Victoria 3

Victoria 3

Historical Population Growth & Resources [NOT UPDATED]
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Update: Nov 9, 2022 @ 1:50am

-Added compatibility patch for ARoAI which makes the AI actually build in states with high arable land but fairly low population (MAKE SURE YOU HAVE MY MOD BELOW AROAI IN THE LOAD ORDER!)
-Some small changes to rubber distribution, removed trait from Ceylon, added rubber throughput to Amazon trait
-Finally fixed all the errors that show up in error.log when loading my mod. They were harmless anyway, but now they can't annoy me anymore.

Update: Nov 8, 2022 @ 7:14am

-Added a little bit of iron to Paraguay and improved their starting situation
-Added some coal to Istria and Slovenia
-Moved iron from Galicia to Asturias where it belongs

Update: Nov 8, 2022 @ 5:38am

-Changed some state traits to affect ranching instead of agriculture, or both

Update: Nov 7, 2022 @ 10:23am

Improved Egypt's starting situation a bit

Update: Nov 6, 2022 @ 4:21pm

Added some sugar to mesopotamia

Update: Nov 6, 2022 @ 1:12pm

-Increased amount of rubber in South America to roughly match Central Africa
-Spread rubber more evently among the Indonesian states
-Added a bit more sulfur in North America
-Changed livestock balance between Mongolia and Tibet and changed Tibetan farm type

Update: Nov 6, 2022 @ 5:01am

Added a bit more sulfur to the map

Update: Nov 5, 2022 @ 12:41pm

Reworked North American agriculture, nothing huge just a few changes here and there

Update: Nov 5, 2022 @ 7:26am

Adjusted Anatolian resources

Update: Nov 5, 2022 @ 12:56am

-Added Turkish localization
-Added agriculture bonus to Niger river