Project Zomboid

Project Zomboid

Fauna
11-20 van 40 items weergegeven
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Update: 11 nov 2023 om 6:11
door Scimmia

- There was a too high chance to find all the animals in the "Deep forest". The change is now zero for all the animals except the rabbit that can still be found there.

Update: 28 okt 2023 om 11:09
door Scimmia

- Changed the foraging definition for the animal from "ForestRarities" to "DeadAnimals"

Update: 27 okt 2023 om 11:27
door Scimmia

changed animal weight
changed hours when you can find a hen in the trap
changed the category of animals from "animal"s to "forest rarities"

Bug fixed:

Foraging was not working properly.

New actions:

cats can change position from "standing" to "sleeping"
cats can now be equipped in the second hand
cats and dogs can be petted

added sounds for cats and dogs


Update: 31 jul 2023 om 17:26

- Rabbit meat bug fixed
- German shepherd model changed
- Added recipes to the German Shepard: sit, down, stand

Update: 15 jul 2023 om 9:44

Fixed Dog animation

Added Rabbit model x2

Update: 14 jul 2023 om 18:29

Fixed a bug with the trap system that prevented items from being grabbed from the floor.

Update: 10 jul 2023 om 9:01

- TRAP system work in progress

Some of the animals can now be caught with traps

- chickens
- opossum
- fox
- raccoon
- coyote

Update: 19 jun 2023 om 14:59

Update: 3 jun 2023 om 13:48

-EXPERIMENTAL WALKING DOG:

The german shepard object can be worn. The model is skinned and NOT animated. This means the model will do silly things when sitting down, jumping over objects, etc. There's no real workaround for this, but it's the best I could do to make the dog an animated object that follows the player. This works needs more experimentation, but I hope you like it for now.

Update: 2 jun 2023 om 10:58