Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Sounds
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Обновление: 17 июл в 8:46
автор: Ulfkarl

Updated to the latest nexus version

Обновление: 26 мая в 8:44
автор: Ulfkarl

Optimized how combat sounds are handled and removed a few that felt weak or unnecessary.
Improved the internal logic for determining which sound plays on each type of armor and hit.
Reduced background performance overhead for smoother large-scale battles.
Fixed some edge cases where certain sounds didn’t play correctly on cavalry or non-human agents.

Обновление: 12 апр в 11:24
автор: Ulfkarl

Removed popup message as many users had problems with it.

Обновление: 11 апр в 12:39
автор: Ulfkarl

Welcome pop will spear only once per session, this was a measure I had to take as there have been some users copying my mod without attribution.
Introduced new stone impact sound, there will be more in the future.

Обновление: 10 апр в 13:55
автор: Ulfkarl

Improved code optimization and added 18 new sounds for different materials.

Обновление: 26 окт. 2024 г. в 10:52
автор: Ulfkarl

Improved hit on cloth sounds and blunt on plate sounds.

Обновление: 10 окт. 2024 г. в 22:43
автор: Ulfkarl

HOTFIX: Fixed hits on cloth sounding like flesh hits.

Обновление: 10 окт. 2024 г. в 18:48
автор: Ulfkarl

Completely rebuilt the C# sound code from the ground up, removing unnecessary elements.
Fixed a bug causing catapult fire jar sound like a wood breaking instead of its correct sound.

Обновление: 3 сен. 2024 г. в 12:39
автор: Ulfkarl

Removed a few unrealistic sounds that were a placeholder for variation, as they are no longer necessary.

Обновление: 3 авг. 2024 г. в 16:59
автор: Ulfkarl

12 new realistic passby sounds for arrows, thanks to niro for the suggestion.
Minor improvements to wood hit on shield sounds.