Total War: WARHAMMER III

Total War: WARHAMMER III

Tomb Kings: Extended & Arkhan The Black: Expanded Submod
Showing 1-10 of 35 entries
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Update: Jun 28 @ 10:13am

- re-enabled the vanilla Estate building

Update: Jun 20 @ 12:17am

Updated to patch 6.2

Update: Mar 31 @ 12:47pm

Updated to match version 2.1.0 changes from the main mod

- tech tree has been reverted to vanilla so no more issues with tech keys not working correctly when it comes to effects etc

Update: Feb 5 @ 10:25pm

- Nehekharan Citadel is once again available

Update: Feb 2 @ 7:20am

- should have fixed an issue where certain technologies were not correctly increasing unit capacity

Update: Jan 1 @ 4:27am

- fixed several instances of PLACEHOLDER texts appearing on buildings

Update: Dec 29, 2024 @ 8:33am

- re-enabled the Public Order, Income and Growth buildings from vanilla - still need to tweak what units are made available
- updated the Ushabti building chain so it now recruits Arkhan's unit variants

I still need to see how want to implement the Bone Giant. As far as I can see, Arkhan doesn't have access to this in TK:E. I'll also take a look at re-adding the Terrorgheist and Black Coach.

Update: Dec 29, 2024 @ 1:40am

- fixed an issue where scrap upgrades were locked out for The Followers of Nagash

Update: Dec 15, 2024 @ 1:47am

Updated for patch 6.0

Update: Nov 9, 2024 @ 12:54am

Updated for patch 5.3