Arma 3
MokTech Industries - Core
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Opdatering: 13. jan. 2023 kl. 14:04

MokTech Industries - Core v1.2.8

- Added compat for DBA's Capital Ships modules for Legion Base static ships
- Added Occam's Razor venator retexture
- Added Prosecutor & Resurgance acclamator retexture
- Added large and small venator cannons as Point Defense Weapons
- Added BARC Sidecar variant retexture
- Added BARC w/ medical stretcher
- Updated default fortify container point budgets (increased)
- Updated commando arsenal gonks to also have ace interaction to recharge katarn systems
- Updated display names of various pylon missiles/bombs
- Updated field support arsenal whitelists
- Updated AT-TE texture
- Fixed medical stretcher sometimes deploying too close and knocking player out
- Fixed gonk arsenals
- Fixed an issue with ARC-170 sensors/radar (hopefully)

Opdatering: 6. jan. 2023 kl. 7:47

MokTech Industries - Core v1.2.7

- Added medical stretcher
- Added Occam's Razor, retextured LS Venator
- Updated Rose's LAAT/i custom
- Updated katarnos backend to allow non-commandos to deploy emergency beacons and squad shields
- Fixed DP-23 missing from ARC arsenal

Opdatering: 20. dec. 2022 kl. 13:21

MokTech Industries - Core v1.2.6 ("Merry Christmas!")

- Added Rose's LAAT/i skin
- Added Shark Fren (as a Prop)
- Added medical and service variants of RTT
- Added keybind for low-light mode
- Added EMP rounds for the NT-242
- Added group/radio preset for Field Support
- Updated verpine, buffed damage
- Updated verpine scope, added NV and Thermals
- Updated KatarnOS status display to show shield charge in percent again
- Updated ARC-170 CPAS pylons, added two more, can now fit four at a time
- Updated MM-9 wrist-rocket, increased speed
- Updated MG ammo (15L, Z6), now has better suppression effect on AI
- Updated fortify crates, now deploy parachutes when dropped from height
- Updated fortify build menu, added categories to reduce clutter
- Updated DC-17s Duals, increased damage
- Updated deployment of NT-242, now deploy straight from launcher slot to hand, and back
- Attempted fix for metal wires appearing
- Fixed an issue with setting pilot perms in 3den
- Fixed an issue where DC-17m could load autoinjector rounds erroneously
- Fixed an issue where autoinjector and tracking rounds could affect two or more targets at once

Opdatering: 9. dec. 2022 kl. 14:07

MokTech Industries - Core v1.2.5

- Added Verpine Shatter Rifle + various special ammo types
- Added "autoinjector" rounds to DC-15x (also available to Verpine)
- Added a first batch of small 3den/Zeus building compositions to help mission creators
- Updated speed and fuel capacity on TX tanks
- Fixed an issue where magnetic mode would not always reliable attach with the right offset

Opdatering: 17. nov. 2022 kl. 13:30

MokTech Industries - Core v1.2.4

- Updated ZH-73, buffed damage
- Updated Bowcaster, slightly buffed Heavy Shot
- Updated Group Preset names from "training" to "trooper"
- Fixed a locality issue with the Vehicle Control System module
- Fixed an issue with the Y-Wing's targetting pod
- Fixed an issue with the Laser-Guided Bomb mags
- Fixed Covert-Ops Arsenal: added UAV battery
- Fixed metal wires sometimes appearing
- Fixed Preset Arsenals

Opdatering: 14. nov. 2022 kl. 13:00

MokTech Industries - Core v1.2.3

- Added "Vehicle Control System" module [Arcanist]
- Added new ammo/magazines/weapons to all aircraft, incl. nice smoke/light effects [Rat]
- Added "experimental" Y-Wing to try and fix lock-on issues [Rat]
- Added emissive lights effects from Legion to most weapon ammos [Rat]
- Added Exotic Weapons: ACP-A, ACP-R, LS-150, EPL-2, ZH-73, BTX Flamer [Ark]
- Added ACE interaction to dipose of bodybags
- Added preset arsenal GONKs
- Added some additional FOB Part presets
- Added FOB Core to update respawn, create FOB markers and place arsenals
- Added dialog to select which nearby object/vehicle to load in LAAT/c
- Added Fuel Canister (Large); highly explosive
- Updated Admin Message to allow Zeus to jump to sender of last message, with Space like Zeus Ping [Arcanist]
- Updated Magnetic Mode to be compatible with IR Grenades and Chemlights
- Updated Fortify Composition markers to be toggleable/optional
- Updated AV-7 to use the 21st weapon/ammo (if NCA is loaded)
- Updated model of the normal Fuel Canister to a more fitting one
- Updated padding and order of the default markers
- Updated Medical "Reorient" to be more forgiving in its wakeup conditions
- Updated "Manage Compositions" menu to allow exporting saves to clipboard
- Fixed annoying gesture/anim after firing or throwing MED
- Fixed most ground vehicles not loadable by LAAT/c
- Fixed Save/Load crate crashing LAAT/c
- Fixed the "Stuck at 30 HR" bug
- Fixed an issue with Fortify where loaded comps would sometimes spawn with misplaced/misaligned objects

Opdatering: 4. nov. 2022 kl. 14:16

MokTech Industries - Core v1.2.2

- Added Supply Boxes (with contents)
- Added various Field Support Vehicles: TX-130, RTT, UT-AT, Juggernaut, AV-7, AT-AP
- Added Hawkbat parachute to arsenals
- Added Field Support arsenal
- Added "ORBAT Markers" for use in briefings
- Updated Bowcaster, decreased mag weight, reduced accuracy over range
- Updated mag weights for Valken and Z-6
- Updated custom map markers and colours
- Updated Nikki's LAAT/i custom
- Fixed an error in the Defib's config
- Fixed pellets not properly bouncing off surfaces
- Fixed an issue in with the cost/budget calculation in Fortify

Opdatering: 28. okt. 2022 kl. 13:02

MokTech Industries - Core v1.2.1 (The Anniversary Update)

- Added Bowcaster + Scope (Model by High)

- Added LAAT/i with Lights
- Added keybind to quickly change TFAR Direct Comms volume (Alt+Scrl Whl by Default)
- Updated ARC Arsenals to also include all P1/P2 gear
- Fixed an issue in the Defib soundshaders
- Fixed being able to run/jog with the NT-242 assembled
- Fixed DC-15A GL showing wrong scope in Stun mode
- Fixed GL rounds being hard to zero/aim
- Fixed T-Series not being recognized as a droid
- Fixed an error popup when using the LAAT/s
- Fixed TFAR oddities with the Heavy Repeater and Mortar
- Possibly fixed AI units leaving garrison after HC takeover (when spawned by Populate AO)

Opdatering: 14. okt. 2022 kl. 16:57

MokTech Industries - Core v1.2.0

- Added new Fortify Framework, based on ACEX Fortify
- Added Compositions Framework (first batch of compositions to be added next update)
- Added LAAT/c
- Added new supply crates (single and double, with open or closed lid)
- Added Fortify Containers (large ones compatible with LAAT/c
- Updated countdown timer to properly display tmes > 1h
- Fixed RPS6-HP magazines not showing up in arsenals

Opdatering: 4. okt. 2022 kl. 13:26

MokTech Industries - Core v1.1.4

- Improved Y rot speed of Y-Wing's pilot cam
- Fixed 5x GUB-12 not showing up in Y-Wing pylons