RimWorld
Zealous Innocence
45개 중 11~20개 표시 중
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업데이트: 2025년 10월 1일 오후 9시 27분
작성자: Proximo

Fixed multi-event trigger problem (Thoughts that got triggert multiple times like bedwetting because of the way bladder failure works)

업데이트: 2025년 10월 1일 오후 4시 56분
작성자: Proximo

Clean compat for all DLC's.
This version now configurated as:

- Harmony
- Core
- Dubs Bad Hygiene
- Zealous Innocence

업데이트: 2025년 9월 30일 오후 5시 52분
작성자: Proximo

Minor duration changes (balancing) for thoughts
Underwear (including diapers) now appear with dirty texture starting at 51% hp
Fixed inconsistancies with diaper and underwear textures
Children care now less about having an accident in their diapers
The fountain has now a consistant functionality.
=> On first use it causes the pawn to develop a bedwetting condition.
=> On second, and any use after that, the pawn regresses.
This makes sure the fountain has a consitant behaviour until future developments take place.
REMOVED hard requirement for DLC Ideology

업데이트: 2025년 9월 29일 오후 6시 52분
작성자: Proximo

Patched for 1.6
Fixed texture problems of icons for Boxers, Panties and plain Underwear

업데이트: 2024년 8월 2일 오후 5시 18분
작성자: Proximo

- Genetics added.
--Small to big bladders. Controls how often pawns have to go. They might have also additional trouble in times they can't go to the toilet, like at night. But this doesn't affect bladder control or the chance of accidents directly.
--Weak and strong bladders. Affects bladder control directly in a negativ or positive way.
- Bedwetting got completly reimplemented in a new, more dynamic way. Pawns before the age of 6 will always be automatically bedwetters. After that, there is a good chance every year that they grow out of it. Only 5% of the pawns will be affected by it between the age of 17 and 65.
-- Pawns of old savegames will be patched after loading in a way that meets the current situation in those savegames. Meaning pawns having bedwetting as adult, will get assigned a seed that matches that given realitity and the other way around as well. From that point forward things in general, and every new generated pawn, are controlled by the new system.
- Dynamic Genes: Players can choose in the mod-options (default true) to activate dynamic generated bladder related genes. If true, newly generated pawns will sometimes carry genes that change bladder size, bladder strength and the genetic preposition to wet the bed. Biotech is NOT required for this.
- Flatter curves for wetting-chances. Includes now also a function to wake the pawn at night to make a potty run and have random potty failures before the bladder gets full.
- Underwear for children. (more simple, slightly more absorbend)

업데이트: 2024년 7월 20일 오후 5시 18분
작성자: Proximo

- "nighttime pull-ups" are a new diaper that is less absorbend for their price and work that gets put into it. Neutral aligned pawns will make less of a fuss wearing them and bedwetters or "slightly bladder challenged" will accept those over diapers. Pawns that hate or love diapers will not see any difference. The later will also not profit from it, so it might be not a good choise. In light of colony planing they will have a similar lifetime as long as the pawns go to the toilet at daytime (what they will do now if neutral or negativ aligned to diapers if possible for them!)
- Children have a general neutral perspective against diapers. They wear what they get put into (for the purpose of the game logic, they know if they need diapers at day or night and wear accordingly, but also don't feel expecially bad if diapers are part of their clothing.)
- The list of thoughts has nearly doubled and factor in diaper need for day and night.
- Unified behaviour of "wetting diaper" thoughts (means also that thought-stacks are converted if views change)
- Unified behaviour of "wetting diaper at night" thoughts (pawns may react surprised/happy/disgusted if it happend while asleep)
- Regression by operation is now controlled by the type of operation, not a general setting (two healing operations, physical and mental)
- A lot of corrections for typoes and errors from my side, because english isn't my native language. (Thanks to Jawsh)
- The behaviour "Playtime" (a joy giver) got repaired and now also works for children, not only regressed adults. This was impossible before, as children have no joy in their lifes, just a need to learn (well, in rimworld at least). This is used to limit learning behaviours (including childish playing) to children.
- A lot of pictures got redone. (Thanks again Jawsh) Not icons for now, but how diapers look while worn. They can be colored as well.
- The whole thing with bladder control and its results (how well people can make it to the potty, gradual effects and more informations on the stat bladder control and realistic self-realizations of pawns if they need it or not)
- This release is considered a final before genetics is added.

업데이트: 2024년 7월 7일 오후 12시 13분
작성자: Proximo

-Flimsy (hide) Diapers can now be made in crafting spots from 2 hide each
-Normal diapers can be made from 5 hide or fabric
-Premium diapers require 20 fabric and the research ComplexClothing

The new flimsy diaper is new to support Neolithic/pre industrial gameplay better and also cases with low resources and/or only a crafting spot available. It can't be desired for idiology, because who wants to wear that to show off status?

- "holding it" thought (-5) can ONLY happen now if the pawn likes diapers. (can be considered a bugfix)
- In addition to adding diapers for children (and the needed pictures) i edited all pictures with diapers for them to be more visible (peeking out a little), to make it easier to tell. With some body types and cloth this is not always possible, but overall it should be much easier to tell now without it being overbearing. Totally worth 6 hours work.
- Children don't care, one way or the other, if they have to wear diapers
- Bladder infection is now correctly tendable and will also disappear on its own after a while
- "Small bladder" is a small negativ health complication (hediff) that reduces the bladder efficiency a little. Pawns with it can still mostly go without diapers... mostly.
- Configuration added. It can not be freely chosen between regression of the mind (pawn stays the same age but behaves like a baby-toddler-child-teenager in stages) and physical regression of age (to that of a child)
- Reduced the effect of onesies liked or neutral to 1 mood, as wearing onesies according to believe often also gives a +1. That gives a total of +2 or cancles out the "negativ" of feeling to cute. If onesies are disliked, this obviously changes dramatically (-6)
- The handling of age and playtime was completly changed (in case there are issues, please tell me about it). Children play with children, regressed play with regressed or regressed with children.

업데이트: 2024년 4월 30일 오전 1시 27분
작성자: Proximo

Added patches/changes by Kitty. Thank you for your time and efford.
Quickly tested to be working.
[Auto-generated text]: Update on 4/30/2024 10:27:09 AM.

업데이트: 2024년 4월 15일 오후 3시 27분
작성자: Proximo

Switched textures south and north. Diapers look now correct from front and back like intended. Thanks to Jawsh who figured that out.
[Auto-generated text]: Update on 4/16/2024 12:27:22 AM.

업데이트: 2024년 4월 13일 오후 2시 50분
작성자: Proximo

Correcting a lot of english translations (as its not my native language). Thanks a lot to the person from the community helping me with that!
[Auto-generated text]: Update on 4/13/2024 11:50:04 PM.