Total War: WARHAMMER III

Total War: WARHAMMER III

Tomb Kings: Extended & Arkhan The Black: Expanded Submod
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Uppdatering: 28 jun @ 10:13

- re-enabled the vanilla Estate building

Uppdatering: 20 jun @ 0:17

Updated to patch 6.2

Uppdatering: 31 mar @ 12:47

Updated to match version 2.1.0 changes from the main mod

- tech tree has been reverted to vanilla so no more issues with tech keys not working correctly when it comes to effects etc

Uppdatering: 5 feb @ 22:25

- Nehekharan Citadel is once again available

Uppdatering: 2 feb @ 7:20

- should have fixed an issue where certain technologies were not correctly increasing unit capacity

Uppdatering: 1 jan @ 4:27

- fixed several instances of PLACEHOLDER texts appearing on buildings

Uppdatering: 29 dec, 2024 @ 8:33

- re-enabled the Public Order, Income and Growth buildings from vanilla - still need to tweak what units are made available
- updated the Ushabti building chain so it now recruits Arkhan's unit variants

I still need to see how want to implement the Bone Giant. As far as I can see, Arkhan doesn't have access to this in TK:E. I'll also take a look at re-adding the Terrorgheist and Black Coach.

Uppdatering: 29 dec, 2024 @ 1:40

- fixed an issue where scrap upgrades were locked out for The Followers of Nagash

Uppdatering: 15 dec, 2024 @ 1:47

Updated for patch 6.0

Uppdatering: 9 nov, 2024 @ 0:54

Updated for patch 5.3