Hearts of Iron IV

Hearts of Iron IV

Kaiserreich Naval Rework
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Update: Nov 26, 2023 @ 6:23am

Update: Nov 25, 2023 @ 8:06am

Update: Nov 11, 2023 @ 6:25am

Update: Nov 5, 2023 @ 4:11am

Overhaul starting navies with a brand new dreadnought race lore, already adapt the Germany rework lore
2.0 is here baby

Update: Oct 19, 2023 @ 4:29am

Update: Oct 12, 2023 @ 5:08am

Update: Oct 3, 2023 @ 3:48am

Update: Sep 21, 2023 @ 5:47pm

Update: Sep 16, 2023 @ 2:51am

Notable Changes:
-New tech: Anti-Air Destroyer, Helipad
-New roles: anti-air destroyer role, radar picket cruiser role
-New modules: surface-to-air missile, radar jammer, smoke generator, torpedo director, bulbous bow sonar, Kerrison predictor, electric motor, lightweight AP, super heavy AP, high-velocity AP, incendiary shotshell, anti-air shell with proximity fuse, mast, maritime helicopter, super heavy armor II
-Allow a new slot for the new module category: Miscellaneous
-Add a game rule to completely disable cheating options for MP

Update:
-Update AI design templates
-Reduce bad position penalty from stacking
-Increase AI navy aggression
-Add electric motor for Tennessee-class
-Reduce global buff on some techs that unlock new modules
-Increase light hull's HP
-Increase cost of twin DP guns
-Reduce the cost of missiles, anti-ship missiles also have light attack now
-New icons for depth charges, pressure hulls, supply hub
-Mast is now default module for radar slot
-Battlecarrier has bonus from fire control methods now

Update: Sep 1, 2023 @ 6:03am

Update:
-Add generic AI naval production strategy for minor countries