Dota 2
Ability Arena
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Update: Nov 23 @ 7:08pm

Trying to fix some stuff

Update: Nov 16 @ 8:11pm

Updated the item list

Counter Terrorist Area of Effect for grenades reduced 15%
Donkey Aghanim shop cost reduced
Gman first item comes a round later
Icefrog free spell point from 2/3/5 to 2/3/4/5
Invoker EMP mana burn per wex from 75 to 50
Ogre spells points from 0/20/40/60/80/100 to 0/25/50/75/100/120
KOTL mana cost reduction from 33% to 50%
Primal Beast odds (-2, -1, empty) from 15/25/60 to 25/25/50

Added new innates for Arc Warden, Kez and Ringmaster
buffed innates for some d tier heroes

Nether Swap damage from 150/300/450 to 200/350/500
Swashbuckle Cast range from 400/500/700 to 500/600/800
Multishot cooldown from 20/16/12 to 16/14/12
Trample attack damage multipler from 40% to 45%
Windrun evasion percent from 80% to 90%
Dark Pact damage from 100/160/300 to 150/225/375

Fixed Astral Spirit not working
Added Death Ward, Mass Serpent Ward and Haunt

Update: Nov 12 @ 8:02pm

Fixed AI for some abilities breaking the game

Update: Nov 10 @ 5:39pm

Fix

Update: Oct 19 @ 9:21pm

Nerfed hoodwink innate

Update: Oct 14 @ 5:08pm

Arc warden innate removed

Update: Oct 14 @ 8:17am

Update: Oct 14 @ 8:11am

Fixed selemene not leveling

Update: Oct 13 @ 8:26pm

Blame TangoMangoPango for this

General:
Shop level 3 upgrade cost increased by 1
Shop level 5 upgrade cost decreased by 1

Bodies:
Hoodwink innate changed to "Attacks bounce once to closest target within 600 range"
Arc Warden is back

Aghanim upgrades a random ability when you upgrade your shop, chance changed to 45% at all levels.
Arc Warden attack damage reduction from 50% to 30%
Bathtime Aghanim no longer upgrades spells on the bench
Bloodseeker target now starts at 1 stack at the start of the round
Bloodseeker attack speed per death changed to 30
Bloodseeker lifesteal per death changed to 10%/11%/12%/13%/15%
Bloodseeker Movespeed per death changed to 10%/11%/12%/13%/15%
Bloodseeker Spell amp per death changed to 10%/11%/12%/13%/15%
The Boomer explosion radius from 375 to 400
Dazzle Cheating Death is now refreshed if you win a combat, but reduces your hit points remaining to 1 when it procs.
J'Muy Cooldown reduction from 25/30/35/40/45 to 33/36/39/42/45
Kanna attack speed per summon from 5 to 6
KOTL Mana cost reduction from scaling to flat 33%
KotL Cooldown reduction per cast from 10/12/14/16/18% to 10/13/16/19/22%
Landy Anshu now grants 17% damage reduction to the target
The G-Man Free item round from 6/12 to 3/10
Lifestealer Infest duration from 0/1/2/3/4 to 0/1.5/2/3/4
Muerta attacks to proc from 8 to 6
Phantom Assassin Crit from 350% to 400%
Prellex damage per round from 6 to 9, base damage from 15 to 25
Rix Oathed Damage scaling changed from 10/20/30/40/50 to 20/30/40/50/60
Rix Initial respawn time from 3 to 2, time penalty from 2 to 3
Selemene Spell Amp from 0.015% per mana to 0.015/0.016/0.017/0.018/0.019% per mana
Terrorist God bomb explosion timer reduced by 1 at all levels
Tower God invulnerability duration from 1.5 to 1.25
Tower God minimum range from 850 to 900
Vacation Aghs chance from 8% to 10%
Wraith King time to resurrect from 4 to 3, respawn time penalty per life from 2 to 3
Undying tombstone zombie spawn radius from 1000 to 800

Items:
Harpoon removed from round 8 item shop

Abilities:
Pulse Nova Gaben changed to "Grants Bloodstone"
Sleight of Fist Gaben changed to "Grants Battlefury"
Berserker's Blood Super changed to "Grants Armlet"
Poison Attack Gaben changed to "Grants Disperser"
Rebound Gaben changed to "Grants Abyssal Blade"

Astral Step changed to 1000 at all levels
Astral Step Damage changed to 200/300/400
Black Hole duration from 4 to 2/3/4
Black Hole Damage from 50/100/150 to 150
Demonic Purge duration changed from 5/7/9 to 9s
Finger of Death Super now grants +40 more bonus damage per kill
Mystic Flare Super secondary target range from 700 to 1000
Ice Blast Mana Cost changed from 175 to 300/450/600
Ice Blast Duration changed from 6/8/10 to 4/6/8
Pierce the Veil Duration from 4/5/6 to 3/4/5 now grants +3 second duration at super
Luminosity Super now increases the heal radius from 650 to 1000 and grants +20% critical strike damage
Brain Sap cooldown changed from 10/8/6 to 6
Frost Shield cooldown from 30/25/15 to 15
Gust cooldown from 16/15/13 to 13
Living Armor cooldown from 25/20/10 to 10
Plasma Field cooldown from 13/12/10 to 10
Mana Break mana burned per hit from 23/30/44 to 25/35/50
Poison Attack Super changed to old Gaben
Curse of Avernus dps from 10/20/40 -> 20/30/50
Overgrowth Super no longer grants +1s duration
Overgrowth Super radius and damage from +100 to +150
Warpath stack duration from 16/18/20 to 20
Warpath Super now increases damage per stack by 5
Unleash Pulse damage from 50/100/150 to 50/75/100

Update: Oct 6 @ 4:52pm

Removed Arc Warden body