Total War: WARHAMMER III

Total War: WARHAMMER III

Zoat Elder - Generic Lord + Hero for Wood Elves
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Update: Oct 14 @ 9:18am

hero: fixed arcane conduit skill unlocking too early

Update: Oct 12 @ 3:47am

- added generic hero type "Zoat Warden"
- Zoat Elder: MA -2; MD -2; CB -2; custom battle costs -100; added vanilla abilities "Call of the Woods" and "Blessing of the Ancients" in custom battle
- each variant has their own weapon

Update: Sep 29 @ 2:16pm

- added "Sartorn" to the region list when playing with IEE
- added missing xp buff for Zoat Elder to some of new forests in IEE

Update: Sep 24 @ 3:03pm

added "Fort Dolganyeir" to the region list when playing with IEE

Update: Sep 4 @ 5:14am

added "Aranya's Glade" to the region list when playing with IEE

Update: Sep 3 @ 2:48am

updated for 6.3

Update: Jun 18 @ 6:15am

updated for 6.2

Update: May 20 @ 8:45am

- skill "Devastating Charge": +6 MA for Cave Bats, Feral Manticore, Giant Spiders, Great Hawks, Giant Wolves and Feral Bears units
- skill "Wonders of the Forest": added Cave Bats, Feral Manticore, Giant Spiders, Great Hawks, Giant Wolves and Feral Bears units to the upkeep decrease effect

note for sub modders: added a new effect and added new units to a unit set

Update: Mar 25 @ 2:48pm

updated for 6.1

Update: Feb 8 @ 8:55am

- skill "Power of the Deepwood": cooldown for lore of life spells -10%; miscast base chance -10%
- skill "Defender of the Forest": added +2 recruit rank bonus for Zoats
- added vanilla skill: "Mentor"
- added vanilla skill "Colossal Strike"
- ability: "Master of the Vengeful Forest": range -5; added description
- replaced "Deadly Onslaught" with "Colossal Strike" in custom battle