Barotrauma

Barotrauma

孤狼号/The Lone Wolf
Showing 1-8 of 8 entries
Update: Sep 17, 2022 @ 2:48pm

修正了一处炮塔电容接线错误导致无法充电问题

Update: Sep 17, 2022 @ 2:47pm

Update: Aug 30, 2022 @ 12:06am

修改了一处寻路问题

Update: Aug 29, 2022 @ 7:28am

更新了背景
更新了各个存储标签

Update: Aug 29, 2022 @ 6:21am

修复了一处舱室没有通风口的问题i
修改了几处船仓描述

Update: Aug 29, 2022 @ 4:54am

更新了英文说明(来源于谷歌翻译)

Update english instructions(translated by Google)

Update: Aug 29, 2022 @ 4:53am

孤狼号潜艇,转为独狼玩家设计,在不修改原版游戏数据、不使用MOD物品的同时,通过以下几点尽可能提升了单人游玩的体验:
1、完全基于原版游戏及各项数值,不做任何修改;
2、三层船壳,有效降低舰船进水情况;
3、直通式竖井,快速到达所需位置;
4、自动化反应堆,无需开启自动调整;
5、健壮的星形电网,降低电网故障率;
6、能够快速进出的对接舱口,方便出舱执行任务;
7、分解加工医疗研究站点齐全,分解加工机各有两台;舰船后部种植区
8、合理布局缩短游玩中驾驶-出舱-分解加工-战斗流程中的路径,减少路上花费时间;
9、8武器槽位和1深水炸弹投放器,可以自由改装;拥有电磁线圈;火力全方位覆盖无死角;
10、储存空间充足;
11、可切换探照灯;
12、全舰潜水服、氧气罐充氧;
13、较好的AI路线,避免AI发呆卡住;
14、上下对接口,可以接驳登陆沉船或者海盗船;
15、去除一切不必要的装饰和结构,最大限度的降低对象数量,减少游戏资源消耗;

最大载货量:30箱
最高水平航速:32km/h
最高下潜速度:22km/h
武器挂载点:8个
总物品数量:922
售价:8000mk

不足:
1、没有所有不必要装饰,也没有把线缆等设置为不可见,所以观感可能不是很好;
2、考虑到物品数量以及性能优化MOD的使用,没有太多自动化及逻辑电路相关的东西;
3、没有防丘脑装置;
4、探照灯切换电路有时过灵敏,导致跳过某盏灯。

新人第一次造船。起因呢是官船玩的很痛苦,MOD船有些单人玩路线设计太长,有些改的太多;加上仓鼠症,很多MOD船玩到中后期就卡的动不了,于是就想要自己造一艘单人体验优秀(谁让没朋友一起玩呢)、不做修改、强度OK、物品数量少的船出来。花了5天多,查阅了不少视频和帖子,也拆了不少大佬的船做参考,总体设计和细节都经过了反复修改,抛弃了一些不实际、效果不好的设计。最后终于做完,个人测试了一下感觉相当满意。如果各位玩家有什么意见也欢迎提出改进。

English instructions(Translated by Google)

The Lone Wolf submarine was designed for Lone Wolf players. While not modifying the original game data or using MOD items, the single-player experience has been improved as much as possible through the following points:
1. Completely based on the original game and various values, without any modification;
2. The three-layer hull can effectively reduce the water ingress of the ship;
3. Straight-through shaft, quickly reach the required position;
4. Automatic reactor, no need to open automatic adjustment;
5. Robust star power grid, reducing power grid failure rate;
6. The docking hatch that can be quickly entered and exited is convenient for performing tasks out of the cabin;
7. The decomposing and processing medical research sites are complete, and there are two decomposing processing machines; the planting area at the rear of the ship
8. Reasonable layout shortens the path in the process of driving, exiting the cabin, decomposing processing, and fighting, and reduces the time spent on the road;
9, 8 weapon slots and 1 depth charge dropper, which can be freely modified; have electromagnetic coils; all-round firepower coverage without dead ends;
10. Sufficient storage space;
11. Switchable searchlights;
12. Oxygenation of the whole ship's diving suit and oxygen tank;
13. Better AI route to avoid AI getting stuck in a daze;
14. The upper and lower docking ports can be connected to land wrecks or pirate ships;
15. Remove all unnecessary decorations and structures, minimize the number of objects, and reduce game resource consumption;

Maximum cargo capacity: 30 boxes
Maximum horizontal speed: 32km/h
Maximum diving speed: 22km/h
Weapon mount points: 8
Total number of items: 922
Price: 8000mk

insufficient:
1. There are no unnecessary decorations, and cables, etc. are not set to be invisible, so the look and feel may not be very good;
2. Considering the number of items and the use of performance optimization MODs, there is not much automation and logic circuit related things;
3. There is no anti-thalamic device;
4. The searchlight switching circuit is sometimes too sensitive, resulting in skipping a certain light.

The newcomer builds a boat for the first time. The reason is that the official ship is very painful to play. Some MOD ships have a long route design for single-player play, and some have changed too much; plus the hamster disease, many MOD ships can't move after playing in the middle and late stages, so they want to own Build a ship with excellent single-player experience (who let no friends play with it), no modification, OK strength, and a small number of items. It took more than 5 days, I checked a lot of videos and posts, and I also dismantled many big boats for reference. The overall design and details have been revised repeatedly, and some unrealistic and ineffective designs have been abandoned. In the end, I finally finished it, and I personally tested it and felt quite satisfied. If you have any comments, you are welcome to suggest improvements.

Update: Aug 29, 2022 @ 4:45am