RimWorld

RimWorld

[RH2] Faction: V.O.I.D.
Viser 21-30 af 74 forekomster
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Opdatering: 1. nov. 2023 kl. 19:13

[Auto-generated text]: Update on 11/2/2023 2:13:22 AM.
- Unpushed fixes with protocol descriptions sorted

Opdatering: 1. nov. 2023 kl. 18:05

[Auto-generated text]: Update on 11/2/2023 1:05:50 AM.

- Protocol spoilers fixed

Opdatering: 1. nov. 2023 kl. 15:19

[Auto-generated text]: Update on 11/1/2023 10:19:13 PM.

- STALKER fixes when consuming corpses.

Opdatering: 15. okt. 2023 kl. 18:39

[Auto-generated text]: Update on 10/16/2023 2:39:47 AM.

- Failed to push meat changes in this version, have been pushed now. Please see full patch notes below

Opdatering: 15. okt. 2023 kl. 18:28

[Auto-generated text]: Update on 10/16/2023 2:28:40 AM.

Fixes mentioned below

Opdatering: 15. okt. 2023 kl. 17:59

[Auto-generated text]: Update on 10/16/2023 1:59:36 AM.

October fixes:
- Rimhammer Skaven faction incompatibility has been fixed (The cause was our mods sharing the "RH" prefix for animal base in coding.)
- Camera+ incompatibility caused by fixing the Skaven incompatibility has been fixed
- Stalker causing continuous SFX to play when tamed around the colony has been fixed
- New protocol code. Clues yet to be created. Stay tuned.
- Destroying planetary killer sites in dev mode will no longer cause a game over
- Jecstools and HAR related incompatibilities fixed
- Bug with STALKER starving inside an abandoned colony leading to a console log spam that crashes the game has been fixed
- Bug with planetary killer weapon spawning in impassable mountains has been fixed


Features:
- Nerotonin-8b has the chance to heal more than one infliction/injury (1-3 of the worst injury)
- Nerotonin-8b patched for creatures using AnimalThingBase (in patch notes above, changes have not been pushed yet as of this patchnote.)
- The Nerotonin-4 monsters now have their own category for corpses
- Meat for the Nerotonin-4 creatures now have a custom texture (to better indicate its negative effects).. The texture is currently silver (a placeholder) because I forgot to change it to human meat. Will fix in patch notes above.

Opdatering: 7. maj 2023 kl. 15:30

[Auto-generated text]: Update on 5/7/2023 11:29:43 PM.

- Last update's .dll changes was not pushed, now has been pushed

Opdatering: 23. apr. 2023 kl. 17:51

[Auto-generated text]: Update on 4/24/2023 1:51:29 AM.

- Voidtech liver when removed no spawns liver not kidney

Opdatering: 23. apr. 2023 kl. 17:45

[Auto-generated text]: Update on 4/24/2023 1:45:29 AM.

- Faction description and certain creature descriptions improved
- Fixed Nerotonin-4b typo in description (FINALLY)
- VOID implant buff
- Fixes to prisoner demand incident causing a wild lag spike by temporarily disabling psychic drone alongside this event. Bug was vanilla sided.
- Various fixes to reported issues
- Mutant meat recolored, mutant meat eaten debuff nerf

Opdatering: 4. mar. 2023 kl. 18:58

[Auto-generated text]: Update on 3/5/2023 2:57:47 AM.

- RH2 projectile rebalancing .xml:
All projectiles have been nerfed and re-balanced in order to better replicate vanilla stats.

Projectile coding done by Samael Gray

Note: legacy pre-nerf stats have been added in a folder within the mod, the files have been disabled.