Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
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Opdatering: 27. sep. 2024 kl. 15:31

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Opdatering: 27. sep. 2024 kl. 15:27

Opdatering: 13. sep. 2024 kl. 5:08

v 1.5
- Fixed issue visuals when placing or building a new block

Opdatering: 15. juli 2023 kl. 9:47

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Opdatering: 15. juli 2023 kl. 9:46

Opdatering: 11. juli 2023 kl. 11:51

Opdatering: 5. juli 2023 kl. 13:56

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Opdatering: 28. juni 2023 kl. 13:42

Story of the forgotten debug print

Opdatering: 28. juni 2023 kl. 13:38

Fixed issue with heatup visuals not "cooling" when you turn off the block

Opdatering: 7. aug. 2022 kl. 10:20

Version (3)
- Fixed Null exception when loading server
- Misc