Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Sounds
Viser 1-10 af 14 forekomster
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Opdatering: 26. maj kl. 8:44

Optimized how combat sounds are handled and removed a few that felt weak or unnecessary.
Improved the internal logic for determining which sound plays on each type of armor and hit.
Reduced background performance overhead for smoother large-scale battles.
Fixed some edge cases where certain sounds didn’t play correctly on cavalry or non-human agents.

Opdatering: 12. apr. kl. 11:24

Removed popup message as many users had problems with it.

Opdatering: 11. apr. kl. 12:39

Welcome pop will spear only once per session, this was a measure I had to take as there have been some users copying my mod without attribution.
Introduced new stone impact sound, there will be more in the future.

Opdatering: 10. apr. kl. 13:55

Improved code optimization and added 18 new sounds for different materials.

Opdatering: 26. okt. 2024 kl. 10:52

Improved hit on cloth sounds and blunt on plate sounds.

Opdatering: 10. okt. 2024 kl. 22:43

HOTFIX: Fixed hits on cloth sounding like flesh hits.

Opdatering: 10. okt. 2024 kl. 18:48

Completely rebuilt the C# sound code from the ground up, removing unnecessary elements.
Fixed a bug causing catapult fire jar sound like a wood breaking instead of its correct sound.

Opdatering: 3. sep. 2024 kl. 12:39

Removed a few unrealistic sounds that were a placeholder for variation, as they are no longer necessary.

Opdatering: 3. aug. 2024 kl. 16:59

12 new realistic passby sounds for arrows, thanks to niro for the suggestion.
Minor improvements to wood hit on shield sounds.

Opdatering: 23. juli 2024 kl. 14:57

Added new realistic passby sounds for projectiles.
Improved some existing sounds.