RimWorld

RimWorld

ModularWeapons
Showing 51-60 of 93 entries
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Update: Sep 16, 2023 @ 10:50am

performance improvement for TryCastShot_Patch

Update: Sep 15, 2023 @ 8:59am

now parts can be consume weapon's stuffs
toggle option for gunsmithing after production
translate fix

Update: Jul 9, 2023 @ 1:00am

Underbarrel weapons now can shot burst
WeaponTech compatible

Update: Jun 29, 2023 @ 11:35pm

bug fix: Verb_UnderbarrelUseOnce for apparel

Update: Jun 26, 2023 @ 12:51am

Added Verb_UnderbarrelUseOnce.

Update: Jun 15, 2023 @ 6:08am

now bayonets can be attached to apparel

Update: Jun 7, 2023 @ 2:23am

variable added for ModularPartDef;
BaseDeflectChanceFactor

this works only with JecsTools.

Update: Jun 5, 2023 @ 7:18pm

[Auto-generated text]: Update on 6/6/2023 11:18:11 AM.

Update: Jun 5, 2023 @ 7:12am

variable added for ModularPartDef;
DeflectionChanceFactor

this works only with JecsTools.

Update: Jun 2, 2023 @ 12:34am

variables added for ModularPartsDef;
IncomingDamageFactor
HuntingStealthFactor
ToxicEnvironmentResistanceFactor
PawnTrapSpringChanceFactor
MortarMissRadiusFactor
HackingSpeedFactor
StaggerDurationFactor