DayZ
BoomLay's Things
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Update: Mar 5, 2023 @ 1:23am

Just a few smaller fixes because of 1.20.

Update: Feb 13, 2023 @ 10:39am

Changes:
- Added the old wooden crate to the Crafting config, so you can disable crafting of it.

- If you set the coffee or snack price to "0", players can get coffe/snacks from the trader machine for free and no trader Mod is required. This is only a step in between because I am working on my own currency framework for all who don't want to use a trader Mod or use for example Next Days without any additional trader mod.

- Added the setting "MaxSnackAmount" to the Items config, to limit the amount of snacks available on the snackomat. If set to "0" there is no limit. Otherwise, the snackomat has only the configured amount of snacks available ( resets on every server restart ).

- New Setting in the config "EnablePlayerDepot". Default is "0" - set to 1 if you want to use the personal player storage.

- Added a blacklist-feature for the deposit container. ( Item_Config ) You can blacklist Items by classname or by inheritance. For example with "TaloonBag_Colorbase" you can blacklist all Taloon Bags. With "TaloonBag_Green", only the green one is blacklisted. The Blacklist does not work for "child storage". So if a backpack for example is attached to the deposit-containers slot, the blacklist won't work for the storage of this backpack.

- Sofas are removed from the Mod - I'll put them back in as soon as I have a working alternative.

Fixed:
- Firewood storage place was only craftable if set to "0" in the workbench config instead of "1".
- Fixed some smaller scripting issues, that caused overhead in script logs.


Config Versions:
Crafting Config will change to Version 2.
Items Config will change to Version 2.

Update: Jan 1, 2023 @ 7:04am

BugFixes:
- Tables could not be placed with the table kit - only with prefab kits.
- Stove dismantle action could cause null pointer under some circumstances.
- Deposit point destructor caused null pointer on server shutdown.

Update: Dec 30, 2022 @ 1:56am

- Config Rework: After the servers restart, a new Directory "BL_Things" will be created. You'll find the new configs there. The old config will be ignored.
This is the new config guide: https://steamcommunity.com/workshop/filedetails/discussion/2860643107/3735205021140241792/

- Added a new Feature: "Personal storage". Every Player gets a personal storage container. This container can be accessed at deposit points, that can be placed by admins.

- Added a new Feature: "Snackomat". A snack vending machine ( noly placeable by admins ), that can be placed to sell snacks. The snack price can be configured in the Item_Config.
There are also a few new snacks - especially for the machine.

- Added a new Cable Reel with 4 sockets and 20m cable ( vanilla has 1 socket and 15m cable ).

- Added a ne Feature to the Coffee: Coffe now has temperature, that slowly decreases. If you use Namalsk Survival, the temperature will be reduced to not burn players.

For further information, please join my DISCORD Server... it make keeping track of changes way easier.

-- Config Versions are reset to "1" --

Update: Dec 19, 2022 @ 10:34am

Limited the Amount of Pods on the Stove: You can now use 2 Pots/Pans at the same time. I just blocked one "direct cooking"-Slot. So if you can't place a pot on your stove, just try another slot (of the 3 direct cooking slots).

Light of the stove is now a spotlight - difficult to describe why this is better... but it is better...

Made the stove now even more waterproof.... maybe... There where still problems, where the stove got wet when placed above some water surfaces. I think this problem should be solved now.

Changed some smaller things, that might have caused annoying log entries.


New Items:

bl_coffee_mug - behaves like a SodaCan - has no special effect - 300ml to drink - not reusable.
bl_coffee_bag - required to make coffee with the coffee machine - can be eaten

bl_coffee_machine - cool, retro looking coffee machine. Can make coffee.
The coffee machine can be crafted on the Workbench - same credentials then the solar panel.
It does require Coffee Beans (bl_coffee_bag) and Water. The Amount of water is 300 ml - same like a soda can.
No Power required - but same as for the fridge, this may change in the future.

bl_coffee_machine_TRADER - A static Trader-like version of the coffee machine.
Compatible with Trader by Jones, TraderPlus and ExpansionMarket. Set the Price via json config. ("CoffeePrice": 5,)
You can spawn the Trader-Version via Trader Mod and VPP-AdminTool... maybe via Editor... but I don't think so.

Example types.xml updated.

Updated the workshop page to make it more clear.

Config Version should change to "50".

Update: Dec 5, 2022 @ 1:04pm

Little emergency Update because the "automatic close on server start" feature was not working as intendet.
The "close" command is now delayed and should work fine.

But that also gives me the opportunity to publish the firewood storage that has just been completed a few minutes ago.

It can be crafted on the workbench (4 metal sheets) with the blowtorch.

Unfortunately, there is only one vanilla slot for 6 firewood logs, so I had to add 2 custom slots. If someone is not able to use these slots, another mod is overwriting it.

The firewood storage basically works like the other wood storage. For every 2 logs, a new one will be visible.
You can also store a few wooden sticks and some tinder in it. As long as the storage is not empty, one firewood log will be displayed.

The example types have been updated.

Update: Dec 4, 2022 @ 3:12am

- Added new Item: A Solar Panel (bl_solar_panel)
Requires a Truck Battery to work, charges the battery during Day, consumes the power of the battery at night. Can be crafted on the Workbench. Add 10 metal plates, 1 metal wire and an electronic repair kit to the workbench. This time, you need to use the new Blowtorch (with gas canister) to craft.

- Added new Item: A wood log storage place (bl_logstorage)
Can be crafted via the special Kit. The Special Kit has a new slot for fabric. Put 4 times fabric in the slot to place the log storage place.

- New Config parameter "CloseOnServerRestart" ... when set to "1", all items will be closed on server restart. (default value is "1")
- New Config parameter "CloseAfterSeconds" ... when more then "0" all items will close after the configured amount of time. (defaut value is "0")
"All Items" is not really true, because some items, such as the bed, have not yet been changed to the new base class in the script. Right now, the "auto close" features work for the cabinets, sofas, boxes, the fridge, the trashcan and the workbench.

- Fixed the Repairbench not consuming the Kits.

- Example types.xml is updated
- Example config.json is updated
- Config Version should change to 45

Update: Nov 20, 2022 @ 12:40am

- Added Expansion Trader Preview for the new Sofas - I missed that.

- Changed the pallets of the sofas - as next step to try to fix this shitty things.

- Added a new Item "Old Anvil". This Anvil acts as repairkit for blunt metal tools like shovels, hammer, sledgehammer and crowbar. There is a Slot on the repairbench for the anvil. You can not use the anvil without the repair bench.

- made some changes to the SoundShaders. Sounds should now be limited to closer distances.

- You can now configure the amount of Nails and Planks used to craft a wooden Pallet. There is a "safety Feature" includet - player cant get more ressources from dismantling a pallet as they would have to spend for crafting a pallet.

- You can now configure if the repairbench can repair to pristine or not. The Setting is called "EnableRepairbenchPrestine".

- You can now configure how much the repairbench will consume from the Kits inside. By default it's half of the vanilla repair cost. The Setting is a float factor and is called "RepairCostFactor".

With this update, the config version should change to 30.
If your config doesn't get updated, rename your old config to BL_Pallet_config.bak, so a new one will be generated.

Smaller Fixes:
- ActionCraftRepairbench_bl Nullpointer c69
- Nullpointer Action Dismantle
- Changed Crafting bl_pallet_sofa_kit to bl_sofa_Kit

Update: Nov 4, 2022 @ 12:26pm

- Another sofa fix... this time, it seems to work.

Note:
ALL OLD SOFAS WILL BE DELETED!!!

VERY VERY VERY VERY VERY Importand:
If you have repacked the mod, delete the pbo "bl_pallet_sofa". The new pbo is called "bl_sofas".


- Improved spawning of crafted Kits on the Workbench. The Kits spawn now on a fixed point on the Workbench. So far, the kits being crafted may have spawned all over the place.

- Added battery powered Desk Lamp - craftable via workbench (1 Metalsheet, 3 Planks, Electronic Repair Kit). The desk lamp can raise or lower its head. The light goes out briefly - unfortunately there is no other way.
The Desklamp will work in artificial darkness (underground darkness).

- Added Floor Lamp (wired) craftable via workbench (1 Metal Pipe, 2 Planks, Wire and Electronic Repair Kit). Can be powered with generator or truck battery for example. The Floor lamp will NOT work in artificial darkness - Because it's all-round light what would cost much more Performance.

- Added a Small Spotlight, powered by battery. This Spotlight will work with the artificial underground darkness.

- Added Pallet Shelf as "pallet_cabinet_xs".
Just a simple shelf without storage. Place crates or other things inside.

- There is now a version of the lantern "bldr_bl_wooden_lantern_DAY" that will have light during Daylight and therefore will work in artificial darkness (underground darkness).

- As always, the new Items are added to the example types.xml and also within a seperate "update types.xml".

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- With the latest Hotfix, BI fixed the hologram problem. There is a Setting in the cfggameplay.json, called "disableIsCollidingBBoxCheck", that needs to be set to "1".

Don't forget to enable cfggameplay.json in your server.cfg file.
Set this to "1": enableCfgGameplayFile = 1;
If it's not within your .cfg File, just add the whole line.

Because of this, I removed the "built in" Hologram Fix. It is a bad idea to override things if it's not needed.

Update: Oct 23, 2022 @ 6:51am

Changelog Things:

- Included 1.19 hologram fix for all BL Things Items. If you like to enable the fix for all items, you don't need the seperate fix, just enable it in the config of BL Things.

The Option is called "AllowHologramFixForAll" and is by default enabled.

- Some smaller changes in the background to make better holograms (does affect only a few items)

- An Option to disalbe crafting on the workbench - this is temporary and will change later.

The Option is called "EnableCraftingOnWorkbench" and is by default enabled.

Config Version changes to 18.
If your config doesn't get updated, you need to rename the file to generate a new one.

I worked on lamps this week but unfortunately I had nearly no time. And the time I had was largely shaped by the 1.19 update. So unfortunately I have nothing really new for you - except a static lantern, that can be placed via editor or Admintool (you may need to activate "filter by scope" in VPP)

Classname is: bldr_bl_wooden_lantern

This Lantern's light is not visible during Daylight and doesn't cast a shadow.

There is also a desk lamp but it is not finished - so please don't use it.

I'll be away next week for work reasons, so I probably won't be able to push an update next week.