

- Nerfs for the higher end monsters, reduction of armor rating for sharp and blunt slightly
- Fixes on archonexus bug
- Fixes on resurrection related bugs
- Base generation bugs when you attack through drop pods fix
- "Game slowing down" related bug report fix
- Excess disk space of 130MB used by mod removed for steam copy

更新:2022 年 12 月 21 日 @ 上午 2:09

[Auto-generated text]: Update on 12/21/2022 10:09:04 AM.

- Typo fix on protocol

更新:2022 年 12 月 1 日 @ 上午 5:32

[Auto-generated text]: Update on 12/1/2022 1:30:36 PM.

- Removed CE patch folder
- Lowered points for red zone creatures