Space Engineers

Space Engineers

Guided Missiles & Rocket Pods - WeaponCore
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Update: Nov 30, 2022 @ 1:34pm

Implemented the new Approach for the AIM-120D.
It will attempt to climb 2km over the target
It now can run out of fuel and will glide the rest of the way to the target if the target is far enough away

I tweaked some of its maneuverability. Feedback always welcome

Update: Nov 27, 2022 @ 2:49pm

WeaponCore updated requiring an update inside this mod. Feedback welcome

Update: Nov 23, 2022 @ 4:13pm

Fixed my bumblefuck

Update: Nov 23, 2022 @ 12:33pm

AIM-120D AMRAAM missile is added. It is equal to the Meteor AA missile for now.
More AIM-120 racks coming soon (2x, 3x, 4x)
tweaked some missile and shrapnel settings

Toned down the Guided Rockets so they're not super powerful

Update: Nov 18, 2022 @ 11:24am

Fixed materials for AGM-65
Updated a lot of animations to try and stop the missiles from sticking in place after being built in survival.

Didn't work.

Update: Nov 17, 2022 @ 3:29pm

AGM-65 Maverick and a single launcher are now in the game

Known issues:
Maverick does not have collision. Working on fixing it

Update: Nov 10, 2022 @ 1:13pm

Added APKWS guided rockets

Update: Nov 1, 2022 @ 5:23pm

AT Missiles are fixed

Update: Nov 1, 2022 @ 1:23pm

Temp fix for AT missile sound glitch

Update: Oct 31, 2022 @ 1:39pm

AT missile damage fixed
AA missiles now proximity detonate at 10m with a 50m blast radius