Hearts of Iron IV

Hearts of Iron IV

Hermits at War
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Update: May 17 @ 8:13am

Version 1.3.6

Changes:
- Updated to 1.16.6

Update: Mar 29 @ 10:49am

Version 1.3.5

Changes:
- Updated to 1.16.3

Update: Mar 8 @ 9:03am

Version 1.3.4

Changes:
- Updated to 1.16.0
- Minor Changes
- Minor Localisation Changes

Fixes:
- Minor Fixes
- Minor Localisation Fixes

Update: Feb 11 @ 5:17am

Version 1.3.3

Changes:
- Updated to 1.15.4
- Minor Changes
- Minor Localisation Changes

Fixes:
- Minor Fixes
- Minor Localisation Fixes

Update: Sep 7, 2024 @ 5:17am

Version 1.3.2

Changes:
- Updated to 1.14.8
- Minor Changes
- Minor Localisation Changes

Fixes:
- Minor Fixes
- Minor Localisation Fixes

Update: Aug 19, 2024 @ 10:51am

Version 1.3.1

Fixes:
- Evil Emporium: "War in Forest" focus is not bypassed when one of Woodland members is not existsing
- Octagon: Can finish focus tree if Woodland Socialist Republic is not existsing
- Woodland members: Readded "Pre-industrial Economy" Law preventing from changing Economy Law before removing "Crippled Economy" National Spirit
- Woodland Elvenblade Realm: Fixed one of Light Cruisers not appearing
- Woodland Socialist Republic: Fixed Division Placement
- Minor Localisation Fix

Update: Aug 18, 2024 @ 6:34am

Version 1.3 "Forest Warriors" Update

Add:
- Woodland Elvenblade Realm Expansion
- Woodland Shadow Realm Expansion
- Woodland Socialist Republic Expansion

Changes:
- Minor Changes
- Minor GUI Changes
- Minor Localisation Changes

Fixes:
- Minor Fixes
- Minor GUI Fixes
- Minor Localisation Fixes

Update: Jun 10, 2024 @ 9:20am

Version 1.2.2

Add:
- Updated to 1.14.6

Changes:
- All Army, Air and Navy Spirits are now visible
- Custom Intelligence Agencies now changes with diffrent ideologies
- Minor changes in UI
- Evil Emporium: Decreased cost for decision "Fund Miners' Oppositionists" from 1000 to 500 currency
- Evil Emporium: Increased cost for decision "Invest in Country" from 1000 to 2000 currency
- Evil Emporium: Increased time for decision "Humanitarian Aid" from 30 to 90 days
- Freetopia: Changed cost of decision "Develop State" from 25 PP to 200 currency
- Freetopia: Changed cost of gas pipeline decisions from 100 PP to 1000 currency
- Freetopia: Changed cost of factory decisions from 50 PP to 500 currency
- Freetopia: Changed cost of decisions "Fortify Continential Strait" from 25 PP to 1000 currency
- Freetopia: Changed cost of decision "Expand Marine Station" from 75 PP to 1000 currency
- Freetopia: Changed cost of decision "Fortify Joebraltar" from 50 PP to 1000 currency
- Freetopia: Changed cost of railway decisions from 100 PP to 1000 currency

Fixes:
- Minor Fixes
- Minor GUI Fixes
- Minor Localisation Fixes

Update: May 5, 2024 @ 12:17pm

Version 1.2.1

Add:
- Evil Emporium: Exia will join Beesuma Side during the Yellow Evolution at certain Social Democratic Party of Hermitcraft level
- Evil Emporium: Custom Operative Codenames
- Evil Emporium: Custom Ship and Airwing names
- Evil Emporium: Custom Railway Gun names
- Boatem Warlords: Custom Ship and Airwing names
- Kingdom of Knights: Added socialist party name "Southern Peasant Party"

Changes:
- Evil Emporium: Changed Exia portrait

Fixes:
- Minor Localisation Fixes

Update: Apr 27, 2024 @ 3:04am

Version 1.2 "Rise of the Evil" Update

Add:
- Evil Emporium Expansion
- Big Eyes Republic Expansion
- Magical Swamp Expansion

Changes:
- Updated to 1.14.5
- Minor Changes
- Minor GUI Changes
- Minor Localisation Changes

Fixes:
- Minor Fixes
- Minor GUI Fixes
- Minor Localisation Fixes