Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires
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Update: Mar 25, 2024 @ 3:36am

Hospital building chain gives less replenishment, +3/+5/+6 down from +3/+6/+9
Hospital building chain gives more income, +100/+150/+200 up from +50/+100/+150

Update: Mar 16, 2024 @ 7:07am

Doubled income of Taverns

Update: Mar 15, 2024 @ 5:32pm

Lowered income from farming techs

Update: Mar 15, 2024 @ 5:06pm

Royal Men-at-Arms (Poleaxe) are now Royal Men-at-Arms (Hammers), and have new stats, models, unit card and description to match this change of identity. They no longer have bonus versus infantry, but have greater charge bonus and AP.

Royal Men-at-Arms (Skirmishers) now have 50 armour and cost 700 down from 750

Farms have improved income

Update: Mar 14, 2024 @ 10:33am

Foot Squires melee stats reverted to 26/24
Foot Squires have +14 bonus versus infantry up from +9

Update: Feb 25, 2024 @ 7:19am

Update: Feb 22, 2024 @ 7:40am

Foot Squires cost 750 up from 700
Foot Squires have +1 AP damage
Foot Squires have +1 melee attack

Update: Feb 21, 2024 @ 9:15am

Give the Green Knight 55% ward save up from 45% to closer match the new vanilla update

Update: Feb 18, 2024 @ 4:31am

Peasants Duty gives +10 leadership up from +5
Banner Carriers tech gives +4 leadership down from +5
Chivalry campaign bonuses for leadership reduced from +2/+4/+6/+8/+10 down to +2/+2/+4/+4/+6
Expert Blacksmiths tech gives +1 Local Recruitment capacity

Update: Feb 16, 2024 @ 3:04am

Pox Shelters give +20/+30/+40 growth up from +15/+20/+30