RimWorld

RimWorld

Research Reinvented
Showing 31-40 of 74 entries
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Update: Jun 21, 2023 @ 12:10pm

Update: Jun 21, 2023 @ 12:10pm

[Auto-generated text]: Update on 6/21/2023 9:10:34 PM.

You saw nothing.

Update: May 2, 2023 @ 8:43am

[Auto-generated text]: Update on 5/2/2023 5:43:04 PM.

* HAR racial technology research restrictions will now be respected.

Update: Apr 28, 2023 @ 11:42am

[Auto-generated text]: Update on 4/28/2023 8:42:53 PM.

Update: Apr 27, 2023 @ 8:43am

[Auto-generated text]: Update on 4/27/2023 5:43:48 PM.
Fix for infinite research attempts.
Accidentally included a feature: drug trials and taste tests - just eat/administer food 'n drugs to generate research progress.

Update: Apr 26, 2023 @ 3:02pm

[Auto-generated text]: Update on 4/27/2023 12:02:32 AM.

Fix for error thrown with no research selected.

Update: Apr 26, 2023 @ 1:21pm

[Auto-generated text]: Update on 4/26/2023 10:21:28 PM.

Workgiver optimizations, take two.
Removed the jobToOpportunity map, also known as that thing that would occasionally bloat saves by a few dozen megabytes.

Update: Apr 26, 2023 @ 10:41am

Revert until fixed.

Update: Apr 26, 2023 @ 6:45am

[Auto-generated text]: Update on 4/26/2023 3:45:41 PM.

Workgiver optimizations.

Update: Apr 1, 2023 @ 8:24am

[Auto-generated text]: Update on 4/1/2023 5:24:23 PM.

* Added a custom warning message for a specific error state.
* Set research work to be blocked for mechs, see: https://steamcommunity.com/sharedfiles/filedetails/?id=2936760394
* Fixed stacks remaining reserved when a research takes a sample