Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires
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Update: Aug 29, 2024 @ 8:54am

Royal Spearmen-at-Arms and Royal Men-at-Arms (Polearm) no longer have Charge Defence against All
Royal Spearmen-at-Arms and Royal Men-at-Arms (Polearm) gain the Charge Defence against All attribute from the Royarch's Command Tech
Royal Spearmen-at-Arms and Royal Men-at-Arms (Polearm) have slight stat increases
Royal Men-at-Arms, Royal Spearmen-at-Arms and Royal Men-at-Arms (Polearm) cost less to recruit and have a lower upkeep

Men-at-Arms (Polearm) cost 400 down from 450

Update: Aug 28, 2024 @ 3:47pm

Masters Guild gives 225 income down from 250
Pox shelters chain gives +20/+30/+40 growth down from +30/+40/+50
Steel Furnaces gives industry +4% income up from +2%

Developer Thoughts:
Guilds 250 base income didn't factor in the 10% increase it gives itself, making it a touch too powerful compared to what was intended.

Pox Shelters gave a ton of growth even at Tier 1, meaning there was little reason to upgrade them.

Industry needs a little boost, so I put it here at Steel Furnaces. +6 gold per turn from each Tier III industry building isn't a huge amount, but I think the numbers balance between Farms and Industry into the late game should be perfect now.

Update: Aug 27, 2024 @ 1:46pm

Royal Spearmen-at-Arms have a new unit card.

Lowborn warriors skill reverted to vanilla effect (+6 Leadership, +6 Melee Defence)

Peasants Duty effect gives +6 leadership down from +8

Update: Aug 27, 2024 @ 4:59am

Hay Stores and Blessing of the Grail gives -5% upkeep to knights, down from -10%
Logistician and Heroism give +2 armour down from +4
Logistician gives +3% replenishment down from +5%

Update: Aug 26, 2024 @ 2:20pm

Dominion of Carcassonne skill reworked: Now increases melee attack for Men-at-Arms, Yeomen, Foot Squires and Royal Men-at-Arms by +4

Update: Aug 26, 2024 @ 11:58am

Peasant Mob and Grail Reliquae upkeep values have been reduced to 25 and 100 respectively, down from 33 and 125
Autonomous Collective gives +5 growth down from +15

Update: Aug 26, 2024 @ 4:38am

Empathy gives +2% Physical Resistance down from +5%
Blessing of the Grail's +10 Growth effect moved to the Empathy tech
Blessed Blades gives 100 Chivalry, up from 75
Lordly Conqueror +4% Movement Range effect replaced by -10% to all attrition
Economic Investment and Almshouses gives +4% Settlement income up from +3%

Update: Aug 25, 2024 @ 5:15pm

Fixed the spelling of Grail Reliquae in the Fay Enchantresses unique faction effect
Slightly modified the Royal Men-at-Arms (Longbows) unit card

Update: Aug 25, 2024 @ 3:59pm

Royal Men-at-Arms (Longbows) have 170 range up from 160
Men-at-Arms (Reform) gives +2 recruit rank to Men-at-Arms
Thank you to my discord, Lily's Realm, for answering my polls and giving feedback for these changes!

Blessing of the grail gives +2% replenishment down from +3%
Mystic Medicine gives +4% replenishment up from +2%

Update: Aug 25, 2024 @ 2:40am

Trade techs improves port income by 8% up from 4%
Improved Looms increases industry by 12% up from 8%